Player Matchup

Nemesis
Nemesis
BBOFlash
Nemesis
Level 84
God Stats
11W - 5L
1,846 SR
Queue Stats
180W - 151L
1,584 Elo+
Party 2
Hel
Hel
Jonfrompub
Hel
Level 129
God Stats
48W - 43L
1,586 SR
Queue Stats
244W - 229L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
MR TIGHT79
Cabrakan
Level 129
God Stats
1W - 1L
1,696 SR
Queue Stats
200W - 168L
1,571 Elo+
Party 2
Heimdallr
Heimdallr
Monse_vvet
Heimdallr
Level 111
God Stats
8W - 4L
1,531 SR
Queue Stats
332W - 350L
1,541 Elo+
Party 3
Baba Yaga
Baba Yaga
molk_xe
Baba Yaga
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 141L
1,514 Elo+
Party 3
Team Averages
Level 119
1,632 SR
1,546 Elo+

VS

Team Averages
Level 117
1,566 SR
1,551 Elo+
Danzaburou
Danzaburou
AJisKilla
Danzaburou
Level 63
God Stats
96W - 82L
1,608 SR
Queue Stats
513W - 478L
1,501 Elo+
Party 1
Da Ji
Da Ji
DA MAYOR54
Da Ji
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Bacchus
Bacchus
DaLonelyAssassin
Bacchus
Level 154
God Stats
1W - 2L
1,724 SR
Queue Stats
21W - 20L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
DiabloCelestial
Guan Yu
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 64L
1,738 Elo+
Solo
Poseidon
Poseidon
FuyuAkuma
Poseidon
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBOFlash
Nemesis
10
1 / 4 / 3
6,528
502
3,438
8,619
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 0
8,386
645
5,846
6,337
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
MR TIGHT79
Cabrakan
7
0 / 4 / 1
5,256
404
1,578
8,051
4,557
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Monse_vvet
Heimdallr
12
1 / 4 / 1
6,512
501
2,093
8,579
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
molk_xe
Baba Yaga
12
4 / 4 / 0
7,499
577
5,713
7,945
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJisKilla
Danzaburou
14
5 / 2 / 4
7,990
615
6,379
7,615
2,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
9
1 / 1 / 0
5,735
441
1,022
6,784
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 2 / 4
7,262
559
8,179
7,658
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 0
6,572
506
3,103
9,438
8,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
FuyuAkuma
Poseidon
13
4 / 2 / 3
7,486
576
6,995
5,930
1,811
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
16
16
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AJisKilla
Danzaburou
5
2
4
3.5
L
Nemesis
BBOFlash
Nemesis
1
4
3
0.63
W
Da Ji
1
1
0
1
W
4
2
4
3
W
2
2
0
1
W
Poseidon
FuyuAkuma
Poseidon
4
2
3
2.75
L
3
0
0
3
L
Cabrakan
MR TIGHT79
Cabrakan
0
4
1
0.13
L
Heimdallr
Monse_vvet
Heimdallr
1
4
1
0.38
L
Baba Yaga
molk_xe
Baba Yaga
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,668
Damage
25,678
39,531
Taken
37,425
19,182
Mitigated
19,213
11,981
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AJisKilla
Danzaburou
6,379
3,308
369
3,383
7,615
2,581
1,183
554
7,041
0
48,388
L
Nemesis
BBOFlash
Nemesis
3,438
1,555
0
567
8,619
3,205
0
3,591
5,003
0
30,718
W
Da Ji
1,022
119
0
2,455
6,784
2,063
159
1,056
5,724
0
22,196
W
8,179
1,379
0
2,306
7,658
4,718
74
2,156
5,391
18,799
0
W
3,103
716
270
2,542
9,438
8,040
0
5,337
4,065
0
33,371
W
Poseidon
FuyuAkuma
Poseidon
6,995
675
0
861
5,930
1,811
450
3,663
1,965
45,866
0
L
5,846
316
97
5,512
6,337
3,909
0
0
6,087
57,281
0
L
Cabrakan
MR TIGHT79
Cabrakan
1,578
145
294
1,534
8,051
4,557
0
2,730
5,273
9,561
0
L
Heimdallr
Monse_vvet
Heimdallr
2,093
505
0
1,505
8,579
4,446
0
3,154
5,425
5,897
34,179
L
Baba Yaga
molk_xe
Baba Yaga
5,713
246
0
2,472
7,945
3,065
145
5,699
2,246
39,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
35,045
348
Minions Killed
311
0
Camps Cleared
0
1,165,226
Distance Traveled
1,264,409
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,990
615
91
7
0
258,681
1
L
Nemesis
6,528
502
57
4
0
271,797
0
W
Da Ji
5,735
441
48
4
0
262,655
1
W
Bacchus
7,262
559
19
1
0
263,094
7
W
Guan Yu
6,572
506
74
6
0
253,042
1
W
Poseidon
7,486
576
79
6
0
226,937
2
L
Hel
8,386
645
122
9
0
264,912
2
L
Cabrakan
5,256
404
15
1
0
161,918
0
L
Heimdallr
6,512
501
72
6
0
237,083
1
L
Baba Yaga
7,499
577
82
6
0
229,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role