Player Matchup

Ra
Ra
Gankkey
Ra
Level 26
God Stats
7W - 4L
1,891 SR
Queue Stats
260W - 136L
1,739 Elo+
Party 2
Guan Yu
Guan Yu
Jeffiesss
Guan Yu
Level 6
God Stats
2W - 2L
1,349 SR
Queue Stats
12W - 12L
1,399 Elo+
Party 2
Mercury
Mercury
Lalaloopi
Mercury
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Solo
Chiron
Chiron
TTVTinysal1
Chiron
Level 18
God Stats
1W - 0L
1,900 SR
Queue Stats
52W - 29L
1,634 Elo+
Solo
Bellona
Bellona
kindagentle
Bellona
Level 6
God Stats
5W - 0L
1,917 SR
Queue Stats
12W - 1L
1,851 Elo+
Solo
Team Averages
Level 17
1,711 SR
1,625 Elo+

VS

Team Averages
Level 31
1,613 SR
1,599 Elo+
Arachne
Arachne
BrixIy
Arachne
Level 16
God Stats
6W - 5L
1,666 SR
Queue Stats
96W - 96L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
Chinxly
Erlang Shen
Level 18
God Stats
2W - 5L
1,689 SR
Queue Stats
137W - 115L
1,623 Elo+
Party 1
Anubis
Anubis
Exqility
Anubis
Level 57
God Stats
12W - 9L
1,599 SR
Queue Stats
120W - 101L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
KiIIerB
Danzaburou
Level 15
God Stats
2W - 2L
1,608 SR
Queue Stats
90W - 85L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
stirkG
Cthulhu
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 128L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,634
603
4,365
3,455
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Jeffiesss
Guan Yu
8
0 / 3 / 6
5,025
457
1,633
5,540
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Lalaloopi
Mercury
12
8 / 0 / 1
7,079
644
3,906
5,920
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
12
5 / 2 / 4
6,932
630
8,569
8,020
2,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
kindagentle
Bellona
12
3 / 2 / 0
7,184
653
3,970
6,909
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrixIy
Arachne
7
0 / 3 / 0
4,594
418
1,057
5,577
1,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Chinxly
Erlang Shen
9
2 / 4 / 0
5,493
499
3,413
6,684
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Exqility
Anubis
10
1 / 4 / 0
5,781
526
2,484
5,390
1,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
KiIIerB
Danzaburou
8
2 / 4 / 0
5,430
494
3,935
6,357
1,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
stirkG
Cthulhu
8
2 / 4 / 2
5,553
505
4,107
8,996
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
7
7
Deaths
19
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
BrixIy
Arachne
0
3
0
0
L
Erlang Shen
Chinxly
Erlang Shen
2
4
0
0.5
L
Anubis
Exqility
Anubis
1
4
0
0.25
W
3
0
2
4
W
Guan Yu
Jeffiesss
Guan Yu
0
3
6
1
L
Danzaburou
KiIIerB
Danzaburou
2
4
0
0.5
W
Mercury
Lalaloopi
Mercury
8
0
1
8.5
W
Chiron
5
2
4
3.5
W
Bellona
kindagentle
Bellona
3
2
0
1.5
L
Cthulhu
stirkG
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,443
Damage
14,996
29,844
Taken
33,004
16,119
Mitigated
12,102
11,118
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BrixIy
Arachne
1,057
949
0
669
5,577
1,508
0
1,701
3,774
0
16,427
L
Erlang Shen
Chinxly
Erlang Shen
3,413
1,647
0
345
6,684
3,917
0
1,502
5,163
1,602
14,910
L
Anubis
Exqility
Anubis
2,484
120
0
1,098
5,390
1,779
0
989
4,336
30,572
0
W
4,365
173
980
1,462
3,455
1,176
188
1,532
1,923
43,821
0
W
Guan Yu
Jeffiesss
Guan Yu
1,633
353
170
1,138
5,540
2,824
0
2,445
3,095
0
9,894
L
Danzaburou
KiIIerB
Danzaburou
3,935
1,741
0
1,673
6,357
1,518
0
0
6,282
0
20,223
W
Mercury
Lalaloopi
Mercury
3,906
1,752
0
245
5,920
1,965
0
665
5,255
0
41,007
W
Chiron
8,569
4,477
295
4,246
8,020
2,395
0
1,949
6,071
0
40,674
W
Bellona
kindagentle
Bellona
3,970
1,325
0
2,582
6,909
7,759
230
354
6,555
7,158
31,834
L
Cthulhu
stirkG
Cthulhu
4,107
466
0
1,482
8,996
3,380
0
715
8,187
20,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
26,851
355
Minions Killed
205
0
Camps Cleared
0
1,139,626
Distance Traveled
1,055,539
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,594
418
41
4
0
232,104
4
L
Erlang Shen
5,493
499
44
4
0
213,108
0
L
Anubis
5,781
526
55
5
0
190,117
1
W
Ra
6,634
603
91
8
0
219,552
3
W
Guan Yu
5,025
457
14
1
0
223,025
2
L
Danzaburou
5,430
494
31
3
0
191,355
1
W
Mercury
7,079
644
76
7
0
271,239
3
W
Chiron
6,932
630
77
7
0
207,879
1
W
Bellona
7,184
653
97
9
0
217,931
3
L
Cthulhu
5,553
505
34
3
0
228,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role