Player Matchup

Osiris
Osiris
PapasLongShaft
Osiris
Level 69
God Stats
7W - 7L
1,562 SR
Queue Stats
138W - 160L
1,658 Elo+
Party 1
Neith
Neith
SkullFace013579
Neith
Level 25
God Stats
8W - 17L
1,241 SR
Queue Stats
8W - 20L
1,166 Elo+
Solo
Hel
Hel
TheHoneyMans
Hel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 140L
1,615 Elo+
Party 1
Team Averages
Level 56
1,434 SR
1,480 Elo+

VS

Team Averages
Level 54
1,493 SR
1,521 Elo+
Ra
Ra
EpicEcllipse
Ra
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
120W - 124L
1,708 Elo+
Party 2
Sun Wukong
Sun Wukong
PartyCaboose
Sun Wukong
Level 44
God Stats
16W - 10L
1,480 SR
Queue Stats
146W - 151L
1,695 Elo+
Party 2
Thor
Thor
XGN R3DN3CK9032
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 35L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 7
8,661
722
7,309
14,741
7,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 6
9,366
781
7,906
9,113
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 6 / 5
9,184
765
8,561
11,663
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 7
9,894
825
13,230
8,283
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PartyCaboose
Sun Wukong
13
5 / 1 / 7
9,125
760
7,290
11,356
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
3 / 8 / 6
8,361
697
3,760
9,214
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
11
Kills
16
16
Deaths
11
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
2
7
7
0.79
W
Sun Wukong
PartyCaboose
Sun Wukong
5
1
7
8.5
L
3
3
6
2
L
6
6
5
1.42
W
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
24,280
35,517
Taken
28,853
19,523
Mitigated
15,086
10,419
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,230
1,064
1,542
3,086
8,283
3,312
0
3,154
5,129
38,928
0
L
7,309
2,772
667
824
14,741
7,992
201
5,877
8,593
0
26,265
W
Sun Wukong
PartyCaboose
Sun Wukong
7,290
1,817
0
1,789
11,356
7,860
136
3,174
8,182
0
21,308
L
7,906
4,368
0
1,517
9,113
3,781
827
2,956
6,032
0
46,645
L
8,561
983
3,298
4,113
11,663
7,750
124
4,915
6,673
26,979
0
W
3,760
1,533
0
0
9,214
3,914
27
2,246
6,968
354
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
27,380
138
Minions Killed
100
0
Camps Cleared
0
607,365
Distance Traveled
647,039
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,894
825
52
4
0
242,281
0
L
Osiris
8,661
722
34
3
0
205,806
3
W
Sun Wukong
9,125
760
27
2
0
255,171
3
L
Neith
9,366
781
74
6
0
210,105
0
L
Hel
9,184
765
30
3
0
191,454
1
W
Thor
8,361
697
21
2
0
149,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role