Player Matchup

Heimdallr
Heimdallr
RiskCasky
Heimdallr
Level 49
God Stats
5W - 4L
1,517 SR
Queue Stats
160W - 183L
1,403 Elo+
Party 2
Scylla
Scylla
RiskHang
Scylla
Level 26
God Stats
0W - 2L
1,179 SR
Queue Stats
1W - 2L
1,744 Elo+
Party 2
Pele
Pele
RiskTheo
Pele
Level 45
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 3L
1,579 Elo+
Party 2
Cthulhu
Cthulhu
RiskXiong
Cthulhu
Level 14
God Stats
0W - 4L
1,155 SR
Queue Stats
1W - 8L
1,163 Elo+
Party 2
Horus
Horus
Risk_Jerry02
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,462 Elo+
Party 2
Team Averages
Level 39
1,370 SR
1,470 Elo+

VS

Team Averages
Level 49
1,691 SR
1,494 Elo+
Osiris
Osiris
AnkhTomato
Osiris
Level 27
God Stats
31W - 25L
1,643 SR
Queue Stats
41W - 45L
1,503 Elo+
Party 1
Mercury
Mercury
DoctorDeathXXV
Mercury
Level 28
God Stats
6W - 5L
1,779 SR
Queue Stats
108W - 121L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Ghengis_Juuls37
Ah Puch
Level 102
God Stats
9W - 4L
1,838 SR
Queue Stats
103W - 96L
1,555 Elo+
Party 1
Khepri
Khepri
JayBoulton2
Khepri
Level 43
God Stats
11W - 7L
1,478 SR
Queue Stats
29W - 30L
1,365 Elo+
Solo
Heimdallr
Heimdallr
TheHervisDaubeny
Heimdallr
Level 45
God Stats
30W - 14L
1,715 SR
Queue Stats
119W - 117L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RiskCasky
Heimdallr
14
1 / 4 / 2
8,244
412
5,570
13,793
5,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
RiskHang
Scylla
14
1 / 6 / 1
8,214
411
2,642
9,942
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
1 / 5 / 1
8,539
427
6,021
14,099
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RiskXiong
Cthulhu
11
1 / 4 / 1
6,910
346
2,458
14,351
5,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 2
8,863
443
8,611
18,804
18,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AnkhTomato
Osiris
16
2 / 1 / 1
10,379
519
9,870
10,315
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 2
10,106
505
3,958
12,014
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 2
12,506
625
13,661
8,676
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
2 / 2 / 9
10,374
519
5,803
13,473
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
18
6 / 0 / 5
11,001
550
17,973
12,259
6,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
23
24
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
AnkhTomato
Osiris
2
1
1
2.5
W
3
2
2
2
W
10
2
2
5.5
W
Khepri
2
2
9
3.25
L
Heimdallr
RiskCasky
Heimdallr
1
4
2
0.5
L
Scylla
RiskHang
Scylla
1
6
1
0.25
L
Pele
1
5
1
0.3
L
Cthulhu
RiskXiong
Cthulhu
1
4
1
0.38
L
2
5
2
0.6
W
Heimdallr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
51,265
70,989
Taken
56,737
37,046
Mitigated
36,725
18,252
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AnkhTomato
Osiris
9,870
3,854
0
880
10,315
9,928
1,862
1,079
8,884
0
52,430
W
3,958
2,231
0
900
12,014
4,292
0
813
11,176
0
66,181
W
13,661
298
267
3,220
8,676
3,517
174
1,603
6,998
79,716
0
W
Khepri
5,803
103
345
2,899
13,473
12,108
1,066
2,399
10,999
27,685
0
L
Heimdallr
RiskCasky
Heimdallr
5,570
1,122
0
3,121
13,793
5,190
32
4,533
9,172
0
53,221
L
Scylla
RiskHang
Scylla
2,642
224
0
630
9,942
3,495
0
7,471
1,948
34,041
0
L
Pele
6,021
1,401
0
5,016
14,099
4,725
114
1,263
12,662
0
42,705
L
Cthulhu
RiskXiong
Cthulhu
2,458
130
182
2,106
14,351
5,173
0
1,992
12,337
16,821
0
L
8,611
3,049
1,068
6,129
18,804
18,463
0
3,425
14,752
5,563
28,731
W
Heimdallr
17,973
12,076
0
6,518
12,259
6,880
6,320
1,257
10,977
0
98,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
54,366
333
Minions Killed
524
0
Camps Cleared
0
1,693,962
Distance Traveled
1,981,652
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,379
519
89
4
0
396,527
4
W
Mercury
10,106
505
103
5
0
415,753
2
W
Ah Puch
12,506
625
156
8
0
343,051
1
W
Khepri
10,374
519
27
1
0
392,733
7
L
Heimdallr
8,244
412
94
5
0
357,953
0
L
Scylla
8,214
411
77
4
0
313,260
0
L
Pele
8,539
427
78
4
0
364,504
4
L
Cthulhu
6,910
346
24
1
0
347,982
0
L
Horus
8,863
443
60
3
0
310,263
0
W
Heimdallr
11,001
550
149
7
0
433,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role