Player Matchup

Tyr
Tyr
DiscoDanky
Tyr
Level 46
God Stats
14W - 24L
1,425 SR
Queue Stats
297W - 331L
1,323 Elo+
Solo
Neith
Neith
MarcoAVM16
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,306 Elo+
Party 2
Arachne
Arachne
Sonyumilk
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 109L
1,348 Elo+
Party 2
Ymir
Ymir
Yayeeticus
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,335 Elo+
Party 1
Thoth
Thoth
deathurian
Thoth
Level 63
God Stats
0W - 1L
1,508 SR
Queue Stats
14W - 19L
1,354 Elo+
Party 1
Team Averages
Level 64
1,487 SR
1,333 Elo+

VS

Team Averages
Level 78
1,438 SR
1,368 Elo+
Agni
Agni
JetFuel757
Agni
Level 101
God Stats
7W - 6L
1,684 SR
Queue Stats
219W - 186L
1,471 Elo+
Solo
Izanami
Izanami
SkinnyOneshot
Izanami
Level 63
God Stats
16W - 10L
1,500 SR
Queue Stats
459W - 495L
1,513 Elo+
Solo
Loki
Loki
TheEternalUland
Loki
Level 50
God Stats
4W - 5L
1,092 SR
Queue Stats
24W - 33L
1,261 Elo+
Solo
King Arthur
King Arthur
YuukiJoestar
King Arthur
Level 89
God Stats
18W - 16L
1,417 SR
Queue Stats
363W - 337L
1,401 Elo+
Solo
Camazotz
Camazotz
koolmint95
Camazotz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,776
323
2,958
6,530
2,391
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
1 / 5 / 2
7,972
380
5,487
9,570
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Sonyumilk
Arachne
15
3 / 5 / 1
9,106
434
4,762
17,387
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 7 / 2
6,955
331
1,709
16,405
15,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
16
1 / 5 / 0
9,689
461
5,952
11,859
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 4
12,998
619
12,510
7,173
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
4 / 2 / 6
10,869
518
8,931
10,009
3,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 1 / 7
11,478
547
5,163
12,797
4,977
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
YuukiJoestar
King Arthur
17
7 / 0 / 4
12,424
592
10,104
19,203
10,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
koolmint95
Camazotz
16
3 / 2 / 8
11,275
537
8,078
11,696
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
5
Kills
24
24
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
8
0
4
10
L
Neith
1
5
2
0.4
W
Izanami
4
2
6
3.5
L
Arachne
Sonyumilk
Arachne
3
5
1
0.7
W
2
1
7
5.5
L
0
7
2
0.14
W
King Arthur
YuukiJoestar
King Arthur
7
0
4
9
L
Thoth
1
5
0
0.2
W
Camazotz
koolmint95
Camazotz
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
44,786
61,751
Taken
60,878
30,962
Mitigated
29,940
10,474
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
563
0
1,599
6,530
2,391
0
0
6,530
0
22,490
W
12,510
722
0
2,266
7,173
2,967
1,631
1,930
5,243
79,057
0
L
Neith
5,487
1,482
0
1,603
9,570
3,331
26
1,974
7,544
0
39,605
W
Izanami
8,931
6,164
0
3,089
10,009
3,954
5,651
1,218
8,791
0
69,511
L
Arachne
Sonyumilk
Arachne
4,762
2,973
0
6,612
17,387
6,269
0
3,323
13,607
0
52,374
W
5,163
2,111
0
5,927
12,797
4,977
3,936
2,520
10,277
0
70,909
L
1,709
369
0
310
16,405
15,018
0
2,508
13,782
21,249
0
W
King Arthur
YuukiJoestar
King Arthur
10,104
835
0
6,644
19,203
10,492
1,147
3,839
15,364
0
59,901
L
Thoth
5,952
497
0
350
11,859
3,953
766
4,266
7,371
62,810
0
W
Camazotz
koolmint95
Camazotz
8,078
2,233
0
5,434
11,696
7,550
3,658
2,383
9,313
7,091
51,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
59,044
388
Minions Killed
561
0
Camps Cleared
0
1,462,395
Distance Traveled
1,994,870
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,776
323
41
2
0
156,901
0
W
Agni
12,998
619
157
7
0
397,136
11
L
Neith
7,972
380
85
4
0
295,626
4
W
Izanami
10,869
518
99
5
0
385,975
3
L
Arachne
9,106
434
101
5
0
355,788
4
W
Loki
11,478
547
99
5
0
411,902
4
L
Ymir
6,955
331
29
1
0
296,777
2
W
King Arthur
12,424
592
104
5
0
378,072
1
L
Thoth
9,689
461
132
6
0
357,303
3
W
Camazotz
11,275
537
102
5
0
421,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role