Player Matchup

Yemoja
Yemoja
HegeI
Yemoja
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
203W - 162L
1,537 Elo+
Solo
Ravana
Ravana
IbsennK
Ravana
Level 28
God Stats
25W - 12L
1,644 SR
Queue Stats
87W - 73L
1,623 Elo+
Solo
Olorun
Olorun
SadDLN
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Solo
Hercules
Hercules
adsgdads
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,664 Elo+
Solo
Heimdallr
Heimdallr
vzqz623
Heimdallr
Level 27
God Stats
2W - 3L
1,303 SR
Queue Stats
21W - 30L
1,367 Elo+
Solo
Team Averages
Level 14
1,489 SR
1,476 Elo+

VS

Team Averages
Level 25
1,551 SR
1,606 Elo+
Amaterasu
Amaterasu
AntTheFlat
Amaterasu
Level 28
God Stats
31W - 34L
1,504 SR
Queue Stats
100W - 121L
1,493 Elo+
Party 1
Nemesis
Nemesis
BoboTheClown24
Nemesis
Level 27
God Stats
3W - 4L
1,661 SR
Queue Stats
72W - 100L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
DustyyyBunsss
Cthulhu
Level 24
God Stats
2W - 3L
1,315 SR
Queue Stats
33W - 42L
1,460 Elo+
Party 1
Neith
Neith
Eckels
Neith
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 24L
1,788 Elo+
Party 2
Scylla
Scylla
KingDERP22
Scylla
Level 18
God Stats
2W - 1L
1,776 SR
Queue Stats
49W - 44L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HegeI
Yemoja
13
1 / 5 / 4
8,219
411
6,145
13,780
9,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
IbsennK
Ravana
16
8 / 4 / 3
10,550
528
12,256
16,852
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
SadDLN
Olorun
13
0 / 8 / 5
7,676
384
4,409
15,228
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
adsgdads
Hercules
15
2 / 6 / 3
9,048
452
7,201
17,922
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
vzqz623
Heimdallr
13
2 / 8 / 4
8,305
415
5,971
13,951
4,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntTheFlat
Amaterasu
18
8 / 2 / 3
12,371
619
12,570
11,465
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 4 / 11
11,055
553
15,918
11,515
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
16
4 / 0 / 13
10,970
549
10,765
10,834
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Neith
Eckels
Neith
16
8 / 4 / 5
10,977
549
11,655
10,818
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
KingDERP22
Scylla
18
5 / 3 / 6
11,561
578
11,779
12,416
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
13
Kills
31
31
Deaths
13
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AntTheFlat
Amaterasu
8
2
3
4.75
W
6
4
11
2.88
W
Cthulhu
4
0
13
10.5
W
Neith
Eckels
Neith
8
4
5
2.63
L
Yemoja
HegeI
Yemoja
1
5
4
0.6
L
Ravana
IbsennK
Ravana
8
4
3
2.38
W
Scylla
KingDERP22
Scylla
5
3
6
2.67
L
Olorun
SadDLN
Olorun
0
8
5
0.31
L
Hercules
adsgdads
Hercules
2
6
3
0.58
L
Heimdallr
vzqz623
Heimdallr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,982
Damage
62,687
77,733
Taken
57,048
43,596
Mitigated
35,323
15,546
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AntTheFlat
Amaterasu
12,570
6,956
0
2,601
11,465
9,182
2,526
1,574
9,588
6,918
65,434
W
15,918
7,058
0
2,746
11,515
8,865
938
1,819
9,696
7,830
75,401
W
Cthulhu
10,765
591
0
1,153
10,834
8,957
529
1,955
8,829
41,027
0
W
Neith
Eckels
Neith
11,655
5,473
0
3,947
10,818
3,727
2,789
2,788
8,002
0
59,501
L
Yemoja
HegeI
Yemoja
6,145
1,249
1,286
1,897
13,780
9,066
0
4,083
9,621
37,475
0
L
Ravana
IbsennK
Ravana
12,256
3,709
0
3,374
16,852
7,577
0
6,279
10,378
0
53,821
W
Scylla
KingDERP22
Scylla
11,779
1,198
0
3,431
12,416
4,592
712
2,418
9,998
67,421
0
L
Olorun
SadDLN
Olorun
4,409
1,879
222
3,683
15,228
4,956
0
5,345
9,719
29,642
0
L
Hercules
adsgdads
Hercules
7,201
2,506
0
3,338
17,922
17,143
0
4,353
13,525
0
48,285
L
Heimdallr
vzqz623
Heimdallr
5,971
1,642
0
1,746
13,951
4,854
0
4,039
9,888
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
56,934
365
Minions Killed
520
0
Camps Cleared
0
1,662,929
Distance Traveled
1,933,403
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,371
619
129
6
0
395,587
4
W
Nemesis
11,055
553
111
6
0
444,020
2
W
Cthulhu
10,970
549
57
3
0
419,992
4
W
Neith
10,977
549
109
5
0
343,438
1
L
Yemoja
8,219
411
58
3
0
302,662
1
L
Ravana
10,550
528
84
4
0
366,762
3
W
Scylla
11,561
578
114
6
0
330,366
4
L
Olorun
7,676
384
51
3
0
314,446
1
L
Hercules
9,048
452
120
6
0
334,377
4
L
Heimdallr
8,305
415
52
3
0
344,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role