Player Matchup

Osiris
Osiris
BrendanF18
Osiris
Level 62
God Stats
6W - 4L
1,810 SR
Queue Stats
237W - 198L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Flexamous
Kukulkan
Level 29
God Stats
6W - 9L
1,626 SR
Queue Stats
6W - 11L
1,590 Elo+
Party 2
Izanami
Izanami
IVlAD KlLLER
Izanami
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
75W - 71L
1,420 Elo+
Party 2
Fafnir
Fafnir
Jipgod
Fafnir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 105L
1,630 Elo+
Party 2
Fenrir
Fenrir
Seendoo
Fenrir
Level 76
God Stats
3W - 2L
1,702 SR
Queue Stats
264W - 228L
1,615 Elo+
Party 2
Team Averages
Level 56
1,627 SR
1,560 Elo+

VS

Team Averages
Level 94
1,531 SR
1,638 Elo+
Ra
Ra
C-Reid23
Ra
Level 47
God Stats
0W - 1L
1,257 SR
Queue Stats
18W - 14L
1,678 Elo+
Party 1
Fafnir
Fafnir
Cbread_
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
KingBurbo
Danzaburou
Level 65
God Stats
10W - 11L
1,498 SR
Queue Stats
290W - 245L
1,513 Elo+
Solo
Bastet
Bastet
WhistlinWallaby
Bastet
Level 109
God Stats
1W - 3L
1,627 SR
Queue Stats
11W - 14L
1,370 Elo+
Party 1
Osiris
Osiris
mdrakeplayz
Osiris
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
18W - 23L
1,963 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BrendanF18
Osiris
16
1 / 0 / 2
8,692
543
5,923
9,433
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Flexamous
Kukulkan
16
4 / 0 / 2
9,441
590
4,488
1,850
824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IVlAD KlLLER
Izanami
14
5 / 2 / 2
8,404
525
10,618
6,414
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Jipgod
Fafnir
14
3 / 0 / 6
8,223
514
6,578
7,935
6,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Seendoo
Fenrir
14
5 / 2 / 4
8,496
531
4,800
9,395
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
7,527
470
1,100
8,405
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Cbread_
Fafnir
11
0 / 4 / 3
7,231
452
5,236
15,783
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KingBurbo
Danzaburou
13
3 / 3 / 1
8,242
515
5,137
9,754
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 0
7,472
467
3,250
9,440
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Osiris
15
0 / 4 / 0
8,528
533
5,957
10,832
11,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
BrendanF18
Osiris
1
0
2
2
L
0
3
0
0
L
Fafnir
Cbread_
Fafnir
0
4
3
0.38
W
Kukulkan
Flexamous
Kukulkan
4
0
2
5
W
Izanami
IVlAD KlLLER
Izanami
5
2
2
3
W
Fafnir
Jipgod
Fafnir
3
0
6
6
L
Danzaburou
KingBurbo
Danzaburou
3
3
1
1.17
W
Fenrir
Seendoo
Fenrir
5
2
4
3.5
L
1
4
0
0.25
L
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
20,680
35,027
Taken
54,214
26,655
Mitigated
31,084
7,550
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BrendanF18
Osiris
5,923
1,870
0
1,980
9,433
9,978
0
397
9,036
6,485
52,398
L
1,100
72
48
3,468
8,405
3,677
0
2,382
6,023
49,121
0
L
Fafnir
Cbread_
Fafnir
5,236
1,410
0
5,110
15,783
10,031
0
3,753
12,030
25,825
0
W
Kukulkan
Flexamous
Kukulkan
4,488
473
0
285
1,850
824
760
499
1,311
58,444
0
W
Izanami
IVlAD KlLLER
Izanami
10,618
6,591
0
500
6,414
3,548
0
2,686
3,728
4,867
63,646
W
Fafnir
Jipgod
Fafnir
6,578
1,631
648
2,452
7,935
6,089
44
1,224
6,711
21,262
0
L
Danzaburou
KingBurbo
Danzaburou
5,137
1,552
0
4,817
9,754
2,879
0
3,114
6,640
0
47,228
W
Fenrir
Seendoo
Fenrir
4,800
1,814
0
1,685
9,395
6,216
0
1,881
7,504
4,480
44,049
L
3,250
696
0
500
9,440
3,299
0
1,418
8,022
0
51,125
L
Osiris
5,957
1,418
0
2,663
10,832
11,198
0
1,917
8,915
7,118
53,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
39,000
457
Minions Killed
460
0
Camps Cleared
0
1,551,585
Distance Traveled
1,399,603
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,692
543
110
7
0
305,962
4
L
Ra
7,527
470
117
7
0
241,297
0
L
Fafnir
7,231
452
32
2
0
272,837
0
W
Kukulkan
9,441
590
111
7
0
304,908
3
W
Izanami
8,404
525
124
8
0
287,094
9
W
Fafnir
8,223
514
29
2
0
325,063
4
L
Danzaburou
8,242
515
98
6
0
265,357
2
W
Fenrir
8,496
531
83
5
0
328,558
1
L
Bastet
7,472
467
81
5
0
308,899
8
L
Osiris
8,528
533
132
8
0
311,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role