Player Matchup

Tyr
Tyr
Ankhenaten
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
BuddyKing111
Nemesis
Level 157
God Stats
3W - 2L
1,829 SR
Queue Stats
234W - 187L
1,589 Elo+
Party 1
Discordia
Discordia
Mohondo
Discordia
Level 141
God Stats
1W - 1L
1,750 SR
Queue Stats
22W - 11L
1,833 Elo+
Party 1
Artio
Artio
StreIizia
Artio
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 160L
1,571 Elo+
Solo
Apollo
Apollo
birdandcow
Apollo
Level 145
God Stats
1W - 2L
1,565 SR
Queue Stats
47W - 45L
1,612 Elo+
Solo
Team Averages
Level 152
1,629 SR
1,621 Elo+

VS

Team Averages
Level 152
1,492 SR
1,598 Elo+
Bellona
Bellona
Dsibs
Bellona
Level 157
God Stats
4W - 2L
1,258 SR
Queue Stats
127W - 55L
1,646 Elo+
Party 2
Hachiman
Hachiman
Englishbreadman
Hachiman
Level 158
God Stats
9W - 9L
1,700 SR
Queue Stats
307W - 233L
1,690 Elo+
Party 2
Camazotz
Camazotz
Fishmangod
Camazotz
Level 151
God Stats
12W - 5L
1,500 SR
Queue Stats
380W - 250L
1,727 Elo+
Party 2
Fafnir
Fafnir
Percîval
Fafnir
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 123L
1,197 Elo+
Solo
Chang'e
Chang'e
Savvysaur
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 45L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,248
525
5,756
7,539
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
BuddyKing111
Nemesis
8
0 / 3 / 1
4,925
493
1,623
6,962
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Mohondo
Discordia
10
0 / 1 / 1
5,254
525
2,687
3,804
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
StreIizia
Artio
7
0 / 5 / 0
4,438
444
2,697
8,969
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
birdandcow
Apollo
9
1 / 3 / 0
5,270
527
3,975
6,259
1,701
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dsibs
Bellona
11
1 / 0 / 1
5,853
585
1,935
4,440
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
11
5 / 0 / 1
5,950
595
7,036
5,989
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Fishmangod
Camazotz
11
3 / 2 / 2
6,092
609
5,754
8,949
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Percîval
Fafnir
10
3 / 0 / 6
6,432
643
3,605
7,360
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Savvysaur
Chang'e
11
2 / 1 / 3
6,312
631
4,305
4,589
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Nemesis
BuddyKing111
Nemesis
0
3
1
0.17
W
Bellona
Dsibs
Bellona
1
0
1
1.5
W
Hachiman
5
0
1
5.5
W
Camazotz
Fishmangod
Camazotz
3
2
2
2
L
Discordia
Mohondo
Discordia
0
1
1
0.5
W
Fafnir
Percîval
Fafnir
3
0
6
6
W
Chang'e
Savvysaur
Chang'e
2
1
3
3.5
L
Artio
StreIizia
Artio
0
5
0
0
L
Apollo
birdandcow
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
22,635
33,533
Taken
31,327
14,030
Mitigated
15,273
11,924
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,756
1,659
0
3,801
7,539
5,470
63
0
7,148
0
21,499
L
Nemesis
BuddyKing111
Nemesis
1,623
310
0
2,393
6,962
2,156
0
1,565
5,267
0
21,089
W
Bellona
Dsibs
Bellona
1,935
885
0
637
4,440
3,580
0
669
3,703
6,105
33,892
W
Hachiman
7,036
3,635
0
3,212
5,989
1,374
0
1,472
4,495
0
35,730
W
Camazotz
Fishmangod
Camazotz
5,754
2,509
0
6,217
8,949
4,268
778
0
8,558
0
25,591
L
Discordia
Mohondo
Discordia
2,687
48
0
630
3,804
1,043
0
1,524
2,053
30,912
0
W
Fafnir
Percîval
Fafnir
3,605
857
0
3,186
7,360
4,884
0
1,372
5,946
13,939
0
W
Chang'e
Savvysaur
Chang'e
4,305
511
560
2,546
4,589
1,167
0
1,503
2,850
36,966
0
L
Artio
StreIizia
Artio
2,697
412
210
3,043
8,969
3,660
0
2,367
6,518
10,195
0
L
Apollo
birdandcow
Apollo
3,975
2,493
0
1,847
6,259
1,701
0
2,267
3,992
0
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
30,639
259
Minions Killed
312
0
Camps Cleared
0
890,958
Distance Traveled
995,754
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,248
525
43
4
0
149,376
0
L
Nemesis
4,925
493
59
6
0
193,044
1
W
Bellona
5,853
585
97
10
0
228,197
5
W
Hachiman
5,950
595
76
8
0
163,850
2
W
Camazotz
6,092
609
43
4
0
208,763
0
L
Discordia
5,254
525
71
7
0
184,556
4
W
Fafnir
6,432
643
15
2
0
191,961
0
W
Chang'e
6,312
631
81
8
0
202,983
2
L
Artio
4,438
444
17
2
0
197,440
2
L
Apollo
5,270
527
69
7
0
166,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role