Player Matchup

Chaac
Chaac
ImToooCute1012
Chaac
Level 18
God Stats
19W - 19L
1,718 SR
Queue Stats
622W - 438L
1,527 Elo+
Party 2
Ra
Ra
MorePlease
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 163L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Saltedpepper_01
Cthulhu
Level 65
God Stats
3W - 3L
1,553 SR
Queue Stats
311W - 273L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
TomoharuNatsume
Danzaburou
Level 26
God Stats
11W - 7L
1,595 SR
Queue Stats
80W - 76L
1,623 Elo+
Solo
Arachne
Arachne
WarmDinoNuggies
Arachne
Level 19
God Stats
10W - 10L
1,694 SR
Queue Stats
490W - 336L
1,592 Elo+
Party 2
Team Averages
Level 27
1,612 SR
1,564 Elo+

VS

Team Averages
Level 27
1,507 SR
1,565 Elo+
Apollo
Apollo
GWHIZ1219
Apollo
Level 22
God Stats
23W - 18L
1,276 SR
Queue Stats
137W - 161L
1,500 Elo+
Solo
Scylla
Scylla
Ghostliermantis
Scylla
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
180W - 184L
1,342 Elo+
Solo
Ao Kuang
Ao Kuang
PoloKente
Ao Kuang
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
426W - 426L
1,547 Elo+
Solo
Izanami
Izanami
TJonesie
Izanami
Level 39
God Stats
4W - 6L
1,567 SR
Queue Stats
322W - 262L
1,691 Elo+
Party 1
Sobek
Sobek
iHookset
Sobek
Level 22
God Stats
7W - 7L
1,693 SR
Queue Stats
165W - 133L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,262
626
2,262
4,551
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,466
547
835
2,828
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 2
4,999
500
2,406
4,474
2,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TomoharuNatsume
Danzaburou
10
3 / 2 / 0
6,200
620
4,718
6,555
1,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
7 / 1 / 0
6,208
621
3,424
5,044
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GWHIZ1219
Apollo
3
0 / 5 / 0
3,659
366
846
3,499
818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 1
5,532
553
2,196
4,430
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
PoloKente
Ao Kuang
10
1 / 1 / 0
5,519
552
1,483
5,585
1,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TJonesie
Izanami
10
2 / 2 / 0
5,650
565
3,789
6,107
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
iHookset
Sobek
8
0 / 1 / 2
4,994
499
1,532
4,506
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
5
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
GWHIZ1219
Apollo
0
5
0
0
L
2
3
1
0.83
W
1
0
3
2.5
W
1
2
2
1
L
Ao Kuang
PoloKente
Ao Kuang
1
1
0
1
W
0
0
2
1
L
Izanami
TJonesie
Izanami
2
2
0
1
W
Danzaburou
TomoharuNatsume
Danzaburou
3
2
0
1.5
W
7
1
0
7
L
Sobek
iHookset
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,645
Damage
9,846
23,452
Taken
24,127
10,829
Mitigated
8,033
8,239
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GWHIZ1219
Apollo
846
775
0
0
3,499
818
42
233
3,196
0
5,366
L
2,196
87
0
750
4,430
1,119
0
537
3,774
25,119
0
W
2,262
487
0
1,825
4,551
4,057
919
924
3,627
0
27,141
W
835
120
150
401
2,828
1,016
268
1,865
963
19,577
0
L
Ao Kuang
PoloKente
Ao Kuang
1,483
617
0
2,853
5,585
1,522
0
37
5,523
24,836
0
W
2,406
115
343
934
4,474
2,134
288
957
3,517
14,602
0
L
Izanami
TJonesie
Izanami
3,789
2,005
0
705
6,107
2,701
0
1,474
4,633
2,543
31,498
W
Danzaburou
TomoharuNatsume
Danzaburou
4,718
2,072
246
2,333
6,555
1,868
1,092
842
5,713
0
37,247
W
3,424
2,441
0
2,007
5,044
1,754
724
947
4,097
0
17,237
L
Sobek
iHookset
Sobek
1,532
70
0
1,588
4,506
1,873
0
838
3,660
8,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
25,354
234
Minions Killed
228
0
Camps Cleared
0
975,107
Distance Traveled
862,275
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,659
366
19
2
0
148,908
3
L
Scylla
5,532
553
53
5
0
193,900
3
W
Chaac
6,262
626
68
7
0
181,102
1
W
Ra
5,466
547
37
4
0
165,515
0
L
Ao Kuang
5,519
552
61
6
0
163,045
0
W
Cthulhu
4,999
500
25
3
0
192,388
1
L
Izanami
5,650
565
88
9
0
171,094
3
W
Danzaburou
6,200
620
62
6
0
196,003
4
W
Arachne
6,208
621
42
4
0
240,099
0
L
Sobek
4,994
499
7
1
0
185,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role