Player Matchup

Ares
Ares
Ganyiita
Ares
Level 17
God Stats
4W - 5L
1,440 SR
Queue Stats
25W - 35L
1,379 Elo+
Party 1
Thor
Thor
P4BL023
Thor
Level 12
God Stats
0W - 3L
1,306 SR
Queue Stats
15W - 27L
1,339 Elo+
Party 1
Chronos
Chronos
fondomania
Chronos
Level 16
God Stats
4W - 9L
1,522 SR
Queue Stats
22W - 38L
1,379 Elo+
Party 1
Artemis
Artemis
noobzealand
Artemis
Level 27
God Stats
16W - 27L
1,371 SR
Queue Stats
108W - 127L
1,395 Elo+
Solo
Medusa
Medusa
xXxNORVICxXx
Medusa
Level 18
God Stats
15W - 13L
1,609 SR
Queue Stats
26W - 26L
1,464 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,391 Elo+

VS

Team Averages
Level 46
1,470 SR
1,526 Elo+
Susano
Susano
AGUITA D UwU
Susano
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 2
Ymir
Ymir
AwitaDeUwUOwO
Ymir
Level 11
God Stats
1W - 4L
1,554 SR
Queue Stats
5W - 8L
1,245 Elo+
Party 2
Freya
Freya
ElTioJonSnow
Freya
Level 60
God Stats
6W - 12L
1,294 SR
Queue Stats
255W - 273L
1,419 Elo+
Party 2
Ra
Ra
Hvndymvn
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Metropoligin
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,841 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 3 / 2
5,888
491
4,141
8,052
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
P4BL023
Thor
11
4 / 2 / 2
6,474
540
2,298
7,603
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
fondomania
Chronos
10
2 / 5 / 3
5,949
496
5,826
8,089
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
noobzealand
Artemis
9
0 / 5 / 0
5,475
456
1,743
6,176
1,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Medusa
9
1 / 4 / 3
5,722
477
4,840
7,887
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 1 / 4
6,393
533
2,627
6,006
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 6
6,236
520
6,828
9,950
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 3
6,174
515
4,156
6,226
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 2
6,490
541
1,793
5,029
1,621
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mercury
Metropoligin
Mercury
13
11 / 0 / 3
8,041
670
8,114
6,765
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
19
19
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Susano
2
1
4
4
W
1
2
6
2
W
4
2
3
2.75
L
Ares
1
3
2
0.67
W
1
3
2
0.67
W
Mercury
Metropoligin
Mercury
11
0
3
12.5
L
Thor
P4BL023
Thor
4
2
2
2.5
L
Chronos
fondomania
Chronos
2
5
3
0.7
L
Artemis
noobzealand
Artemis
0
5
0
0
L
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
23,518
37,807
Taken
33,976
15,466
Mitigated
15,325
11,786
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
2,627
167
0
806
6,006
3,805
817
152
5,854
0
23,344
W
6,828
1,503
0
3,524
9,950
4,278
499
4,209
5,741
24,592
0
W
4,156
1,354
405
1,559
6,226
3,390
695
1,754
4,472
21,775
0
L
Ares
4,141
261
0
3,085
8,052
5,985
0
4,533
3,519
10,025
0
W
1,793
415
340
897
5,029
1,621
94
2,518
2,511
29,514
0
W
Mercury
Metropoligin
Mercury
8,114
3,998
0
2,620
6,765
2,231
731
1,334
5,431
0
38,799
L
Thor
P4BL023
Thor
2,298
819
0
2,857
7,603
2,406
0
690
6,913
0
30,945
L
Chronos
fondomania
Chronos
5,826
2,493
0
1,854
8,089
2,808
719
3,096
4,993
23,668
0
L
Artemis
noobzealand
Artemis
1,743
677
0
1,319
6,176
1,986
784
0
6,176
0
21,003
L
Medusa
4,840
2,229
0
2,671
7,887
2,281
0
4,458
3,429
0
26,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
33,334
201
Minions Killed
224
0
Camps Cleared
0
913,392
Distance Traveled
1,181,890
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,393
533
40
3
0
241,545
0
W
Ymir
6,236
520
26
2
0
198,096
0
W
Freya
6,174
515
39
3
0
234,669
1
L
Ares
5,888
491
5
0
0
215,989
3
W
Ra
6,490
541
67
6
0
229,992
2
W
Mercury
8,041
670
52
4
0
277,588
3
L
Thor
6,474
540
64
5
0
183,184
1
L
Chronos
5,949
496
44
4
0
195,944
2
L
Artemis
5,475
456
40
3
0
132,909
0
L
Medusa
5,722
477
48
4
0
185,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role