Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FuxCows2369
Hercules
Level 77
God Stats
5W - 5L
1,758 SR
Queue Stats
177W - 180L
1,437 Elo+
Solo
Danzaburou
Danzaburou
clayboy1993
Danzaburou
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 1
Apollo
Apollo
holyguacamorley
Apollo
Level 129
God Stats
7W - 3L
1,506 SR
Queue Stats
24W - 33L
1,339 Elo+
Party 1
Anubis
Anubis
quazar007
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,251 Elo+
Party 1
Team Averages
Level 100
1,553 SR
1,356 Elo+

VS

Team Averages
Level 114
1,556 SR
1,504 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ghoul4109
Fenrir
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
306W - 317L
1,536 Elo+
Solo
Apollo
Apollo
OrtegaEspinosa
Apollo
Level 85
God Stats
6W - 7L
1,782 SR
Queue Stats
330W - 294L
1,664 Elo+
Solo
Vamana
Vamana
hanayama_Brusome
Vamana
Level 96
God Stats
9W - 5L
1,623 SR
Queue Stats
62W - 71L
1,456 Elo+
Party 2
Anubis
Anubis
impulseNeaxus
Anubis
Level 106
God Stats
11W - 7L
1,374 SR
Queue Stats
30W - 31L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 3 / 0
5,340
356
3,198
6,138
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
FuxCows2369
Hercules
10
0 / 3 / 3
5,752
383
3,884
13,470
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
clayboy1993
Danzaburou
10
1 / 5 / 4
6,611
441
6,327
9,267
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 2 / 0
8,460
564
9,134
8,621
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
quazar007
Anubis
13
1 / 5 / 1
7,386
492
3,511
8,079
3,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 8
7,973
532
6,764
12,905
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ghoul4109
Fenrir
13
4 / 4 / 1
7,858
524
4,799
11,570
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 1 / 3
8,038
536
7,098
8,879
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
9,179
612
8,559
10,054
7,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 1 / 1
9,152
610
7,267
6,858
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
18
18
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
3
0
0
W
Sun Wukong
 
Sun Wukong
1
2
8
2.5
L
Hercules
FuxCows2369
Hercules
0
3
3
0.5
W
Fenrir
Ghoul4109
Fenrir
4
4
1
1.13
W
5
1
3
6.5
L
Danzaburou
clayboy1993
Danzaburou
1
5
4
0.6
W
4
0
4
6
L
6
2
0
3
W
4
1
1
4.5
L
Anubis
quazar007
Anubis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
34,487
45,575
Taken
50,266
24,413
Mitigated
26,923
12,048
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,198
917
0
1,823
6,138
4,596
0
302
5,836
14,171
0
W
Sun Wukong
 
Sun Wukong
6,764
933
350
4,488
12,905
7,761
487
700
12,105
0
24,662
L
Hercules
FuxCows2369
Hercules
3,884
1,081
412
5,579
13,470
7,869
0
1,150
12,320
0
21,032
W
Fenrir
Ghoul4109
Fenrir
4,799
1,305
0
859
11,570
5,465
132
521
10,974
0
38,971
W
7,098
4,656
0
4,250
8,879
3,013
1,803
571
8,183
0
44,779
L
Danzaburou
clayboy1993
Danzaburou
6,327
2,454
234
1,671
9,267
2,719
100
629
8,638
0
30,051
W
8,559
3,688
0
3,032
10,054
7,788
1,530
2,962
6,828
4,609
53,301
L
9,134
4,644
0
441
8,621
5,561
1,683
1,612
7,009
5,532
50,333
W
7,267
269
0
4,255
6,858
2,896
594
2,162
4,696
59,717
0
L
Anubis
quazar007
Anubis
3,511
76
0
1,888
8,079
3,668
252
4,052
4,027
40,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
42,200
302
Minions Killed
416
0
Camps Cleared
0
1,183,353
Distance Traveled
1,346,991
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,340
356
26
2
0
139,380
3
W
Sun Wukong
7,973
532
34
2
0
274,801
5
L
Hercules
5,752
383
31
2
0
295,879
2
W
Fenrir
7,858
524
68
5
0
276,965
3
W
Apollo
8,038
536
86
6
0
266,817
2
L
Danzaburou
6,611
441
54
4
0
241,676
0
W
Vamana
9,179
612
101
7
0
275,085
1
L
Apollo
8,460
564
103
7
0
267,913
1
W
Anubis
9,152
610
127
8
0
253,323
3
L
Anubis
7,386
492
88
6
0
238,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role