Player Matchup

Jormungandr
Jormungandr
Daikunda
Jormungandr
Level 31
God Stats
21W - 21L
1,765 SR
Queue Stats
269W - 289L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
HACKNTAZ2
Danzaburou
Level 18
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 3
Cthulhu
Cthulhu
MystTesna
Cthulhu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 340L
1,540 Elo+
Party 2
Anubis
Anubis
PassiveAce_
Anubis
Level 33
God Stats
2W - 5L
1,364 SR
Queue Stats
28W - 34L
1,317 Elo+
Party 3
Erlang Shen
Erlang Shen
RageScorpio_
Erlang Shen
Level 75
God Stats
2W - 1L
1,801 SR
Queue Stats
12W - 23L
1,343 Elo+
Party 3
Team Averages
Level 44
1,524 SR
1,358 Elo+

VS

Team Averages
Level 69
1,601 SR
1,437 Elo+
Bellona
Bellona
Cybellers
Bellona
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
FeeIsBadMang
Pele
Level 76
God Stats
17W - 18L
1,750 SR
Queue Stats
294W - 280L
1,342 Elo+
Party 1
Khepri
Khepri
Mastalutoo
Khepri
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
362W - 361L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Paraphix
Danzaburou
Level 26
God Stats
8W - 9L
1,754 SR
Queue Stats
305W - 286L
1,342 Elo+
Party 1
Agni
Agni
mOcKiNgSpOnGeBoB
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daikunda
Jormungandr
14
1 / 3 / 1
8,471
498
7,859
11,174
9,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
HACKNTAZ2
Danzaburou
12
0 / 5 / 1
8,137
479
4,301
9,743
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MystTesna
Cthulhu
11
0 / 8 / 2
7,209
424
5,187
14,909
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
1 / 5 / 1
7,563
445
1,931
10,536
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
RageScorpio_
Erlang Shen
12
3 / 6 / 2
7,998
470
6,036
15,997
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cybellers
Bellona
13
1 / 2 / 6
8,138
479
7,240
10,783
10,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
12 / 1 / 4
11,035
649
14,148
11,554
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Mastalutoo
Khepri
13
2 / 1 / 16
9,157
539
4,600
10,329
7,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Paraphix
Danzaburou
15
7 / 1 / 2
10,076
593
7,954
5,968
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 0 / 4
10,308
606
9,985
7,279
2,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
27
27
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cybellers
Bellona
1
2
6
2
L
Jormungandr
Daikunda
Jormungandr
1
3
1
0.5
W
12
1
4
14
L
Danzaburou
HACKNTAZ2
Danzaburou
0
5
1
0.1
W
Khepri
Mastalutoo
Khepri
2
1
16
10
L
Cthulhu
MystTesna
Cthulhu
0
8
2
0.13
W
Danzaburou
Paraphix
Danzaburou
7
1
2
8
L
Anubis
1
5
1
0.3
L
Erlang Shen
RageScorpio_
Erlang Shen
3
6
2
0.67
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
43,927
62,359
Taken
45,913
34,330
Mitigated
26,389
15,418
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cybellers
Bellona
7,240
2,178
0
3,554
10,783
10,079
0
5,237
5,546
3,756
29,369
L
Jormungandr
Daikunda
Jormungandr
7,859
1,536
0
3,626
11,174
9,404
400
1,856
9,318
46,371
0
W
14,148
3,170
0
4,858
11,554
4,147
0
4,664
6,890
0
78,398
L
Danzaburou
HACKNTAZ2
Danzaburou
4,301
2,138
0
1,641
9,743
3,551
0
1,115
8,628
0
38,369
W
Khepri
Mastalutoo
Khepri
4,600
917
0
651
10,329
7,314
145
2,745
7,584
16,362
0
L
Cthulhu
MystTesna
Cthulhu
5,187
352
0
822
14,909
8,308
0
5,530
9,379
28,359
0
W
Danzaburou
Paraphix
Danzaburou
7,954
2,811
0
736
5,968
2,233
1,036
420
5,548
0
56,251
L
Anubis
1,931
136
0
3,864
10,536
5,258
0
4,194
6,342
32,359
0
L
Erlang Shen
RageScorpio_
Erlang Shen
6,036
3,318
0
5,465
15,997
7,809
0
3,314
12,683
0
38,643
W
9,985
454
0
566
7,279
2,616
591
1,911
5,368
90,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
48,714
362
Minions Killed
453
0
Camps Cleared
0
1,437,829
Distance Traveled
1,632,742
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,138
479
65
4
0
320,591
5
L
Jormungandr
8,471
498
99
6
0
297,974
4
W
Pele
11,035
649
143
8
0
355,893
2
L
Danzaburou
8,137
479
90
5
0
266,836
4
W
Khepri
9,157
539
13
1
0
303,016
0
L
Cthulhu
7,209
424
37
2
0
321,066
2
W
Danzaburou
10,076
593
89
5
0
296,315
0
L
Anubis
7,563
445
67
4
0
248,466
2
L
Erlang Shen
7,998
470
69
4
0
303,487
0
W
Agni
10,308
606
143
8
0
356,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role