Player Matchup

Yemoja
Yemoja
EZE_56
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,875 Elo+
Party 1
Neith
Neith
chocolâte
Neith
Level 21
God Stats
23W - 20L
1,645 SR
Queue Stats
99W - 93L
1,685 Elo+
Solo
Artio
Artio
i_Go_DuMb_
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,795 Elo+
Party 1
Thoth
Thoth
pegasus_ninja45
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,767 Elo+
Party 1
Odin
Odin
vRelax-Ike-_-
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,872 Elo+
Party 1
Team Averages
Level 40
1,529 SR
1,799 Elo+

VS

Team Averages
Level 17
1,512 SR
1,558 Elo+
Thor
Thor
FUT-Atomic99
Thor
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
109W - 106L
1,597 Elo+
Solo
Neith
Neith
LMT FelixCrft
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 30L
1,500 Elo+
Solo
Terra
Terra
RainerHass3325
Terra
Level 18
God Stats
1W - 2L
1,312 SR
Queue Stats
44W - 46L
1,504 Elo+
Solo
Bellona
Bellona
TheBongFather
Bellona
Level 13
God Stats
9W - 2L
1,729 SR
Queue Stats
79W - 68L
1,762 Elo+
Solo
Scylla
Scylla
papachongo03450
Scylla
Level 24
God Stats
15W - 13L
1,521 SR
Queue Stats
116W - 143L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EZE_56
Yemoja
8
0 / 3 / 1
5,096
425
2,334
6,157
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
8
0 / 1 / 1
5,126
427
4,517
5,807
1,337
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
8
1 / 2 / 1
5,381
448
2,220
9,021
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,035
503
1,297
5,645
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 0
5,309
442
830
5,074
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,732
561
3,518
6,031
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
6,439
537
5,520
6,090
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 4
6,347
529
5,751
6,976
4,034
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
14
4 / 1 / 0
7,698
642
4,224
6,509
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 0
7,172
598
3,151
3,830
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EZE_56
Yemoja
0
3
1
0.17
W
2
0
3
3.5
W
1
1
3
2.5
W
2
0
4
4
W
Bellona
4
1
0
4
L
Neith
0
1
1
0.5
L
Artio
1
2
1
0.75
W
2
0
0
2
L
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,198
Damage
22,164
31,704
Taken
29,436
12,245
Mitigated
15,354
9,800
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EZE_56
Yemoja
2,334
360
509
1,234
6,157
2,541
0
3,220
2,915
11,114
0
W
3,518
195
0
3,700
6,031
1,909
0
574
5,457
0
42,589
W
5,520
2,486
0
3,192
6,090
1,785
0
1,815
4,275
0
36,888
W
5,751
423
1,068
3,623
6,976
4,034
0
1,713
5,223
20,123
0
W
Bellona
4,224
938
0
2,688
6,509
6,545
0
515
5,994
13,432
35,252
L
Neith
4,517
1,974
0
2,201
5,807
1,337
0
1,955
3,852
0
29,402
L
Artio
2,220
185
378
3,248
9,021
3,631
0
1,996
6,961
20,293
0
W
3,151
690
0
922
3,830
1,081
0
1,018
2,580
41,236
0
L
1,297
0
0
2,230
5,645
1,574
0
1,739
3,756
36,786
0
L
830
381
0
0
5,074
3,162
0
557
4,517
1,540
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
34,388
234
Minions Killed
380
0
Camps Cleared
0
1,097,205
Distance Traveled
1,154,746
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,096
425
21
2
0
208,786
0
W
Thor
6,732
561
86
7
0
245,247
5
W
Neith
6,439
537
75
6
0
216,943
2
W
Terra
6,347
529
30
3
0
256,823
4
W
Bellona
7,698
642
99
8
0
212,370
1
L
Neith
5,126
427
57
5
0
198,721
2
L
Artio
5,381
448
41
3
0
264,056
0
W
Scylla
7,172
598
90
8
0
223,363
0
L
Thoth
6,035
503
71
6
0
209,010
3
L
Odin
5,309
442
44
4
0
216,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role