Player Matchup

Scylla
Scylla
Chanel33
Scylla
Level 25
God Stats
137W - 137L
1,496 SR
Queue Stats
157W - 157L
1,455 Elo+
Solo
Bellona
Bellona
CillerClow
Bellona
Level 26
God Stats
8W - 5L
1,756 SR
Queue Stats
96W - 86L
1,502 Elo+
Party 1
Nike
Nike
Jagoof
Nike
Level 10
God Stats
7W - 8L
1,510 SR
Queue Stats
280W - 291L
1,409 Elo+
Party 1
Ymir
Ymir
Johnnyrockets11
Ymir
Level 13
God Stats
13W - 9L
1,517 SR
Queue Stats
17W - 11L
1,485 Elo+
Party 1
Rama
Rama
SocknSandal
Rama
Level 27
God Stats
21W - 17L
1,500 SR
Queue Stats
184W - 151L
1,500 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,470 Elo+

VS

Team Averages
Level 18
1,575 SR
1,432 Elo+
Cernunnos
Cernunnos
Mendeenee
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 158L
1,375 Elo+
Party 2
Loki
Loki
R0D0FWAR
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 79L
1,287 Elo+
Solo
Bakasura
Bakasura
TwoNeon
Bakasura
Level 25
God Stats
32W - 24L
1,601 SR
Queue Stats
38W - 37L
1,485 Elo+
Solo
Ares
Ares
satannicRat
Ares
Level 24
God Stats
16W - 16L
1,587 SR
Queue Stats
76W - 101L
1,506 Elo+
Party 2
Scylla
Scylla
slapnutsDKR
Scylla
Level 12
God Stats
3W - 4L
1,687 SR
Queue Stats
26W - 41L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chanel33
Scylla
18
4 / 1 / 20
11,093
1,109
16,072
4,882
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
CillerClow
Bellona
18
8 / 2 / 19
11,138
1,114
14,494
11,064
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Jagoof
Nike
18
8 / 3 / 24
11,801
1,180
14,621
14,657
11,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 4 / 18
9,750
975
9,189
13,025
12,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
18 / 0 / 14
13,306
1,331
20,998
7,519
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

274

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mendeenee
Cernunnos
16
2 / 6 / 5
10,055
1,006
9,720
16,177
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
0 / 8 / 2
8,361
836
4,100
13,434
5,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TwoNeon
Bakasura
16
6 / 10 / 2
11,229
1,123
15,681
18,005
9,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 4
8,797
880
5,720
19,345
13,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
16
1 / 9 / 6
9,428
943
11,705
16,611
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
29
39
Kills
10
10
Deaths
39
95
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chanel33
Scylla
4
1
20
14
W
Bellona
CillerClow
Bellona
8
2
19
8.75
W
Nike
Jagoof
Nike
8
3
24
6.67
W
1
4
18
2.5
L
Cernunnos
Mendeenee
Cernunnos
2
6
5
0.75
L
Loki
0
8
2
0.13
W
18
0
14
25
L
Bakasura
TwoNeon
Bakasura
6
10
2
0.7
L
1
6
4
0.5
L
Scylla
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,374
Damage
46,926
51,147
Taken
83,572
40,002
Mitigated
40,619
4,762
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chanel33
Scylla
16,072
233
0
0
4,882
2,019
0
2,260
2,622
49,686
0
W
Bellona
CillerClow
Bellona
14,494
5,356
0
385
11,064
11,477
0
3,238
7,182
0
23,612
W
Nike
Jagoof
Nike
14,621
5,343
0
1,765
14,657
11,407
0
2,679
10,581
0
22,314
W
9,189
2,680
0
0
13,025
12,106
0
5,518
7,232
20,762
0
L
Cernunnos
Mendeenee
Cernunnos
9,720
4,495
0
3,020
16,177
6,321
0
5,169
10,883
0
27,867
L
Loki
4,100
609
0
296
13,434
5,493
0
5,375
7,428
0
18,725
W
20,998
17,051
0
2,612
7,519
2,993
0
3,730
3,671
0
33,795
L
Bakasura
TwoNeon
Bakasura
15,681
11,598
0
1,154
18,005
9,258
0
4,970
12,939
0
31,449
L
5,720
528
0
116
19,345
13,076
0
4,607
14,681
19,597
0
L
Scylla
11,705
572
0
0
16,611
6,471
0
5,140
11,346
21,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
47,870
177
Minions Killed
151
3
Camps Cleared
3
831,899
Distance Traveled
821,582
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,093
1,109
85
9
1
189,725
0
W
Bellona
11,138
1,114
21
2
1
149,475
0
W
Nike
11,801
1,180
15
2
0
186,629
0
W
Ymir
9,750
975
27
3
0
146,709
0
L
Cernunnos
10,055
1,006
26
3
0
155,502
0
L
Loki
8,361
836
26
3
0
152,566
1
W
Rama
13,306
1,331
29
3
1
159,361
0
L
Bakasura
11,229
1,123
63
6
2
150,262
1
L
Ares
8,797
880
4
0
1
166,116
1
L
Scylla
9,428
943
32
3
0
197,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role