Player Matchup

Nemesis
Nemesis
DoginElPerrin
Nemesis
Level 23
God Stats
2W - 0L
1,706 SR
Queue Stats
6W - 0L
1,846 Elo+
Party 2
Bacchus
Bacchus
El chulo94
Bacchus
Level 152
God Stats
4W - 1L
1,512 SR
Queue Stats
93W - 63L
1,846 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElAguacateVerde
Cu Chulainn
Level 136
God Stats
22W - 12L
1,295 SR
Queue Stats
224W - 173L
1,621 Elo+
Party 2
Skadi
Skadi
TTvGeraafa
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
esnava
Janus
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 38L
1,846 Elo+
Party 2
Team Averages
Level 89
1,503 SR
1,732 Elo+

VS

Team Averages
Level 74
1,462 SR
1,508 Elo+
Tyr
Tyr
Dominantium
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ElChoz
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 1
Izanami
Izanami
TapDancer
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
Vortick
Mulan
Level 145
God Stats
4W - 5L
1,384 SR
Queue Stats
42W - 48L
1,491 Elo+
Party 1
Nox
Nox
ethan789456
Nox
Level 35
God Stats
2W - 11L
1,425 SR
Queue Stats
91W - 100L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 0 / 8
8,039
731
8,491
7,897
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
El chulo94
Bacchus
15
5 / 0 / 7
8,765
797
5,952
7,853
9,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ElAguacateVerde
Cu Chulainn
15
3 / 2 / 9
8,391
763
9,363
11,372
6,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
15
6 / 1 / 7
8,993
818
8,895
6,784
3,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Janus
esnava
Janus
15
4 / 2 / 5
8,518
774
5,858
6,055
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,313
665
4,816
9,351
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
15
1 / 2 / 2
7,928
721
10,753
5,915
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TapDancer
Izanami
13
2 / 10 / 1
7,968
724
6,655
12,725
5,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Vortick
Mulan
14
1 / 0 / 3
7,978
725
3,575
9,457
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 4
6,946
631
4,117
8,285
4,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
19
Kills
4
5
Deaths
19
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
0
8
5
L
0
2
2
0.5
W
Bacchus
El chulo94
Bacchus
5
0
7
8.5
W
Cu Chulainn
ElAguacateVerde
Cu Chulainn
3
2
9
3.75
L
Ra
1
2
2
1
W
Skadi
6
1
7
9.5
L
Izanami
TapDancer
Izanami
2
10
1
0.25
L
Mulan
Vortick
Mulan
1
0
3
2.5
W
Janus
esnava
Janus
4
2
5
3.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
29,916
39,961
Taken
45,733
26,082
Mitigated
27,938
8,138
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
8,491
3,093
0
1,031
7,897
4,669
0
2,374
5,410
1,663
30,440
L
4,816
423
0
1,483
9,351
6,353
0
1,957
7,268
0
10,832
W
Bacchus
El chulo94
Bacchus
5,952
478
0
2,550
7,853
9,098
0
2,802
4,893
12,273
0
W
Cu Chulainn
ElAguacateVerde
Cu Chulainn
9,363
1,800
0
2,730
11,372
6,150
0
4,567
6,527
189
30,629
L
Ra
10,753
546
1,329
2,232
5,915
2,831
0
1,283
4,622
43,622
0
W
Skadi
8,895
3,450
0
1,554
6,784
3,902
200
2,922
3,781
1,454
26,563
L
Izanami
TapDancer
Izanami
6,655
4,813
0
549
12,725
5,302
57
4,410
8,201
0
20,982
L
Mulan
Vortick
Mulan
3,575
351
0
2,853
9,457
8,884
0
2,825
6,540
0
20,348
W
Janus
esnava
Janus
5,858
453
0
273
6,055
2,263
246
1,669
4,308
31,882
0
L
4,117
326
0
345
8,285
4,568
0
1,991
6,228
17,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
38,133
258
Minions Killed
239
10
Camps Cleared
5
1,146,090
Distance Traveled
1,013,341
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,039
731
64
6
4
256,596
4
L
Tyr
7,313
665
20
2
0
225,716
3
W
Bacchus
8,765
797
15
1
2
238,853
1
W
Cu Chulainn
8,391
763
53
5
0
228,837
3
L
Ra
7,928
721
99
9
2
211,736
2
W
Skadi
8,993
818
48
4
3
216,753
0
L
Izanami
7,968
724
37
3
3
152,044
0
L
Mulan
7,978
725
44
4
0
234,010
1
W
Janus
8,518
774
78
7
1
205,051
0
L
Nox
6,946
631
39
4
0
189,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role