Player Matchup

King Arthur
King Arthur
Evil_Harbinger
King Arthur
Level 29
God Stats
6W - 3L
1,413 SR
Queue Stats
17W - 17L
1,664 Elo+
Party 2
Hel
Hel
Queen_Psycho01
Hel
Level 49
God Stats
4W - 2L
1,691 SR
Queue Stats
61W - 70L
1,388 Elo+
Party 2
Mercury
Mercury
SkyxzoneAlpha
Mercury
Level 64
God Stats
5W - 10L
1,762 SR
Queue Stats
77W - 124L
1,576 Elo+
Party 2
Team Averages
Level 47
1,622 SR
1,543 Elo+

VS

Team Averages
Level 32
1,373 SR
1,184 Elo+
Yemoja
Yemoja
Booth3132474
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,082 Elo+
Party 1
Freya
Freya
Chuyquintero14
Freya
Level 44
God Stats
2W - 4L
1,119 SR
Queue Stats
11W - 39L
1,235 Elo+
Party 1
Chaac
Chaac
hector9051
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 44L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evil_Harbinger
King Arthur
14
5 / 3 / 13
10,853
678
16,662
14,322
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
11 / 2 / 11
12,722
795
14,341
16,116
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
9 / 4 / 14
11,859
741
11,554
14,714
5,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 5 / 4
9,319
582
6,923
10,939
5,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 11 / 3
10,900
681
8,958
17,054
7,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
11
1 / 9 / 4
8,794
550
13,992
24,471
15,000
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
25
Kills
6
9
Deaths
25
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
4
0.6
L
4
11
3
0.5
W
King Arthur
Evil_Harbinger
King Arthur
5
3
13
3.83
W
11
2
11
8.25
W
Mercury
9
4
14
4
L
Chaac
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
29,873
45,152
Taken
52,464
23,273
Mitigated
28,043
28,240
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,923
925
810
1,296
10,939
5,870
0
1,911
9,028
18,923
0
L
8,958
3,038
751
2,958
17,054
7,173
0
5,596
11,458
26,715
0
W
King Arthur
Evil_Harbinger
King Arthur
16,662
3,291
727
724
14,322
10,130
874
5,292
9,030
0
35,750
W
14,341
816
12,072
12,065
16,116
7,508
508
5,320
10,796
59,331
0
W
Mercury
11,554
4,230
1,084
1,568
14,714
5,635
1,402
5,304
8,798
0
32,853
L
Chaac
13,992
1,073
422
5,688
24,471
15,000
0
6,834
17,637
0
37,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
29,013
142
Minions Killed
81
0
Camps Cleared
0
914,669
Distance Traveled
682,386
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,319
582
18
1
0
192,582
0
L
Freya
10,900
681
37
2
0
249,043
4
W
King Arthur
10,853
678
32
2
0
283,914
1
W
Hel
12,722
795
82
5
0
294,723
2
W
Mercury
11,859
741
28
2
0
336,032
0
L
Chaac
8,794
550
26
2
0
240,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role