Player Matchup

Kukulkan
Kukulkan
RobDaddy0
Kukulkan
Level 7
God Stats
7W - 8L
1,316 SR
Queue Stats
170W - 257L
1,175 Elo+
Party 1
Chiron
Chiron
footballa-bailey
Chiron
Level 136
God Stats
0W - 2L
1,271 SR
Queue Stats
15W - 28L
1,247 Elo+
Party 1
Sobek
Sobek
takenpython477
Sobek
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 213L
1,131 Elo+
Party 1
Team Averages
Level 57
1,362 SR
1,185 Elo+

VS

Team Averages
Level 35
1,522 SR
1,474 Elo+
Mulan
Mulan
AnAsianGnome
Mulan
Level 26
God Stats
8W - 3L
1,529 SR
Queue Stats
14W - 9L
1,558 Elo+
Party 2
Cerberus
Cerberus
TRiPPSEE
Cerberus
Level 14
God Stats
57W - 64L
1,563 SR
Queue Stats
161W - 226L
1,224 Elo+
Solo
Danzaburou
Danzaburou
lordtonik_33
Danzaburou
Level 66
God Stats
29W - 24L
1,474 SR
Queue Stats
29W - 25L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RobDaddy0
Kukulkan
12
1 / 9 / 1
9,281
580
11,471
11,505
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 2
9,664
604
12,632
11,366
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 2
9,510
594
4,666
20,859
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
11,298
706
11,003
16,076
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
TRiPPSEE
Cerberus
14
7 / 3 / 10
11,792
737
8,246
17,773
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lordtonik_33
Danzaburou
15
6 / 0 / 7
11,234
702
16,172
10,384
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
21
22
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Kukulkan
RobDaddy0
Kukulkan
1
9
1
0.17
W
Cerberus
TRiPPSEE
Cerberus
7
3
10
4
L
2
5
2
0.6
W
Danzaburou
lordtonik_33
Danzaburou
6
0
7
9.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
35,421
43,730
Taken
44,233
33,936
Mitigated
34,847
5,960
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,003
1,884
0
6,622
16,076
14,973
0
5,065
10,863
337
33,216
L
Kukulkan
RobDaddy0
Kukulkan
11,471
1,620
0
344
11,505
4,435
768
2,370
9,035
36,478
0
W
Cerberus
TRiPPSEE
Cerberus
8,246
244
0
3,507
17,773
15,899
344
7,583
9,740
26,018
0
L
12,632
5,683
855
2,809
11,366
6,283
354
2,748
8,442
2,247
41,457
W
Danzaburou
lordtonik_33
Danzaburou
16,172
6,340
437
7,242
10,384
3,975
2,890
3,547
6,683
0
73,129
L
4,666
986
0
1,952
20,859
23,218
808
3,193
17,341
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
34,324
155
Minions Killed
187
0
Camps Cleared
0
694,181
Distance Traveled
759,401
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,298
706
45
3
0
228,888
0
L
Kukulkan
9,281
580
60
4
0
197,699
0
W
Cerberus
11,792
737
43
3
0
307,926
0
L
Chiron
9,664
604
81
5
0
237,187
1
W
Danzaburou
11,234
702
99
6
0
222,587
1
L
Sobek
9,510
594
14
1
0
259,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role