Player Matchup

Nu Wa
Nu Wa
MyNameIsSilly
Nu Wa
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
123W - 92L
1,828 Elo+
Party 2
Baba Yaga
Baba Yaga
Sangsturm
Baba Yaga
Level 16
God Stats
2W - 3L
1,625 SR
Queue Stats
11W - 22L
1,385 Elo+
Solo
Tyr
Tyr
Sleezy
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Traklf
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 117L
1,828 Elo+
Party 2
Ratatoskr
Ratatoskr
brendyboo
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 40L
1,828 Elo+
Party 2
Team Averages
Level 26
1,525 SR
1,679 Elo+

VS

Team Averages
Level 14
1,536 SR
1,524 Elo+
Thanatos
Thanatos
CLosBee
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
DarkraiVoidwlkr
Amaterasu
Level 26
God Stats
2W - 1L
1,569 SR
Queue Stats
31W - 26L
1,641 Elo+
Party 1
Neith
Neith
GraniteGunner
Neith
Level 7
God Stats
5W - 3L
1,564 SR
Queue Stats
36W - 42L
1,399 Elo+
Party 3
Ah Puch
Ah Puch
InsaneIsMyName05
Ah Puch
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,635 Elo+
Party 1
Yemoja
Yemoja
Redwh33l
Yemoja
Level 5
God Stats
6W - 8L
1,546 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 10
13,908
1,070
25,387
12,362
3,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Sangsturm
Baba Yaga
19
4 / 5 / 9
13,019
1,001
23,666
13,544
5,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyr
Sleezy
Tyr
19
2 / 12 / 11
12,740
980
18,659
31,822
35,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Traklf
Guan Yu
19
2 / 11 / 10
12,603
969
6,473
29,713
30,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
brendyboo
Ratatoskr
19
4 / 12 / 10
13,690
1,053
17,681
27,655
9,671
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CLosBee
Thanatos
20
15 / 4 / 25
15,603
1,200
27,756
18,791
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
DarkraiVoidwlkr
Amaterasu
20
10 / 3 / 26
14,025
1,079
17,640
23,273
22,995
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 1 / 23
15,433
1,187
32,034
20,875
9,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 25
13,692
1,053
17,591
12,985
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Redwh33l
Yemoja
19
4 / 7 / 19
14,023
1,079
11,041
22,081
26,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
163
17
Kills
45
45
Deaths
17
50
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CLosBee
Thanatos
15
4
25
6.88
W
Amaterasu
DarkraiVoidwlkr
Amaterasu
10
3
26
7.67
W
12
1
23
23.5
W
4
2
25
8.25
L
5
5
10
2
W
Yemoja
Redwh33l
Yemoja
4
7
19
1.93
L
Baba Yaga
Sangsturm
Baba Yaga
4
5
9
1.7
L
Tyr
Sleezy
Tyr
2
12
11
0.63
L
Guan Yu
Traklf
Guan Yu
2
11
10
0.64
L
Ratatoskr
brendyboo
Ratatoskr
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,866
Damage
106,062
115,096
Taken
98,005
85,484
Mitigated
72,518
11,034
Healing
31,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CLosBee
Thanatos
27,756
10,731
0
9,273
18,791
8,330
0
9,483
9,008
0
38,931
W
Amaterasu
DarkraiVoidwlkr
Amaterasu
17,640
9,992
255
6,707
23,273
22,995
0
10,931
11,965
0
32,389
W
32,034
16,149
0
10,410
20,875
9,278
0
12,106
8,544
0
79,639
W
17,591
1,860
0
2,514
12,985
5,497
0
6,117
6,793
61,228
0
L
25,387
7,324
400
1,803
12,362
3,568
0
3,839
8,523
78,374
0
W
Yemoja
Redwh33l
Yemoja
11,041
833
1,466
1,317
22,081
26,418
0
11,457
10,224
34,365
0
L
Baba Yaga
Sangsturm
Baba Yaga
23,666
1,652
0
1,275
13,544
5,717
0
3,851
9,574
40,095
0
L
Tyr
Sleezy
Tyr
18,659
5,541
0
1,098
31,822
35,695
0
6,127
25,369
1,041
33,796
L
Guan Yu
Traklf
Guan Yu
6,473
1,815
1,902
3,361
29,713
30,833
0
9,214
20,407
0
22,417
L
Ratatoskr
brendyboo
Ratatoskr
17,681
5,640
0
1,195
27,655
9,671
0
5,601
21,776
0
40,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,960
Gold Earned
72,776
273
Minions Killed
308
5
Camps Cleared
6
1,324,492
Distance Traveled
1,289,639
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,603
1,200
22
2
0
263,640
0
W
Amaterasu
14,025
1,079
29
2
1
275,524
1
W
Neith
15,433
1,187
104
8
3
261,827
0
W
Ah Puch
13,692
1,053
121
9
0
271,477
3
L
Nu Wa
13,908
1,070
97
7
0
231,112
0
W
Yemoja
14,023
1,079
32
2
2
217,171
1
L
Baba Yaga
13,019
1,001
39
3
1
255,595
0
L
Tyr
12,740
980
43
3
3
276,345
1
L
Guan Yu
12,603
969
37
3
0
257,532
0
L
Ratatoskr
13,690
1,053
57
4
1
303,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role