Player Matchup

Hera
Hera
AxelTheGamer666
Hera
Level 67
God Stats
4W - 3L
1,715 SR
Queue Stats
96W - 80L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
My Little Lando
Danzaburou
Level 102
God Stats
4W - 12L
1,500 SR
Queue Stats
774W - 780L
1,423 Elo+
Solo
Cthulhu
Cthulhu
TallerSage05298
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,195 Elo+
Party 1
Sobek
Sobek
aldo205
Sobek
Level 68
God Stats
7W - 8L
1,281 SR
Queue Stats
297W - 325L
1,536 Elo+
Party 2
Izanami
Izanami
ghosteye45
Izanami
Level 94
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 10L
1,195 Elo+
Party 1
Team Averages
Level 92
1,546 SR
1,380 Elo+

VS

Team Averages
Level 105
1,489 SR
1,514 Elo+
Ares
Ares
AimedSoup1993
Ares
Level 88
God Stats
4W - 4L
1,457 SR
Queue Stats
89W - 89L
1,623 Elo+
Solo
Kuzenbo
Kuzenbo
Joshman3126
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,627 Elo+
Solo
Erlang Shen
Erlang Shen
MikeDaMartianG
Erlang Shen
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
310W - 295L
1,431 Elo+
Solo
Artemis
Artemis
oXTheIrishmanXo
Artemis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 36L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
scorpyan13
Kumbhakarna
Level 158
God Stats
16W - 11L
1,489 SR
Queue Stats
1,126W - 1,152L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 14
12,664
745
22,612
13,996
6,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
My Little Lando
Danzaburou
20
10 / 2 / 16
14,367
845
23,915
15,281
7,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

20
8 / 2 / 21
13,053
768
31,368
26,760
26,911
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
aldo205
Sobek
16
0 / 5 / 19
10,657
627
8,491
23,836
26,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ghosteye45
Izanami
18
6 / 5 / 17
11,659
686
13,287
13,020
6,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 9
12,556
739
15,090
23,135
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Joshman3126
Kuzenbo
19
3 / 3 / 11
10,458
615
11,166
20,140
28,902
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
MikeDaMartianG
Erlang Shen
16
2 / 8 / 8
10,085
593
12,625
23,555
19,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 8 / 9
11,681
687
28,948
22,480
11,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
scorpyan13
Kumbhakarna
17
1 / 7 / 9
10,034
590
9,396
25,056
26,554
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
65
32
Kills
19
19
Deaths
32
87
Assists
46
Player
Kills
Deaths
Assists
KDA
L
7
6
9
1.92
W
8
5
14
3
L
Kuzenbo
Joshman3126
Kuzenbo
3
3
11
2.83
L
Erlang Shen
MikeDaMartianG
Erlang Shen
2
8
8
0.75
W
Danzaburou
My Little Lando
Danzaburou
10
2
16
9
W
8
2
21
9.25
W
Sobek
aldo205
Sobek
0
5
19
1.9
W
Izanami
ghosteye45
Izanami
6
5
17
2.9
L
6
8
9
1.31
L
Kumbhakarna
scorpyan13
Kumbhakarna
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,673
Damage
77,225
92,893
Taken
114,366
74,448
Mitigated
106,036
42,533
Healing
35,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,090
45
1,858
2,805
23,135
20,026
216
14,027
8,878
30,192
0
W
22,612
5,127
1,939
3,073
13,996
6,140
956
6,909
6,935
35,159
0
L
Kuzenbo
Joshman3126
Kuzenbo
11,166
4,199
4,043
3,178
20,140
28,902
255
9,878
10,090
19,781
0
L
Erlang Shen
MikeDaMartianG
Erlang Shen
12,625
2,929
3,730
5,863
23,555
19,198
350
11,592
11,633
0
20,580
W
Danzaburou
My Little Lando
Danzaburou
23,915
7,246
1,928
5,669
15,281
7,886
1,423
5,534
9,617
0
51,113
W
31,368
710
5,818
12,075
26,760
26,911
436
9,055
17,545
55,500
0
W
Sobek
aldo205
Sobek
8,491
334
2,902
4,807
23,836
26,842
62
9,245
14,341
18,026
0
W
Izanami
ghosteye45
Izanami
13,287
9,414
2,581
1,741
13,020
6,669
3,217
4,909
8,061
0
27,673
L
28,948
11,733
1,696
5,815
22,480
11,356
1,416
13,881
8,387
0
55,883
L
Kumbhakarna
scorpyan13
Kumbhakarna
9,396
473
2,085
4,265
25,056
26,554
378
11,671
12,907
19,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,400
Gold Earned
54,814
175
Minions Killed
107
0
Camps Cleared
0
1,369,913
Distance Traveled
1,435,374
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,556
739
24
1
0
302,280
0
W
Hera
12,664
745
35
2
0
263,358
1
L
Kuzenbo
10,458
615
13
1
0
339,262
0
L
Erlang Shen
10,085
593
9
1
0
266,208
0
W
Danzaburou
14,367
845
58
3
0
263,239
0
W
Cthulhu
13,053
768
49
3
0
298,779
0
W
Sobek
10,657
627
12
1
0
290,575
5
W
Izanami
11,659
686
21
1
0
253,962
0
L
Artemis
11,681
687
42
2
0
246,711
0
L
Kumbhakarna
10,034
590
19
1
0
280,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role