Player Matchup

Kuzenbo
Kuzenbo
MrExecutor
Kuzenbo
Level 129
God Stats
2W - 1L
1,821 SR
Queue Stats
91W - 80L
1,587 Elo+
Party 2
Apollo
Apollo
Owenanoss
Apollo
Level 117
God Stats
34W - 25L
1,692 SR
Queue Stats
260W - 238L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnknownRover
Tsukuyomi
Level 104
God Stats
7W - 9L
1,531 SR
Queue Stats
134W - 184L
1,468 Elo+
Party 4
Bellona
Bellona
nhevoz
Bellona
Level 129
God Stats
50W - 48L
1,589 SR
Queue Stats
135W - 191L
1,429 Elo+
Party 4
Scylla
Scylla
skullmaster2464
Scylla
Level 113
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 7L
1,553 Elo+
Solo
Team Averages
Level 118
1,670 SR
1,513 Elo+

VS

Team Averages
Level 114
1,422 SR
1,516 Elo+
Ares
Ares
DeinolDoc
Ares
Level 131
God Stats
2W - 2L
1,186 SR
Queue Stats
66W - 57L
1,462 Elo+
Party 3
King Arthur
King Arthur
Erickoow163
King Arthur
Level 124
God Stats
11W - 10L
1,267 SR
Queue Stats
121W - 108L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Jbasi
Nu Wa
Level 102
God Stats
4W - 0L
1,474 SR
Queue Stats
108W - 112L
1,508 Elo+
Party 1
Izanami
Izanami
blizz1212
Izanami
Level 89
God Stats
14W - 16L
1,381 SR
Queue Stats
292W - 279L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDarkHonor
Tsukuyomi
Level 124
God Stats
21W - 13L
1,805 SR
Queue Stats
291W - 249L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrExecutor
Kuzenbo
16
3 / 3 / 5
11,456
477
10,876
22,561
28,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Owenanoss
Apollo
18
4 / 7 / 3
11,717
488
12,511
23,433
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
UnknownRover
Tsukuyomi
18
1 / 6 / 4
11,119
463
7,706
19,239
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
nhevoz
Bellona
17
2 / 8 / 1
11,184
466
12,422
23,429
21,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 1
10,598
442
9,414
15,716
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
5 / 1 / 12
12,160
507
14,612
22,952
30,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Erickoow163
King Arthur
18
1 / 2 / 9
11,942
498
12,907
23,028
19,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Jbasi
Nu Wa
19
6 / 3 / 14
13,243
552
19,224
12,071
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
blizz1212
Izanami
20
5 / 3 / 6
13,359
557
13,385
14,211
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xDarkHonor
Tsukuyomi
20
14 / 2 / 9
14,262
594
21,869
18,504
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
31
31
Deaths
11
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
12
11
W
King Arthur
Erickoow163
King Arthur
1
2
9
2.75
W
Nu Wa
Jbasi
Nu Wa
6
3
14
4.33
L
Kuzenbo
MrExecutor
Kuzenbo
3
3
5
1.83
L
Apollo
Owenanoss
Apollo
4
7
3
0.79
L
Tsukuyomi
UnknownRover
Tsukuyomi
1
6
4
0.5
W
Izanami
blizz1212
Izanami
5
3
6
2.67
L
Bellona
nhevoz
Bellona
2
8
1
0.31
L
1
7
1
0.21
W
Tsukuyomi
xDarkHonor
Tsukuyomi
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
81,997
104,378
Taken
90,766
69,021
Mitigated
75,061
24,641
Healing
29,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,612
710
0
4,281
22,952
30,292
162
6,221
16,731
40,839
0
W
King Arthur
Erickoow163
King Arthur
12,907
1,775
0
8,329
23,028
19,137
625
5,642
17,386
276
78,485
W
Nu Wa
Jbasi
Nu Wa
19,224
3,258
0
1,049
12,071
5,804
841
4,101
7,970
84,713
0
L
Kuzenbo
MrExecutor
Kuzenbo
10,876
3,487
0
4,424
22,561
28,048
410
6,819
15,263
45,572
0
L
Apollo
Owenanoss
Apollo
12,511
7,991
0
8,964
23,433
8,089
1,767
6,026
17,105
0
74,030
L
Tsukuyomi
UnknownRover
Tsukuyomi
7,706
1,908
0
5,341
19,239
7,279
0
5,717
13,218
0
88,257
W
Izanami
blizz1212
Izanami
13,385
7,411
0
5,891
14,211
8,992
3,907
3,579
10,632
8,463
120,330
L
Bellona
nhevoz
Bellona
12,422
6,346
0
3,807
23,429
21,428
132
6,912
16,415
5,631
59,044
L
9,414
639
160
1,945
15,716
4,177
946
8,233
7,143
65,824
0
W
Tsukuyomi
xDarkHonor
Tsukuyomi
21,869
4,099
0
10,337
18,504
10,836
2,478
6,018
12,486
0
114,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,074
Gold Earned
64,966
587
Minions Killed
663
0
Camps Cleared
0
2,139,148
Distance Traveled
2,333,819
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,160
507
35
1
0
452,305
5
W
King Arthur
11,942
498
131
5
0
445,379
1
W
Nu Wa
13,243
552
139
6
0
430,338
3
L
Kuzenbo
11,456
477
76
3
0
455,021
1
L
Apollo
11,717
488
114
5
0
422,104
2
L
Tsukuyomi
11,119
463
136
6
0
489,375
10
W
Izanami
13,359
557
206
9
0
437,125
7
L
Bellona
11,184
466
130
5
0
378,663
3
L
Scylla
10,598
442
131
5
0
393,985
2
W
Tsukuyomi
14,262
594
152
6
0
568,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role