Player Matchup

Mercury
Mercury
Buckeyenut1211
Mercury
Level 46
God Stats
28W - 33L
1,589 SR
Queue Stats
219W - 266L
1,433 Elo+
Solo
Scylla
Scylla
GoatUwU
Scylla
Level 88
God Stats
4W - 6L
1,391 SR
Queue Stats
48W - 61L
1,406 Elo+
Solo
Cernunnos
Cernunnos
OldschoolNightz
Cernunnos
Level 60
God Stats
34W - 32L
1,206 SR
Queue Stats
808W - 859L
1,357 Elo+
Party 1
Erlang Shen
Erlang Shen
SleepingLion19
Erlang Shen
Level 94
God Stats
19W - 17L
1,674 SR
Queue Stats
459W - 423L
1,584 Elo+
Solo
Ymir
Ymir
vgmkyle
Ymir
Level 45
God Stats
23W - 26L
1,500 SR
Queue Stats
571W - 617L
1,390 Elo+
Party 1
Team Averages
Level 67
1,472 SR
1,434 Elo+

VS

Team Averages
Level 81
1,492 SR
1,453 Elo+
Merlin
Merlin
HelloNoKittyWOAH
Merlin
Level 49
God Stats
11W - 10L
1,505 SR
Queue Stats
186W - 234L
1,389 Elo+
Party 2
Thanatos
Thanatos
The2Easy
Thanatos
Level 71
God Stats
11W - 14L
1,269 SR
Queue Stats
171W - 201L
1,441 Elo+
Party 2
Khepri
Khepri
froglegggs
Khepri
Level 89
God Stats
10W - 3L
1,500 SR
Queue Stats
222W - 229L
1,489 Elo+
Solo
Artemis
Artemis
jt1cc
Artemis
Level 105
God Stats
1W - 1L
1,475 SR
Queue Stats
120W - 92L
1,473 Elo+
Solo
Amaterasu
Amaterasu
station 13579
Amaterasu
Level 90
God Stats
11W - 10L
1,712 SR
Queue Stats
542W - 585L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,506
500
3,621
14,327
5,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
GoatUwU
Scylla
16
5 / 5 / 1
10,194
537
9,489
11,323
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
OldschoolNightz
Cernunnos
14
2 / 5 / 2
8,725
459
8,308
13,377
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
SleepingLion19
Erlang Shen
17
5 / 6 / 0
10,250
539
12,802
20,111
9,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
vgmkyle
Ymir
11
0 / 8 / 1
7,268
383
3,522
19,311
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
11,975
630
14,662
10,414
3,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
The2Easy
Thanatos
18
6 / 3 / 4
11,300
595
7,519
13,710
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
froglegggs
Khepri
14
2 / 2 / 9
8,921
470
5,579
14,937
13,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
jt1cc
Artemis
18
12 / 2 / 5
11,047
581
16,679
7,757
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
station 13579
Amaterasu
15
4 / 3 / 3
10,121
533
7,114
16,215
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
14
Kills
30
31
Deaths
14
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
Scylla
GoatUwU
Scylla
5
5
1
1.1
W
6
4
5
2.13
L
Cernunnos
OldschoolNightz
Cernunnos
2
5
2
0.6
L
Erlang Shen
SleepingLion19
Erlang Shen
5
6
0
0.83
W
Thanatos
The2Easy
Thanatos
6
3
4
2.67
W
Khepri
froglegggs
Khepri
2
2
9
3.25
W
Artemis
jt1cc
Artemis
12
2
5
7.25
W
Amaterasu
station 13579
Amaterasu
4
3
3
1.83
L
Ymir
vgmkyle
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
51,553
78,449
Taken
63,033
32,395
Mitigated
39,714
14,347
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
1,518
0
1,618
14,327
5,011
385
2,981
11,146
0
53,832
L
Scylla
GoatUwU
Scylla
9,489
1,304
0
1,164
11,323
2,968
609
4,457
6,580
52,782
0
W
14,662
924
182
1,637
10,414
3,521
2,434
5,128
5,022
71,126
0
L
Cernunnos
OldschoolNightz
Cernunnos
8,308
4,731
492
3,171
13,377
6,300
0
3,535
9,831
5,373
43,244
L
Erlang Shen
SleepingLion19
Erlang Shen
12,802
8,224
135
6,757
20,111
9,737
874
2,527
17,060
0
60,351
W
Thanatos
The2Easy
Thanatos
7,519
2,979
0
10,723
13,710
4,991
147
2,713
10,863
0
82,010
W
Khepri
froglegggs
Khepri
5,579
979
533
3,490
14,937
13,447
355
2,758
12,179
34,602
0
W
Artemis
jt1cc
Artemis
16,679
9,756
0
1,730
7,757
4,607
2,038
2,113
5,604
6,579
50,179
W
Amaterasu
station 13579
Amaterasu
7,114
3,174
0
9,023
16,215
13,148
1,465
707
15,504
428
51,857
L
Ymir
vgmkyle
Ymir
3,522
223
0
1,010
19,311
8,379
575
7,697
11,529
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
53,364
425
Minions Killed
499
0
Camps Cleared
0
1,603,552
Distance Traveled
1,679,386
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,506
500
87
5
0
363,130
0
L
Scylla
10,194
537
121
6
0
306,221
4
W
Merlin
11,975
630
142
7
0
314,197
4
L
Cernunnos
8,725
459
74
4
0
286,248
0
L
Erlang Shen
10,250
539
111
6
0
344,438
0
W
Thanatos
11,300
595
130
7
0
386,992
2
W
Khepri
8,921
470
53
3
0
332,454
2
W
Artemis
11,047
581
90
5
0
316,460
0
W
Amaterasu
10,121
533
84
4
0
329,283
6
L
Ymir
7,268
383
32
2
0
303,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role