Player Matchup

Da Ji
Da Ji
A PAYNE BRINGER
Da Ji
Level 85
God Stats
1W - 2L
1,291 SR
Queue Stats
46W - 53L
1,398 Elo+
Party 2
Artio
Artio
Its Tylerjw23
Artio
Level 102
God Stats
1W - 4L
1,708 SR
Queue Stats
42W - 51L
1,398 Elo+
Party 2
Medusa
Medusa
PneumaticLime1
Medusa
Level 25
God Stats
10W - 6L
1,580 SR
Queue Stats
32W - 29L
1,369 Elo+
Party 2
Vulcan
Vulcan
pikapal360
Vulcan
Level 18
God Stats
6W - 4L
1,292 SR
Queue Stats
33W - 44L
1,428 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,398 Elo+

VS

Team Averages
Level 82
1,397 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
AdamAppleseed
Cu Chulainn
Level 89
God Stats
3W - 0L
1,328 SR
Queue Stats
23W - 15L
1,500 Elo+
Party 1
Athena
Athena
ConnorCoconuts
Athena
Level 82
God Stats
1W - 2L
1,113 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Hades
Hades
GlitchyBean
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Yakerrr
Danzaburou
Level 140
God Stats
6W - 5L
1,646 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,441
649
3,469
10,325
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
9,009
693
6,751
15,995
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
4 / 3 / 0
9,234
710
7,867
12,229
5,274
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
pikapal360
Vulcan
15
0 / 3 / 5
8,815
678
12,197
7,486
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamAppleseed
Cu Chulainn
17
7 / 2 / 6
10,770
828
10,147
9,737
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 1 / 13
10,477
806
4,787
14,764
13,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 7
8,917
686
3,205
7,430
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Yakerrr
Danzaburou
18
8 / 1 / 5
11,958
920
20,984
12,195
7,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
16
16
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Cu Chulainn
AdamAppleseed
Cu Chulainn
7
2
6
5
W
1
1
13
7.5
W
0
3
7
1.17
L
1
6
2
0.33
L
4
3
0
1.33
W
Danzaburou
Yakerrr
Danzaburou
8
1
5
10.5
L
Vulcan
pikapal360
Vulcan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,284
Damage
39,123
46,035
Taken
44,126
28,220
Mitigated
32,365
11,054
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,469
599
0
1,844
10,325
4,816
420
2,838
7,487
0
14,675
W
Cu Chulainn
AdamAppleseed
Cu Chulainn
10,147
2,237
0
3,060
9,737
7,724
599
4,751
4,986
4,701
27,808
W
4,787
910
611
731
14,764
13,221
265
6,595
8,169
27,047
0
W
3,205
1,136
146
1,184
7,430
3,612
335
3,082
4,348
10,223
0
L
6,751
355
611
3,228
15,995
14,789
183
4,828
11,167
15,818
0
L
7,867
4,027
0
3,625
12,229
5,274
208
2,543
9,686
0
36,612
W
Danzaburou
Yakerrr
Danzaburou
20,984
10,422
0
7,317
12,195
7,808
3,113
4,991
7,204
4,661
60,712
L
Vulcan
pikapal360
Vulcan
12,197
4,126
0
1,746
7,486
3,341
596
1,371
6,115
36,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
42,122
177
Minions Killed
234
8
Camps Cleared
7
882,924
Distance Traveled
997,362
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,441
649
30
2
4
209,392
2
W
Cu Chulainn
10,770
828
67
5
0
278,919
0
W
Athena
10,477
806
58
4
3
282,262
1
W
Hades
8,917
686
10
1
0
208,839
0
L
Artio
9,009
693
27
2
1
207,605
0
L
Medusa
9,234
710
65
5
3
214,048
0
W
Danzaburou
11,958
920
99
8
4
227,342
3
L
Vulcan
8,815
678
55
4
0
251,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role