Player Matchup

Artio
Artio
 
Artio
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Repents
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,663 Elo+
Solo
Arachne
Arachne
SilverShroud-_-
Arachne
Level 104
God Stats
2W - 0L
1,762 SR
Queue Stats
171W - 145L
1,709 Elo+
Party 2
Ullr
Ullr
Vordrin
Ullr
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 153L
1,243 Elo+
Solo
Team Averages
Level 105
1,552 SR
1,523 Elo+

VS

Team Averages
Level 105
1,500 SR
1,594 Elo+
Eset
Eset
A Draconic Soul
Eset
Level 80
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 185L
1,538 Elo+
Party 1
Chernobog
Chernobog
Dunkodeath
Chernobog
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,671 Elo+
Party 3
Bastet
Bastet
Helnoit
Bastet
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 179L
1,512 Elo+
Solo
Cernunnos
Cernunnos
ImaDopaFiend
Cernunnos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,677 Elo+
Party 3
Vulcan
Vulcan
Tubes R Usss2
Vulcan
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 49L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
8 / 4 / 12
11,834
845
6,502
22,386
25,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
 
Ah Puch
18
11 / 2 / 12
11,710
836
28,488
12,108
4,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Repents
Eset
18
2 / 1 / 15
10,168
726
5,987
12,089
5,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 2 / 10
11,256
804
13,114
14,617
11,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Vordrin
Ullr
15
1 / 3 / 8
9,224
659
3,370
11,773
5,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,029
574
5,472
9,255
3,671
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Dunkodeath
Chernobog
13
0 / 13 / 2
8,016
573
5,182
18,034
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
Helnoit
Bastet
18
6 / 3 / 5
9,826
702
13,357
11,010
4,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ImaDopaFiend
Cernunnos
18
2 / 5 / 4
9,817
701
12,280
13,729
5,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 7 / 4
9,752
697
12,717
11,608
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
33
Kills
12
12
Deaths
33
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
8
4
12
3.5
W
Ah Puch
 
Ah Puch
11
2
12
8.5
L
1
5
4
0.6
L
Chernobog
Dunkodeath
Chernobog
0
13
2
0.08
L
Bastet
Helnoit
Bastet
6
3
5
2.83
L
Cernunnos
ImaDopaFiend
Cernunnos
2
5
4
0.8
W
Eset
Repents
Eset
2
1
15
9.5
W
11
2
10
8
L
3
7
4
0.71
W
Ullr
Vordrin
Ullr
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,461
Damage
49,008
72,973
Taken
63,636
52,521
Mitigated
24,900
34,884
Healing
14,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,502
132
3,478
6,462
22,386
25,712
245
6,148
15,848
20,900
0
W
Ah Puch
 
Ah Puch
28,488
311
3,330
4,675
12,108
4,856
2,072
3,065
8,949
50,477
0
L
5,472
343
1,028
1,699
9,255
3,671
0
6,561
2,694
16,761
0
L
Chernobog
Dunkodeath
Chernobog
5,182
3,601
318
1,057
18,034
6,463
0
12,106
5,928
0
17,313
L
Bastet
Helnoit
Bastet
13,357
2,279
1,792
2,074
11,010
4,902
0
5,449
5,561
0
20,950
L
Cernunnos
ImaDopaFiend
Cernunnos
12,280
4,538
1,126
3,302
13,729
5,252
0
10,279
3,450
0
30,914
W
Eset
Repents
Eset
5,987
786
1,370
4,044
12,089
5,476
795
3,250
8,781
21,123
0
W
13,114
9,320
1,468
4,720
14,617
11,358
450
1,902
12,334
0
20,664
L
12,717
5,374
1,327
1,238
11,608
4,612
0
6,582
5,026
29,252
0
W
Ullr
Vordrin
Ullr
3,370
567
2,858
2,479
11,773
5,119
2,267
3,658
8,115
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
45,440
179
Minions Killed
166
0
Camps Cleared
0
1,301,327
Distance Traveled
1,072,878
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,834
845
18
1
0
260,851
3
W
Ah Puch
11,710
836
69
5
0
245,555
4
L
Eset
8,029
574
20
1
0
155,999
0
L
Chernobog
8,016
573
33
2
0
177,865
0
L
Bastet
9,826
702
22
2
0
291,490
0
L
Cernunnos
9,817
701
50
4
0
200,859
0
W
Eset
10,168
726
33
2
0
250,761
0
W
Arachne
11,256
804
28
2
0
280,814
1
L
Vulcan
9,752
697
41
3
0
246,665
0
W
Ullr
9,224
659
31
2
0
263,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role