Player Matchup

Olorun
Olorun
ShadowAlright
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShadowFenrirHPH
Danzaburou
Level 23
God Stats
3W - 5L
1,478 SR
Queue Stats
18W - 43L
1,107 Elo+
Solo
Chaac
Chaac
THE_REV77
Chaac
Level 16
God Stats
3W - 4L
1,498 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Neith
Neith
ZillionGore
Neith
Level 29
God Stats
17W - 24L
1,473 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo
Mulan
Mulan
nickgreen42
Mulan
Level 15
God Stats
1W - 1L
1,498 SR
Queue Stats
4W - 6L
1,385 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,363 Elo+

VS

Team Averages
Level 26
1,679 SR
1,491 Elo+
Chaac
Chaac
MK BUTTERMAN
Chaac
Level 30
God Stats
7W - 2L
1,544 SR
Queue Stats
81W - 70L
1,635 Elo+
Party 2
Ares
Ares
Parzivaalll
Ares
Level 27
God Stats
8W - 3L
1,921 SR
Queue Stats
325W - 280L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
YouWillNotScore
Hun Batz
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Loki
Loki
Your Vampire397
Loki
Level 29
God Stats
7W - 9L
1,718 SR
Queue Stats
72W - 85L
1,414 Elo+
Solo
Hera
Hera
gavmax24
Hera
Level 17
God Stats
3W - 3L
1,712 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,039
350
4,913
14,280
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ShadowFenrirHPH
Danzaburou
13
2 / 8 / 0
8,536
371
6,150
15,329
5,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
THE_REV77
Chaac
14
3 / 7 / 0
8,857
385
8,440
21,656
10,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 2
8,874
386
6,162
9,527
4,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
8,658
376
9,275
15,465
16,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 2
11,506
500
16,115
16,306
19,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
6 / 4 / 3
11,399
496
9,907
15,035
13,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
17
2 / 0 / 12
10,689
465
6,565
17,466
11,402
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
14 / 1 / 5
12,204
531
15,131
10,487
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
2 / 4 / 5
9,773
425
8,519
12,163
5,900
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
8
Kills
31
31
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
W
6
4
3
1.88
L
0
7
1
0.07
L
Danzaburou
ShadowFenrirHPH
Danzaburou
2
8
0
0.25
L
Chaac
THE_REV77
Chaac
3
7
0
0.43
W
Hun Batz
2
0
12
8
W
14
1
5
16.5
L
2
3
2
1
W
Hera
2
4
5
1.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
56,237
76,257
Taken
71,457
41,889
Mitigated
54,954
12,926
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,115
3,910
830
7,060
16,306
19,661
1,287
823
15,483
2,651
61,062
W
9,907
1,422
0
1,322
15,035
13,642
1,012
1,242
13,793
56,921
0
L
4,913
1,250
24
4,395
14,280
4,811
342
3,612
10,668
32,817
0
L
Danzaburou
ShadowFenrirHPH
Danzaburou
6,150
3,379
0
1,192
15,329
5,544
1,183
4,760
10,569
0
33,780
L
Chaac
THE_REV77
Chaac
8,440
3,321
0
3,228
21,656
10,490
0
5,058
16,598
0
37,695
W
Hun Batz
6,565
1,872
0
6,692
17,466
11,402
3,500
968
16,498
0
46,123
W
15,131
4,728
291
4,033
10,487
4,349
6,958
285
10,202
0
63,137
L
6,162
1,558
183
2,782
9,527
4,747
924
3,869
5,658
0
45,669
W
Hera
8,519
4,114
0
4,206
12,163
5,900
843
1,595
10,568
42,595
0
L
9,275
1,753
0
1,122
15,465
16,297
81
2,001
13,464
0
45,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
55,571
333
Minions Killed
401
0
Camps Cleared
0
1,771,077
Distance Traveled
2,071,617
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,506
500
95
4
0
469,891
4
W
Ares
11,399
496
64
3
0
406,874
2
L
Olorun
8,039
350
61
3
0
273,111
2
L
Danzaburou
8,536
371
56
2
0
374,630
0
L
Chaac
8,857
385
62
3
0
384,987
0
W
Hun Batz
10,689
465
84
4
0
410,615
2
W
Loki
12,204
531
106
5
0
477,894
2
L
Neith
8,874
386
83
4
0
318,276
0
W
Hera
9,773
425
52
2
0
306,343
0
L
Mulan
8,658
376
71
3
0
420,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role