Player Matchup

Bellona
Bellona
ClappinCheeks22
Bellona
Level 29
God Stats
30W - 11L
1,825 SR
Queue Stats
35W - 22L
1,655 Elo+
Party 1
Neith
Neith
DieskerYe
Neith
Level 29
God Stats
143W - 115L
1,549 SR
Queue Stats
336W - 329L
1,362 Elo+
Solo
Loki
Loki
FangzFTW
Loki
Level 29
God Stats
8W - 15L
1,379 SR
Queue Stats
13W - 20L
1,377 Elo+
Party 1
Olorun
Olorun
ItsFlapps
Olorun
Level 5
God Stats
2W - 2L
1,498 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 1
Ares
Ares
TucciKarp
Ares
Level 24
God Stats
10W - 7L
1,477 SR
Queue Stats
64W - 47L
1,446 Elo+
Solo
Team Averages
Level 23
1,546 SR
1,465 Elo+

VS

Team Averages
Level 18
1,558 SR
1,433 Elo+
Anhur
Anhur
AirlessPlayer
Anhur
Level 27
God Stats
8W - 4L
1,641 SR
Queue Stats
121W - 111L
1,483 Elo+
Party 2
Ares
Ares
DarckNoAda
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo
Zeus
Zeus
EREINIES
Zeus
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 53L
1,510 Elo+
Party 2
Ratatoskr
Ratatoskr
TNaste
Ratatoskr
Level 17
God Stats
27W - 26L
1,425 SR
Queue Stats
167W - 197L
1,263 Elo+
Solo
Erlang Shen
Erlang Shen
TyrDropss
Erlang Shen
Level 18
God Stats
1W - 2L
1,724 SR
Queue Stats
44W - 29L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 5
11,949
597
13,640
12,947
13,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
DieskerYe
Neith
17
6 / 4 / 6
11,263
563
8,967
8,721
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
6 / 3 / 6
11,157
558
4,893
13,310
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
ItsFlapps
Olorun
16
8 / 11 / 4
11,291
565
15,043
16,855
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
15
6 / 5 / 7
10,906
545
9,972
17,342
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 9
9,170
459
13,063
17,085
6,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
1 / 4 / 0
5,846
292
585
3,554
1,138
Zeus
16
10 / 7 / 8
10,257
513
10,955
15,070
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TNaste
Ratatoskr
13
6 / 7 / 10
9,136
457
9,102
13,754
8,684
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
TyrDropss
Erlang Shen
16
4 / 6 / 8
9,449
472
10,555
16,524
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
60
32
Kills
25
25
Deaths
33
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
9
9
0.94
W
6
2
5
4.25
L
1
4
0
0.25
W
Neith
DieskerYe
Neith
6
4
6
2.25
L
Zeus
10
7
8
2
W
Loki
6
3
6
3
W
Olorun
ItsFlapps
Olorun
8
11
4
0.91
L
Ratatoskr
TNaste
Ratatoskr
6
7
10
1.57
W
Ares
6
5
7
1.9
L
Erlang Shen
TyrDropss
Erlang Shen
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
44,260
69,175
Taken
65,987
48,379
Mitigated
37,582
16,952
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,063
7,164
0
2,214
17,085
6,493
0
8,462
8,623
0
41,203
W
13,640
6,246
0
2,238
12,947
13,611
3,289
1,452
11,341
8,746
71,351
L
585
175
0
450
3,554
1,138
0
2,110
1,444
4,494
0
W
Neith
DieskerYe
Neith
8,967
5,939
255
3,023
8,721
3,122
8,520
1,005
7,666
0
53,628
L
Zeus
10,955
2,678
110
1,859
15,070
5,761
0
6,906
8,164
40,337
0
W
Loki
4,893
701
0
5,764
13,310
4,810
0
1,301
11,917
0
58,314
W
Olorun
ItsFlapps
Olorun
15,043
8,042
331
4,110
16,855
5,775
3,527
5,584
11,198
55,568
0
L
Ratatoskr
TNaste
Ratatoskr
9,102
4,536
0
1,295
13,754
8,684
0
3,336
10,418
8,571
34,788
W
Ares
9,972
641
0
1,231
17,342
21,061
471
2,796
14,346
28,107
0
L
Erlang Shen
TyrDropss
Erlang Shen
10,555
5,709
0
2,860
16,524
15,506
490
4,817
11,707
0
35,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,566
Gold Earned
43,858
469
Minions Killed
278
0
Camps Cleared
0
1,769,062
Distance Traveled
1,368,354
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,170
459
57
3
0
283,617
1
W
Bellona
11,949
597
131
7
0
391,980
4
L
Ares
5,846
292
7
0
0
96,301
2
W
Neith
11,263
563
104
5
0
336,274
4
L
Zeus
10,257
513
76
4
0
286,682
4
W
Loki
11,157
558
111
6
0
378,426
0
W
Olorun
11,291
565
94
5
0
305,698
3
L
Ratatoskr
9,136
457
67
3
0
355,927
1
W
Ares
10,906
545
29
1
0
356,684
1
L
Erlang Shen
9,449
472
71
4
0
345,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role