Player Matchup

Nemesis
Nemesis
MrHutchin
Nemesis
Level 16
God Stats
4W - 5L
1,428 SR
Queue Stats
9W - 17L
1,107 Elo+
Party 2
Neith
Neith
Pengwynn3196
Neith
Level 8
God Stats
4W - 9L
1,314 SR
Queue Stats
4W - 12L
1,165 Elo+
Party 2
Medusa
Medusa
macho_on_60fps
Medusa
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 164L
1,269 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,181 Elo+

VS

Team Averages
Level 27
1,518 SR
1,346 Elo+
Arachne
Arachne
Dragon8156
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,361 Elo+
Party 1
Persephone
Persephone
Olivia_619
Persephone
Level 26
God Stats
75W - 82L
1,577 SR
Queue Stats
75W - 82L
1,513 Elo+
Solo
Cthulhu
Cthulhu
q Stoked p
Cthulhu
Level 27
God Stats
2W - 1L
1,478 SR
Queue Stats
2W - 3L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrHutchin
Nemesis
13
3 / 8 / 4
9,886
706
5,265
17,530
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 10 / 8
10,100
721
6,033
14,863
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
9 / 6 / 3
11,392
814
11,871
12,868
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dragon8156
Arachne
13
10 / 5 / 9
11,467
819
7,966
11,706
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Olivia_619
Persephone
14
4 / 3 / 17
10,825
773
11,790
8,601
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
q Stoked p
Cthulhu
14
10 / 7 / 11
12,370
884
15,099
17,305
18,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
15
Kills
24
24
Deaths
15
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dragon8156
Arachne
10
5
9
2.9
L
Nemesis
MrHutchin
Nemesis
3
8
4
0.63
W
Persephone
Olivia_619
Persephone
4
3
17
4.17
L
3
10
8
0.7
L
9
6
3
1.75
W
Cthulhu
q Stoked p
Cthulhu
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
34,855
45,261
Taken
37,612
16,978
Mitigated
28,545
5,638
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dragon8156
Arachne
7,966
5,152
0
2,463
11,706
6,919
1,537
0
11,706
844
18,625
L
Nemesis
MrHutchin
Nemesis
5,265
2,136
0
3,486
17,530
7,231
0
8,770
8,760
0
27,605
W
Persephone
Olivia_619
Persephone
11,790
1,040
0
916
8,601
2,795
140
16
8,583
39,390
0
L
6,033
3,574
0
1,822
14,863
5,179
0
9,783
5,080
0
23,776
L
11,871
5,678
0
330
12,868
4,568
0
8,947
3,921
0
41,908
W
Cthulhu
q Stoked p
Cthulhu
15,099
896
1,139
1,849
17,305
18,831
902
0
17,305
34,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
34,662
108
Minions Killed
114
0
Camps Cleared
0
551,900
Distance Traveled
686,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,467
819
36
3
0
223,777
0
L
Nemesis
9,886
706
30
2
0
217,786
0
W
Persephone
10,825
773
47
3
0
226,855
0
L
Neith
10,100
721
32
2
0
152,702
0
L
Medusa
11,392
814
46
3
0
181,412
0
W
Cthulhu
12,370
884
31
2
0
236,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role