Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Pyro8595
Hel
Level 82
God Stats
6W - 10L
1,238 SR
Queue Stats
711W - 644L
1,703 Elo+
Party 3
Chiron
Chiron
RoboJock
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,740 Elo+
Solo
Cerberus
Cerberus
ben_was_killed
Cerberus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,431 Elo+
Party 1
Neith
Neith
iBrotherBear
Neith
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
321W - 308L
1,663 Elo+
Party 3
Team Averages
Level 111
1,448 SR
1,607 Elo+

VS

Team Averages
Level 110
1,457 SR
1,517 Elo+
Hercules
Hercules
Goned68
Hercules
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,508 Elo+
Solo
Hel
Hel
MrNannas
Hel
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 104L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
Level 128
God Stats
11W - 11L
1,500 SR
Queue Stats
488W - 482L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
Shepdawg93
Cthulhu
Level 108
God Stats
19W - 10L
1,285 SR
Queue Stats
520W - 503L
1,517 Elo+
Party 2
Bellona
Bellona
kingreed15
Bellona
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 170L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 5 / 7
7,955
612
11,402
20,995
18,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 3 / 6
7,548
581
5,155
14,410
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
RoboJock
Chiron
15
4 / 7 / 5
8,980
691
19,636
17,976
7,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
14
2 / 9 / 3
8,999
692
22,929
30,567
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 5
8,744
673
12,282
15,988
6,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goned68
Hercules
19
7 / 0 / 15
10,899
838
16,312
31,507
21,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 1 / 20
10,417
801
10,062
13,173
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RainbowBait
Ah Muzen Cab
18
9 / 2 / 13
10,865
836
26,796
12,820
5,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Shepdawg93
Cthulhu
18
5 / 1 / 15
10,482
806
21,615
15,404
9,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
kingreed15
Bellona
16
5 / 5 / 13
10,089
776
18,179
19,070
14,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
8
Kills
28
28
Deaths
9
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
7
0.7
W
Hercules
Goned68
Hercules
7
0
15
14.5
W
2
1
20
12
L
0
3
6
1
W
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
9
2
13
7.75
L
Chiron
RoboJock
Chiron
4
7
5
0.93
W
Cthulhu
Shepdawg93
Cthulhu
5
1
15
12.5
L
Cerberus
2
9
3
0.39
L
2
4
5
1.13
W
Bellona
kingreed15
Bellona
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,404
Damage
92,964
99,936
Taken
91,974
53,753
Mitigated
60,079
50,582
Healing
63,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,402
290
82
933
20,995
18,621
0
7,361
13,458
15,415
0
W
Hercules
Goned68
Hercules
16,312
3,197
1,977
18,747
31,507
21,826
24
10,864
20,643
0
24,665
W
10,062
312
19,407
8,352
13,173
8,072
602
7,781
5,392
17,001
0
L
5,155
0
17,440
8,579
14,410
5,918
0
3,568
10,760
8,663
0
W
Ah Muzen Cab
RainbowBait
Ah Muzen Cab
26,796
8,922
1,487
2,534
12,820
5,713
3,003
5,811
7,009
0
54,829
L
Chiron
RoboJock
Chiron
19,636
7,884
2,548
3,997
17,976
7,201
0
6,598
11,191
0
35,162
W
Cthulhu
Shepdawg93
Cthulhu
21,615
209
4,981
2,037
15,404
9,885
902
6,799
8,605
36,088
0
L
Cerberus
22,929
382
1,331
12,266
30,567
15,245
0
8,350
22,047
42,429
0
L
12,282
3,933
1,162
2,244
15,988
6,768
0
5,059
10,791
0
25,989
W
Bellona
kingreed15
Bellona
18,179
7,428
1,553
2,901
19,070
14,583
666
8,231
10,839
0
27,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
52,752
157
Minions Killed
128
0
Camps Cleared
0
1,104,845
Distance Traveled
1,248,951
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,955
612
10
1
0
242,569
0
W
Hercules
10,899
838
19
1
0
263,552
5
W
Hel
10,417
801
15
1
0
237,684
0
L
Hel
7,548
581
8
1
0
256,621
1
W
Ah Muzen Cab
10,865
836
47
4
0
219,775
1
L
Chiron
8,980
691
37
3
0
207,221
0
W
Cthulhu
10,482
806
31
2
0
283,525
1
L
Cerberus
8,999
692
70
5
0
202,716
0
L
Neith
8,744
673
32
2
0
195,718
0
W
Bellona
10,089
776
16
1
0
244,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role