Player Matchup

Merlin
Merlin
Clutch_Nixon_21
Merlin
Level 51
God Stats
16W - 19L
1,549 SR
Queue Stats
86W - 114L
1,450 Elo+
Party 2
Loki
Loki
Gjaldrstrom
Loki
Level 54
God Stats
1W - 3L
1,279 SR
Queue Stats
29W - 43L
1,450 Elo+
Party 2
Ganesha
Ganesha
KaiMillz822
Ganesha
Level 51
God Stats
14W - 12L
1,795 SR
Queue Stats
763W - 706L
1,483 Elo+
Solo
Artemis
Artemis
Kdkiller_hill
Artemis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 103L
1,512 Elo+
Party 1
Sol
Sol
ScorchedWind
Sol
Level 144
God Stats
57W - 44L
1,589 SR
Queue Stats
233W - 227L
1,517 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,482 Elo+

VS

Team Averages
Level 111
1,548 SR
1,488 Elo+
Cupid
Cupid
J-DUBS_805
Cupid
Level 128
God Stats
98W - 117L
1,679 SR
Queue Stats
449W - 488L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
P3NEYZ
Sylvanus
Level 148
God Stats
33W - 38L
1,648 SR
Queue Stats
691W - 729L
1,505 Elo+
Party 3
Chang'e
Chang'e
XElit3OrderX
Chang'e
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 262L
1,485 Elo+
Solo
Tyr
Tyr
cxsr
Tyr
Level 69
God Stats
12W - 16L
1,412 SR
Queue Stats
375W - 336L
1,438 Elo+
Solo
Thor
Thor
jacobb400
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 120L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,533
653
4,389
4,820
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,703
570
2,754
6,100
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
KaiMillz822
Ganesha
9
0 / 2 / 2
5,519
552
2,293
6,006
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
9
2 / 1 / 0
5,498
550
1,096
4,576
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 3
6,083
608
4,972
5,715
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 1 / 1
5,995
600
2,685
3,538
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
P3NEYZ
Sylvanus
9
0 / 1 / 2
5,170
517
1,886
4,374
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
XElit3OrderX
Chang'e
8
0 / 4 / 0
5,012
501
2,573
6,522
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Tyr
cxsr
Tyr
11
2 / 1 / 0
6,172
617
4,777
6,586
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
10
2 / 2 / 1
5,980
598
3,215
7,141
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
7
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
0
2
0
0
L
Cupid
3
1
1
3.5
W
Ganesha
KaiMillz822
Ganesha
0
2
2
0.5
W
Artemis
2
1
0
2
L
Sylvanus
P3NEYZ
Sylvanus
0
1
2
1
W
3
1
3
4.5
L
Chang'e
XElit3OrderX
Chang'e
0
4
0
0
L
Tyr
cxsr
Tyr
2
1
0
2
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
15,136
27,217
Taken
28,161
8,729
Mitigated
12,414
11,323
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,389
224
98
2,030
4,820
1,564
90
1,940
2,880
28,040
0
W
2,754
781
0
1,320
6,100
1,875
630
332
5,768
0
29,629
L
Cupid
2,685
598
46
533
3,538
844
0
1,820
1,664
0
25,403
W
Ganesha
KaiMillz822
Ganesha
2,293
319
518
2,119
6,006
2,712
0
1,040
4,966
15,554
0
W
Artemis
1,096
347
0
2,231
4,576
1,220
561
903
3,673
0
22,256
L
Sylvanus
P3NEYZ
Sylvanus
1,886
776
711
1,296
4,374
2,234
0
2,423
1,856
22,727
0
W
4,972
1,069
0
3,007
5,715
1,358
1,282
576
5,139
25,651
0
L
Chang'e
XElit3OrderX
Chang'e
2,573
0
83
2,732
6,522
1,887
354
3,019
3,105
25,976
0
L
Tyr
cxsr
Tyr
4,777
1,194
0
2,973
6,586
5,316
0
1,299
5,212
2,720
26,538
L
Thor
3,215
1,076
0
3,134
7,141
2,133
0
2,279
4,670
0
30,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
28,329
269
Minions Killed
279
0
Camps Cleared
0
930,558
Distance Traveled
940,008
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,533
653
72
7
0
192,828
1
W
Loki
5,703
570
65
7
0
174,978
4
L
Cupid
5,995
600
49
5
0
186,730
0
W
Ganesha
5,519
552
5
1
0
194,219
2
W
Artemis
5,498
550
78
8
0
161,513
2
L
Sylvanus
5,170
517
47
5
0
173,255
1
W
Sol
6,083
608
49
5
0
207,020
3
L
Chang'e
5,012
501
50
5
0
152,624
5
L
Tyr
6,172
617
72
7
0
204,090
1
L
Thor
5,980
598
61
6
0
223,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role