Player Matchup

Susano
Susano
Greendragonboy17
Susano
Level 14
God Stats
5W - 9L
1,735 SR
Queue Stats
17W - 24L
1,448 Elo+
Solo
Danzaburou
Danzaburou
MrFoto2717
Danzaburou
Level 25
God Stats
78W - 30L
2,017 SR
Queue Stats
239W - 157L
1,923 Elo+
Party 1
Bellona
Bellona
Stify17
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Kukulkan
Kukulkan
WingsFromNature
Kukulkan
Level 25
God Stats
4W - 2L
1,739 SR
Queue Stats
373W - 340L
1,636 Elo+
Solo
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 17
God Stats
66W - 37L
1,909 SR
Queue Stats
223W - 150L
1,907 Elo+
Party 1
Team Averages
Level 17
1,780 SR
1,714 Elo+

VS

Team Averages
Level 39
1,625 SR
1,728 Elo+
Ra
Ra
BlindSidedStorm
Ra
Level 8
God Stats
3W - 2L
1,716 SR
Queue Stats
11W - 6L
2,021 Elo+
Party 2
Apollo
Apollo
ChronosDabs
Apollo
Level 14
God Stats
13W - 3L
1,748 SR
Queue Stats
44W - 29L
1,711 Elo+
Solo
Sun Wukong
Sun Wukong
ChronoxLogic
Sun Wukong
Level 26
God Stats
26W - 20L
1,455 SR
Queue Stats
105W - 104L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
DrGreenThumb1
Kuzenbo
Level 29
God Stats
5W - 6L
1,489 SR
Queue Stats
70W - 61L
1,777 Elo+
Solo
Arachne
Arachne
HoldMyLane
Arachne
Level 116
God Stats
27W - 14L
1,718 SR
Queue Stats
128W - 104L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,692
615
958
4,560
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
MrFoto2717
Danzaburou
6
1 / 3 / 1
3,987
665
2,524
3,944
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Stify17
Bellona
2
0 / 2 / 0
2,838
473
255
1,474
485
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
6
0 / 2 / 0
3,701
617
2,587
2,163
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
lowlandlace
Cthulhu
4
0 / 2 / 2
3,482
580
2,056
5,696
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,262
710
524
2,853
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
6
2 / 1 / 4
4,411
735
4,840
3,303
740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
ChronoxLogic
Sun Wukong
7
3 / 0 / 1
4,310
718
1,499
2,818
1,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
6
3 / 1 / 3
4,431
739
2,270
5,064
3,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
HoldMyLane
Arachne
7
2 / 0 / 1
4,316
719
987
1,913
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Apollo
2
1
4
4
W
Sun Wukong
ChronoxLogic
Sun Wukong
3
0
1
3.5
W
Kuzenbo
3
1
3
4.5
L
1
2
0
0.5
W
Arachne
HoldMyLane
Arachne
2
0
1
2.5
L
Danzaburou
MrFoto2717
Danzaburou
1
3
1
0.5
L
Bellona
Stify17
Bellona
0
2
0
0
L
Kukulkan
0
2
0
0
L
Cthulhu
lowlandlace
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,380
Damage
10,120
17,837
Taken
15,951
4,324
Mitigated
7,744
4,125
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
524
30
210
786
2,853
881
0
1,394
1,459
17,736
0
W
Apollo
4,840
3,824
0
2,079
3,303
740
0
754
2,549
0
18,501
W
Sun Wukong
ChronoxLogic
Sun Wukong
1,499
391
0
1,091
2,818
1,717
343
913
1,905
0
14,209
W
Kuzenbo
2,270
829
0
1,550
5,064
3,155
0
1,174
3,890
9,148
0
L
958
349
0
1,941
4,560
1,107
0
477
4,033
0
10,653
W
Arachne
HoldMyLane
Arachne
987
520
0
940
1,913
1,251
0
408
1,505
3,825
14,311
L
Danzaburou
MrFoto2717
Danzaburou
2,524
1,410
0
592
3,944
854
156
983
2,961
0
17,845
L
Bellona
Stify17
Bellona
255
138
0
0
1,474
485
0
51
1,423
0
1,298
L
Kukulkan
2,587
260
0
402
2,163
590
0
313
1,850
17,429
0
L
Cthulhu
lowlandlace
Cthulhu
2,056
297
112
1,078
5,696
1,288
0
1,030
4,641
8,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,700
Gold Earned
21,730
118
Minions Killed
159
0
Camps Cleared
0
494,438
Distance Traveled
656,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,262
710
31
5
0
130,687
1
W
Apollo
4,411
735
41
7
0
116,150
2
W
Sun Wukong
4,310
718
31
5
0
131,068
1
W
Kuzenbo
4,431
739
9
2
0
155,990
3
L
Susano
3,692
615
30
5
0
111,175
0
W
Arachne
4,316
719
47
8
0
122,716
0
L
Danzaburou
3,987
665
43
7
0
99,250
0
L
Bellona
2,838
473
3
1
0
62,320
1
L
Kukulkan
3,701
617
35
6
0
108,385
2
L
Cthulhu
3,482
580
7
1
0
113,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role