Player Matchup

Heimdallr
Heimdallr
HarryPorker--
Heimdallr
Level 66
God Stats
18W - 11L
1,495 SR
Queue Stats
276W - 246L
1,487 Elo+
Party 1
Anubis
Anubis
Light ZT
Anubis
Level 24
God Stats
2W - 3L
1,185 SR
Queue Stats
90W - 83L
1,495 Elo+
Party 3
Ymir
Ymir
Poopin_TPZ
Ymir
Level 16
God Stats
0W - 5L
1,157 SR
Queue Stats
60W - 70L
1,567 Elo+
Party 1
Ullr
Ullr
TheWrathOfAries
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 133L
1,515 Elo+
Party 3
Chaac
Chaac
ohBlossomz
Chaac
Level 103
God Stats
6W - 7L
1,530 SR
Queue Stats
361W - 267L
1,544 Elo+
Party 1
Team Averages
Level 71
1,373 SR
1,521 Elo+

VS

Team Averages
Level 99
1,568 SR
1,376 Elo+
Anubis
Anubis
Alucard Tyrant
Anubis
Level 102
God Stats
21W - 25L
1,562 SR
Queue Stats
133W - 115L
1,172 Elo+
Solo
Cernunnos
Cernunnos
DigitalEagle10
Cernunnos
Level 125
God Stats
4W - 0L
1,805 SR
Queue Stats
66W - 66L
1,563 Elo+
Party 2
Mercury
Mercury
DuckMcScrooge
Mercury
Level 139
God Stats
12W - 6L
1,796 SR
Queue Stats
200W - 204L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dwarficon
Cu Chulainn
Level 103
God Stats
11W - 11L
1,592 SR
Queue Stats
290W - 263L
1,515 Elo+
Party 2
Khepri
Khepri
momoroar
Khepri
Level 28
God Stats
1W - 4L
1,086 SR
Queue Stats
7W - 7L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HarryPorker--
Heimdallr
15
0 / 7 / 2
9,332
406
8,759
18,214
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Light ZT
Anubis
12
0 / 12 / 3
8,171
355
2,591
15,241
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 8 / 0
7,033
306
4,137
19,243
8,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 8 / 1
9,693
421
8,762
19,680
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
18
1 / 4 / 0
10,643
463
7,605
15,607
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 10
14,320
623
12,426
13,976
9,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
DigitalEagle10
Cernunnos
19
6 / 1 / 12
13,655
594
19,701
14,755
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
20
17 / 0 / 9
15,240
663
20,970
18,953
10,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cu Chulainn
Dwarficon
Cu Chulainn
19
4 / 0 / 7
13,837
602
9,012
17,939
18,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
momoroar
Khepri
17
2 / 0 / 20
12,752
554
5,658
6,539
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
4
Kills
39
39
Deaths
4
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
W
Cernunnos
DigitalEagle10
Cernunnos
6
1
12
12
W
Mercury
17
0
9
21.5
W
Cu Chulainn
Dwarficon
Cu Chulainn
4
0
7
7.5
L
Heimdallr
HarryPorker--
Heimdallr
0
7
2
0.14
L
Anubis
Light ZT
Anubis
0
12
3
0.13
L
0
8
0
0
L
3
8
1
0.44
W
Khepri
momoroar
Khepri
2
0
20
12
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
67,767
87,985
Taken
72,162
48,624
Mitigated
53,248
14,466
Healing
34,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,426
569
579
6,656
13,976
9,980
1,637
2,282
11,671
80,074
0
W
Cernunnos
DigitalEagle10
Cernunnos
19,701
10,105
0
10,061
14,755
7,061
7,219
2,073
12,607
0
93,586
W
Mercury
20,970
17,017
0
7,984
18,953
10,227
1,222
3,115
15,738
0
156,100
W
Cu Chulainn
Dwarficon
Cu Chulainn
9,012
1,392
0
6,803
17,939
18,912
3,959
1,610
16,004
0
79,184
L
Heimdallr
HarryPorker--
Heimdallr
8,759
2,056
0
3,248
18,214
7,350
0
3,221
14,893
0
69,178
L
Anubis
Light ZT
Anubis
2,591
255
0
1,867
15,241
5,837
236
3,697
11,444
37,263
0
L
4,137
1,484
0
2,284
19,243
8,913
0
5,894
13,299
14,381
0
L
8,762
2,106
0
2,986
19,680
6,835
150
3,528
16,052
0
61,791
W
Khepri
momoroar
Khepri
5,658
91
0
2,347
6,539
7,068
727
1,231
5,308
28,696
0
L
Chaac
7,605
1,413
0
4,081
15,607
19,689
0
1,340
14,213
0
71,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
69,804
465
Minions Killed
635
0
Camps Cleared
0
1,806,942
Distance Traveled
2,339,771
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,320
623
130
6
0
465,865
3
W
Cernunnos
13,655
594
146
6
0
448,847
6
W
Mercury
15,240
663
170
7
0
535,353
3
W
Cu Chulainn
13,837
602
156
7
0
393,526
5
L
Heimdallr
9,332
406
133
6
0
339,923
2
L
Anubis
8,171
355
67
3
0
313,843
5
L
Ymir
7,033
306
13
1
0
362,282
1
L
Ullr
9,693
421
114
5
0
379,138
0
W
Khepri
12,752
554
33
1
0
496,180
2
L
Chaac
10,643
463
138
6
0
411,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role