Player Matchup

Medusa
Medusa
CAMERONISMS-
Medusa
Level 15
God Stats
7W - 5L
1,588 SR
Queue Stats
13W - 11L
1,709 Elo+
Party 2
Bellona
Bellona
EndlessInc
Bellona
Level 7
God Stats
3W - 0L
1,731 SR
Queue Stats
26W - 24L
1,647 Elo+
Party 2
Ymir
Ymir
Namdu
Ymir
Level 11
God Stats
17W - 20L
1,420 SR
Queue Stats
383W - 351L
1,449 Elo+
Party 2
Mercury
Mercury
Nizrxw
Mercury
Level 17
God Stats
34W - 21L
1,768 SR
Queue Stats
157W - 143L
1,763 Elo+
Party 2
Agni
Agni
R1ZMA-
Agni
Level 129
God Stats
16W - 16L
1,543 SR
Queue Stats
271W - 227L
1,567 Elo+
Party 2
Team Averages
Level 36
1,610 SR
1,627 Elo+

VS

Team Averages
Level 21
1,437 SR
1,388 Elo+
Anubis
Anubis
EscanorEternal
Anubis
Level 26
God Stats
7W - 8L
1,432 SR
Queue Stats
21W - 36L
1,321 Elo+
Party 1
Chaac
Chaac
Jokerben22
Chaac
Level 13
God Stats
1W - 2L
1,280 SR
Queue Stats
21W - 21L
1,553 Elo+
Party 1
Thanatos
Thanatos
Shinkopaku
Thanatos
Level 29
God Stats
2W - 2L
1,231 SR
Queue Stats
19W - 20L
1,386 Elo+
Solo
Ares
Ares
VelazcoPR
Ares
Level 26
God Stats
14W - 9L
1,953 SR
Queue Stats
468W - 464L
1,352 Elo+
Party 1
Neith
Neith
bbio2020
Neith
Level 12
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 4L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 4 / 8
9,072
477
7,708
10,049
3,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
EndlessInc
Bellona
16
1 / 2 / 3
9,515
501
5,072
10,979
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Namdu
Ymir
15
1 / 2 / 6
9,327
491
4,188
16,289
14,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Nizrxw
Mercury
17
4 / 0 / 5
10,173
535
8,113
9,397
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
R1ZMA-
Agni
20
25 / 1 / 3
13,362
703
25,435
10,446
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,558
398
828
8,705
3,341
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
14
1 / 3 / 1
8,817
464
8,012
13,318
15,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Shinkopaku
Thanatos
12
6 / 8 / 0
8,649
455
6,365
13,099
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
0 / 8 / 2
7,495
394
5,189
20,389
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
bbio2020
Neith
14
2 / 7 / 4
8,178
430
11,378
14,508
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
34
Kills
9
9
Deaths
34
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
8
1.75
W
Bellona
EndlessInc
Bellona
1
2
3
1.25
L
0
8
0
0
L
Chaac
1
3
1
0.5
W
Ymir
Namdu
Ymir
1
2
6
2
W
Mercury
Nizrxw
Mercury
4
0
5
6.5
W
Agni
R1ZMA-
Agni
25
1
3
26.5
L
Thanatos
Shinkopaku
Thanatos
6
8
0
0.75
L
Ares
0
8
2
0.13
L
Neith
bbio2020
Neith
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,516
Damage
31,772
57,160
Taken
70,019
36,896
Mitigated
45,184
17,629
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,708
3,651
0
2,786
10,049
3,727
292
927
9,122
0
51,707
W
Bellona
EndlessInc
Bellona
5,072
1,812
0
1,317
10,979
9,710
769
719
9,869
0
54,948
L
828
0
0
653
8,705
3,341
342
4,659
3,829
29,088
0
L
Chaac
8,012
780
0
5,508
13,318
15,294
916
3,003
9,987
0
57,541
W
Ymir
Namdu
Ymir
4,188
963
0
4,805
16,289
14,541
0
3,051
13,213
37,449
0
W
Mercury
Nizrxw
Mercury
8,113
4,445
0
5,510
9,397
4,530
0
296
9,076
0
75,767
W
Agni
R1ZMA-
Agni
25,435
1,582
0
3,211
10,446
4,388
0
1,024
9,322
121,575
0
L
Thanatos
Shinkopaku
Thanatos
6,365
2,708
0
5,368
13,099
3,867
327
5,168
7,748
0
27,976
L
Ares
5,189
453
0
1,707
20,389
17,847
171
9,054
10,927
18,252
0
L
Neith
bbio2020
Neith
11,378
4,621
0
4,605
14,508
4,835
690
6,809
7,525
0
52,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
40,697
583
Minions Killed
325
0
Camps Cleared
0
1,954,140
Distance Traveled
1,590,955
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,072
477
94
5
0
321,342
0
W
Bellona
9,515
501
112
6
0
419,741
4
L
Anubis
7,558
398
62
3
0
291,519
0
L
Chaac
8,817
464
108
6
0
373,773
0
W
Ymir
9,327
491
66
3
0
332,719
4
W
Mercury
10,173
535
119
6
0
466,720
0
W
Agni
13,362
703
192
10
0
413,618
4
L
Thanatos
8,649
455
47
2
0
369,494
0
L
Ares
7,495
394
23
1
0
308,157
0
L
Neith
8,178
430
85
4
0
248,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role