Player Matchup

Danzaburou
Danzaburou
Odd6247
Danzaburou
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,575 Elo+
Solo
Ymir
Ymir
Zombie_F1re
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,532 Elo+
Solo
Xing Tian
Xing Tian
a ghetto monke
Xing Tian
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
170W - 133L
1,861 Elo+
Party 1
Heimdallr
Heimdallr
a ghetto squid
Heimdallr
Level 112
God Stats
0W - 2L
1,265 SR
Queue Stats
193W - 164L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
apodo_anexo9
Nu Wa
Level 29
God Stats
3W - 1L
1,956 SR
Queue Stats
70W - 50L
1,713 Elo+
Solo
Team Averages
Level 32
1,544 SR
1,643 Elo+

VS

Team Averages
Level 16
1,559 SR
1,640 Elo+
Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RoninElite12
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,652 Elo+
Solo
Ymir
Ymir
Troubl3mak3r938
Ymir
Level 5
God Stats
2W - 1L
1,510 SR
Queue Stats
4W - 2L
1,698 Elo+
Solo
Anhur
Anhur
buddhalicous23
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,744 Elo+
Party 2
Scylla
Scylla
lI bash Il
Scylla
Level 7
God Stats
2W - 2L
1,788 SR
Queue Stats
10W - 5L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Odd6247
Danzaburou
14
5 / 3 / 1
8,250
516
7,738
9,820
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 11 / 6
6,003
375
1,932
12,855
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
a ghetto monke
Xing Tian
12
4 / 2 / 5
7,896
494
3,926
10,943
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
a ghetto squid
Heimdallr
13
8 / 7 / 2
8,512
532
10,390
13,847
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 3
8,082
505
8,497
9,803
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 5 / 5
7,905
494
3,597
9,859
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
RoninElite12
Tsukuyomi
17
18 / 0 / 4
11,122
695
15,702
10,974
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
7,778
486
4,541
11,337
5,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
7,903
494
4,314
10,541
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
lI bash Il
Scylla
15
8 / 3 / 7
9,249
578
12,088
8,291
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
19
Kills
29
30
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
5
5
0.7
L
Danzaburou
Odd6247
Danzaburou
5
3
1
1.83
W
Tsukuyomi
RoninElite12
Tsukuyomi
18
0
4
20
W
2
6
2
0.5
L
0
11
6
0.27
L
Xing Tian
a ghetto monke
Xing Tian
4
2
5
3.25
L
Heimdallr
a ghetto squid
Heimdallr
8
7
2
1.29
L
2
7
3
0.5
W
0
5
1
0.1
W
Scylla
lI bash Il
Scylla
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
40,242
57,268
Taken
51,002
21,609
Mitigated
19,451
10,425
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,597
2,466
0
2,224
9,859
2,978
0
3,226
6,631
0
44,447
L
Danzaburou
Odd6247
Danzaburou
7,738
3,276
0
3,082
9,820
3,072
681
503
9,289
0
34,716
W
Tsukuyomi
RoninElite12
Tsukuyomi
15,702
4,455
0
5,008
10,974
4,328
2,528
2,565
8,409
0
71,456
W
4,541
1,103
0
452
11,337
5,769
576
2,718
8,619
29,122
0
L
1,932
277
0
250
12,855
7,080
189
4,828
7,841
13,098
0
L
Xing Tian
a ghetto monke
Xing Tian
3,926
212
0
2,394
10,943
4,458
165
2,633
8,290
28,907
0
L
Heimdallr
a ghetto squid
Heimdallr
10,390
5,514
0
3,829
13,847
4,426
370
3,208
10,587
0
48,704
L
8,497
2,153
0
870
9,803
2,573
84
4,879
4,632
39,569
0
W
4,314
2,449
0
3,478
10,541
3,676
1,804
903
9,638
0
32,157
W
Scylla
lI bash Il
Scylla
12,088
996
0
860
8,291
2,700
0
4,943
3,348
57,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
43,957
277
Minions Killed
434
0
Camps Cleared
0
1,325,109
Distance Traveled
1,547,311
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,905
494
82
5
0
345,287
0
L
Danzaburou
8,250
516
64
4
0
283,150
0
W
Tsukuyomi
11,122
695
115
7
0
366,683
0
W
Ymir
7,778
486
56
4
0
320,580
1
L
Ymir
6,003
375
15
1
0
241,704
0
L
Xing Tian
7,896
494
42
3
0
280,862
0
L
Heimdallr
8,512
532
82
5
0
253,090
1
L
Nu Wa
8,082
505
74
5
0
266,303
4
W
Anhur
7,903
494
72
5
0
222,549
1
W
Scylla
9,249
578
109
7
0
292,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role