Player Matchup

Medusa
Medusa
Acid-Kittyy
Medusa
Level 27
God Stats
65W - 66L
1,245 SR
Queue Stats
71W - 72L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
ChrisJacobz
Baron Samedi
Level 26
God Stats
5W - 11L
1,563 SR
Queue Stats
20W - 30L
1,355 Elo+
Solo
Ares
Ares
Dead_BoyB999
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 44L
1,165 Elo+
Solo
Kali
Kali
Sizerforge
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
919 Elo+
Party 1
Artemis
Artemis
awesomewout
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
984 Elo+
Party 1
Team Averages
Level 14
1,462 SR
1,144 Elo+

VS

Team Averages
Level 22
1,626 SR
1,494 Elo+
Set
Set
AxIS JOSEY
Set
Level 13
God Stats
5W - 0L
1,704 SR
Queue Stats
8W - 0L
1,638 Elo+
Solo
He Bo
He Bo
ColdUnicorn15
He Bo
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 111L
1,347 Elo+
Solo
Thoth
Thoth
Holy-Dionysus
Thoth
Level 28
God Stats
8W - 6L
1,706 SR
Queue Stats
112W - 143L
1,689 Elo+
Solo
Nemesis
Nemesis
Khuatro
Nemesis
Level 26
God Stats
45W - 40L
1,669 SR
Queue Stats
535W - 632L
1,521 Elo+
Solo
Bellona
Bellona
Kingfeedback23
Bellona
Level 16
God Stats
39W - 28L
1,551 SR
Queue Stats
258W - 314L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
2
0 / 1 / 0
6,054
263
98
628
121
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ChrisJacobz
Baron Samedi
13
0 / 5 / 0
8,165
355
2,100
11,226
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 0
8,155
355
3,906
24,483
15,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 9 / 0
8,025
349
2,286
12,845
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
awesomewout
Artemis
13
0 / 12 / 0
8,168
355
3,519
15,046
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 8
11,316
492
7,411
13,409
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
17 / 0 / 4
14,701
639
23,046
14,437
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 1
10,534
458
1,264
2,789
1,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Khuatro
Nemesis
18
14 / 1 / 5
12,241
532
13,730
12,071
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 0 / 8
10,802
470
5,679
8,390
4,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
61
1
Kills
35
37
Deaths
3
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
1
0
0
W
2
2
8
3
L
Baron Samedi
ChrisJacobz
Baron Samedi
0
5
0
0
W
17
0
4
19
L
1
10
0
0.1
W
1
0
1
1.5
W
Nemesis
Khuatro
Nemesis
14
1
5
16.5
W
1
0
8
5
L
0
9
0
0
L
Artemis
awesomewout
Artemis
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,909
Damage
51,130
64,228
Taken
51,096
27,485
Mitigated
25,856
7,018
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
98
53
0
49
628
121
0
520
108
0
714
W
7,411
4,954
0
538
13,409
8,939
2,380
3,228
10,181
0
79,513
L
Baron Samedi
ChrisJacobz
Baron Samedi
2,100
181
145
1,592
11,226
3,543
240
2,826
8,225
30,780
0
W
23,046
2,653
0
9,014
14,437
5,935
120
2,803
11,634
149,366
0
L
3,906
829
0
3,038
24,483
15,277
57
10,456
13,902
22,866
0
W
1,264
78
0
856
2,789
1,090
2,326
147
2,642
46,663
0
W
Nemesis
Khuatro
Nemesis
13,730
8,355
0
3,295
12,071
5,702
1,911
1,884
10,187
0
77,337
W
5,679
2,175
0
850
8,390
4,190
1,880
313
8,077
0
51,615
L
2,286
1,276
0
384
12,845
4,229
727
6,292
6,503
0
29,943
L
Artemis
awesomewout
Artemis
3,519
1,753
0
1,810
15,046
4,315
1,077
4,216
10,805
0
31,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
59,594
210
Minions Killed
671
0
Camps Cleared
0
1,545,241
Distance Traveled
2,129,813
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,054
263
2
0
0
16,298
0
W
Set
11,316
492
110
5
0
492,819
0
L
Baron Samedi
8,165
355
62
3
0
435,718
6
W
He Bo
14,701
639
220
10
0
443,139
0
L
Ares
8,155
355
25
1
0
343,199
0
W
Thoth
10,534
458
103
4
0
413,876
0
W
Nemesis
12,241
532
127
6
0
390,883
1
W
Bellona
10,802
470
111
5
0
389,096
3
L
Kali
8,025
349
62
3
0
423,094
0
L
Artemis
8,168
355
59
3
0
326,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role