Player Matchup

Ratatoskr
Ratatoskr
GMs are Bad
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
2,168 Elo+
Party 2
Olorun
Olorun
HorrificPain
Olorun
Level 13
God Stats
2W - 2L
1,435 SR
Queue Stats
3W - 4L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
LeeLSnackz
Cernunnos
Level 65
God Stats
1W - 0L
1,293 SR
Queue Stats
67W - 37L
1,708 Elo+
Party 2
Team Averages
Level 32
1,409 SR
1,796 Elo+

VS

Team Averages
Level 72
1,530 SR
1,630 Elo+
Sylvanus
Sylvanus
Denoicius
Sylvanus
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 67L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Suvives
Kukulkan
Level 8
God Stats
1W - 1L
1,809 SR
Queue Stats
5W - 3L
1,703 Elo+
Party 1
Skadi
Skadi
highcommand92
Skadi
Level 78
God Stats
4W - 2L
1,281 SR
Queue Stats
91W - 72L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GMs are Bad
Ratatoskr
12
5 / 4 / 6
8,748
795
8,922
12,026
6,914
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
10
4 / 3 / 5
7,906
719
3,028
6,953
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
LeeLSnackz
Cernunnos
11
3 / 2 / 9
8,317
756
7,478
6,813
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denoicius
Sylvanus
11
2 / 4 / 4
7,962
724
5,778
11,930
6,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Suvives
Kukulkan
7
0 / 3 / 1
6,181
562
852
2,834
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 5 / 0
7,544
686
5,690
6,944
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
9
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Denoicius
Sylvanus
2
4
4
1
W
Ratatoskr
GMs are Bad
Ratatoskr
5
4
6
2
W
Olorun
4
3
5
2.17
W
Cernunnos
LeeLSnackz
Cernunnos
3
2
9
3.75
L
Kukulkan
Suvives
Kukulkan
0
3
1
0.17
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
12,320
25,792
Taken
21,708
11,330
Mitigated
10,472
9,245
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Denoicius
Sylvanus
5,778
764
1,337
3,281
11,930
6,105
0
2,254
9,676
19,658
0
W
Ratatoskr
GMs are Bad
Ratatoskr
8,922
989
0
3,199
12,026
6,914
315
2,701
9,325
0
41,030
W
Olorun
3,028
1,348
84
2,394
6,953
2,191
1,000
2,033
4,920
12,592
0
W
Cernunnos
LeeLSnackz
Cernunnos
7,478
3,646
648
2,920
6,813
2,225
1,029
2,190
4,583
0
35,991
L
Kukulkan
Suvives
Kukulkan
852
528
0
29
2,834
919
0
0
2,834
4,182
0
L
5,690
2,601
0
0
6,944
3,448
0
837
6,107
1,118
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
21,687
114
Minions Killed
68
0
Camps Cleared
0
559,260
Distance Traveled
364,896
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,962
724
29
3
0
145,805
1
W
Ratatoskr
8,748
795
47
4
0
212,865
1
W
Olorun
7,906
719
23
2
0
160,094
0
W
Cernunnos
8,317
756
44
4
0
186,301
1
L
Kukulkan
6,181
562
9
1
0
83,766
0
L
Skadi
7,544
686
30
3
0
135,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role