Player Matchup

Merlin
Merlin
LeFlu16
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,606 Elo+
Solo
Awilix
Awilix
OgGokuYouBeezy
Awilix
Level 159
God Stats
28W - 37L
1,500 SR
Queue Stats
154W - 150L
1,539 Elo+
Party 1
Artio
Artio
PseudoStorm
Artio
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 204L
1,576 Elo+
Solo
Rama
Rama
SOULSTONEMACAKK
Rama
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 86L
1,510 Elo+
Party 1
Tyr
Tyr
ScatmanKrothers
Tyr
Level 142
God Stats
4W - 4L
1,504 SR
Queue Stats
422W - 367L
1,583 Elo+
Solo
Team Averages
Level 131
1,501 SR
1,563 Elo+

VS

Team Averages
Level 108
1,661 SR
1,591 Elo+
Agni
Agni
BWaltz9
Agni
Level 140
God Stats
1W - 4L
1,500 SR
Queue Stats
1,336W - 1,192L
1,648 Elo+
Solo
Arachne
Arachne
Lord Swanky
Arachne
Level 67
God Stats
2W - 0L
1,781 SR
Queue Stats
248W - 201L
1,642 Elo+
Solo
Chang'e
Chang'e
PrEdAtOr 080808
Chang'e
Level 141
God Stats
9W - 2L
1,776 SR
Queue Stats
326W - 308L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
SmokedDogg1108
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,465 Elo+
Solo
Danzaburou
Danzaburou
omarsaro
Danzaburou
Level 105
God Stats
21W - 15L
1,748 SR
Queue Stats
506W - 457L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LeFlu16
Merlin
18
6 / 7 / 2
11,584
446
22,660
15,550
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 5
12,775
491
11,678
22,621
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 8
10,087
388
11,241
31,537
34,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 5 / 3
12,234
471
14,364
20,714
7,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 1
11,675
449
11,415
24,945
27,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BWaltz9
Agni
20
7 / 0 / 8
14,150
544
16,197
14,251
6,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Lord Swanky
Arachne
20
6 / 4 / 5
13,468
518
18,198
23,668
15,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 8 / 8
11,921
459
17,211
21,983
15,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SmokedDogg1108
Erlang Shen
20
1 / 1 / 9
12,832
494
21,184
24,280
20,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
omarsaro
Danzaburou
20
4 / 3 / 9
14,578
561
14,979
21,173
9,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
16
Kills
23
23
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
BWaltz9
Agni
7
0
8
11
L
Merlin
LeFlu16
Merlin
6
7
2
1
W
Arachne
Lord Swanky
Arachne
6
4
5
2.13
L
6
5
5
1.7
W
5
8
8
1.13
L
1
4
8
1.25
L
3
5
3
0.9
L
0
2
1
0.25
W
Erlang Shen
SmokedDogg1108
Erlang Shen
1
1
9
5.5
W
Danzaburou
omarsaro
Danzaburou
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,358
Damage
87,769
115,367
Taken
105,355
85,980
Mitigated
67,133
36,070
Healing
49,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BWaltz9
Agni
16,197
219
0
6,622
14,251
6,705
564
6,140
7,817
113,352
0
L
Merlin
LeFlu16
Merlin
22,660
2,228
0
1,884
15,550
5,622
0
5,663
9,887
86,593
0
W
Arachne
Lord Swanky
Arachne
18,198
11,172
0
9,572
23,668
15,835
821
8,547
14,855
13,848
100,015
L
11,678
4,343
0
6,038
22,621
10,470
250
6,691
15,930
0
94,681
W
17,211
1,039
4,785
8,560
21,983
15,077
478
9,448
12,203
56,698
0
L
11,241
565
1,562
9,446
31,537
34,380
0
10,242
21,295
43,402
0
L
14,364
12,510
0
7,666
20,714
7,903
204
6,333
14,381
0
99,822
L
11,415
1,734
0
9,474
24,945
27,605
0
5,456
19,489
0
77,901
W
Erlang Shen
SmokedDogg1108
Erlang Shen
21,184
12,252
0
9,236
24,280
20,091
1,484
5,536
18,100
0
86,658
W
Danzaburou
omarsaro
Danzaburou
14,979
5,435
0
10,367
21,173
9,425
4,019
3,176
17,888
0
116,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,355
Gold Earned
66,949
705
Minions Killed
729
0
Camps Cleared
0
2,449,180
Distance Traveled
2,669,855
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,150
544
178
7
0
558,220
12
L
Merlin
11,584
446
148
6
0
454,648
4
W
Arachne
13,468
518
133
5
0
558,805
5
L
Awilix
12,775
491
153
6
0
534,868
4
W
Chang'e
11,921
459
77
3
0
495,559
3
L
Artio
10,087
388
66
3
0
522,673
7
L
Rama
12,234
471
176
7
0
423,341
2
L
Tyr
11,675
449
162
6
0
513,650
6
W
Erlang Shen
12,832
494
150
6
0
554,688
5
W
Danzaburou
14,578
561
191
7
0
502,583
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role