Player Matchup

Nu Wa
Nu Wa
FriendlyBlender
Nu Wa
Level 106
God Stats
4W - 3L
1,529 SR
Queue Stats
77W - 58L
1,556 Elo+
Solo
Thanatos
Thanatos
GTOPIMP10
Thanatos
Level 68
God Stats
4W - 1L
1,850 SR
Queue Stats
26W - 28L
1,330 Elo+
Party 3
Aphrodite
Aphrodite
IceboundSine522
Aphrodite
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 196L
1,556 Elo+
Solo
Cupid
Cupid
MysticGamer729
Cupid
Level 115
God Stats
0W - 3L
1,366 SR
Queue Stats
40W - 38L
1,567 Elo+
Solo
Ymir
Ymir
grannyfights
Ymir
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Team Averages
Level 93
1,549 SR
1,502 Elo+

VS

Team Averages
Level 130
1,474 SR
1,548 Elo+
Arachne
Arachne
 
Arachne
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
M4JORGAME
Medusa
Level 122
God Stats
28W - 26L
1,453 SR
Queue Stats
284W - 268L
1,514 Elo+
Party 2
Sobek
Sobek
RizzelRhyme
Sobek
Level 142
God Stats
8W - 11L
1,500 SR
Queue Stats
374W - 321L
1,559 Elo+
Party 2
Hera
Hera
Whipflare
Hera
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 66L
1,569 Elo+
Party 1
King Arthur
King Arthur
iMRxRAWTERROR
King Arthur
Level 147
God Stats
24W - 20L
1,418 SR
Queue Stats
522W - 437L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,329
527
5,444
6,659
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
GTOPIMP10
Thanatos
11
1 / 5 / 1
6,415
535
4,943
8,361
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
IceboundSine522
Aphrodite
12
1 / 2 / 1
6,698
558
4,792
8,376
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 0
6,412
534
2,904
7,177
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 2 / 0
4,049
337
103
1,620
452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 2 / 1
6,182
515
2,339
7,387
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
M4JORGAME
Medusa
12
2 / 0 / 2
7,146
596
4,293
6,062
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 7
6,993
583
5,608
7,981
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
5 / 0 / 4
7,574
631
7,316
4,614
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iMRxRAWTERROR
King Arthur
12
3 / 1 / 0
6,774
565
3,617
8,317
5,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
2
1
0.25
L
1
2
0
0.5
L
Thanatos
GTOPIMP10
Thanatos
1
5
1
0.3
L
Aphrodite
IceboundSine522
Aphrodite
1
2
1
0.75
W
Medusa
M4JORGAME
Medusa
2
0
2
3
L
1
1
0
1
W
2
1
7
5.5
W
Hera
5
0
4
7
L
0
2
0
0
W
King Arthur
iMRxRAWTERROR
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
23,173
32,193
Taken
34,361
11,506
Mitigated
18,274
16,747
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,339
1,429
0
932
7,387
4,316
0
2,234
5,048
6,948
29,622
L
5,444
834
0
740
6,659
2,024
0
4,746
1,691
37,368
0
L
Thanatos
GTOPIMP10
Thanatos
4,943
1,502
0
6,155
8,361
4,468
0
3,840
4,410
6,158
30,721
L
Aphrodite
IceboundSine522
Aphrodite
4,792
708
0
5,109
8,376
2,688
618
2,350
5,960
39,896
0
W
Medusa
M4JORGAME
Medusa
4,293
1,087
0
4,159
6,062
1,893
938
522
5,452
0
42,555
L
2,904
427
0
4,671
7,177
1,874
0
1,252
5,883
0
38,198
W
5,608
424
0
3,696
7,981
5,430
0
2,302
5,505
25,906
0
W
Hera
7,316
1,455
0
786
4,614
1,522
751
1,469
2,937
42,059
0
L
103
62
0
72
1,620
452
0
469
1,151
551
0
W
King Arthur
iMRxRAWTERROR
King Arthur
3,617
488
0
1,750
8,317
5,113
23
3,437
4,792
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
34,669
306
Minions Killed
356
0
Camps Cleared
0
909,670
Distance Traveled
1,161,959
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,182
515
67
6
0
219,124
3
L
Nu Wa
6,329
527
77
6
0
233,522
3
L
Thanatos
6,415
535
78
7
0
241,989
0
L
Aphrodite
6,698
558
77
6
0
198,222
1
W
Medusa
7,146
596
85
7
0
220,890
4
L
Cupid
6,412
534
72
6
0
198,070
4
W
Sobek
6,993
583
37
3
0
251,391
5
W
Hera
7,574
631
106
9
0
242,796
5
L
Ymir
4,049
337
2
0
0
37,867
0
W
King Arthur
6,774
565
61
5
0
227,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role