Player Matchup

Sylvanus
Sylvanus
Downtownbr0wn
Sylvanus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 43L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
KyrieBelzer
Zhong Kui
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 59L
1,631 Elo+
Solo
Ravana
Ravana
Zenomm
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 23L
1,670 Elo+
Solo
Tyr
Tyr
minisolrac
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,599 Elo+
Solo
Anhur
Anhur
smoochygottlieb
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 70L
1,713 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,640 Elo+

VS

Team Averages
Level 29
1,654 SR
1,577 Elo+
Scylla
Scylla
AlJaq
Scylla
Level 67
God Stats
10W - 5L
1,871 SR
Queue Stats
137W - 151L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
BLOODHEART83
Cthulhu
Level 23
God Stats
2W - 1L
1,436 SR
Queue Stats
10W - 9L
1,722 Elo+
Party 1
Cerberus
Cerberus
EricJ231
Cerberus
Level 22
God Stats
26W - 33L
1,661 SR
Queue Stats
202W - 229L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Nollige
Danzaburou
Level 8
God Stats
7W - 9L
1,803 SR
Queue Stats
44W - 67L
1,776 Elo+
Party 1
Thanatos
Thanatos
Ryanj3
Thanatos
Level 26
God Stats
28W - 28L
1,500 SR
Queue Stats
401W - 468L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Downtownbr0wn
Sylvanus
14
0 / 2 / 11
9,597
505
7,758
15,693
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
KyrieBelzer
Zhong Kui
18
10 / 2 / 9
12,021
633
15,673
14,643
11,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Zenomm
Ravana
18
10 / 1 / 10
11,860
624
14,277
10,633
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 11
10,767
567
6,416
16,973
10,832
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 8
9,563
503
12,006
9,622
3,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlJaq
Scylla
15
4 / 5 / 1
8,940
471
6,427
12,004
3,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
BLOODHEART83
Cthulhu
12
0 / 7 / 2
7,866
414
8,857
12,848
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
EricJ231
Cerberus
11
2 / 4 / 2
6,877
362
7,591
16,107
12,186
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nollige
Danzaburou
12
1 / 5 / 3
7,868
414
8,179
14,599
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Ryanj3
Thanatos
14
1 / 6 / 1
8,331
438
4,265
17,041
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
27
Kills
8
8
Deaths
27
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlJaq
Scylla
4
5
1
0.9
L
Cthulhu
BLOODHEART83
Cthulhu
0
7
2
0.14
W
Sylvanus
Downtownbr0wn
Sylvanus
0
2
11
2.75
L
Cerberus
EricJ231
Cerberus
2
4
2
0.75
W
Zhong Kui
KyrieBelzer
Zhong Kui
10
2
9
7.25
L
Danzaburou
Nollige
Danzaburou
1
5
3
0.5
L
Thanatos
Ryanj3
Thanatos
1
6
1
0.25
W
Ravana
Zenomm
Ravana
10
1
10
15
W
4
1
11
9.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,130
Damage
35,319
67,564
Taken
72,599
44,114
Mitigated
38,643
28,625
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlJaq
Scylla
6,427
558
0
2,634
12,004
3,418
340
5,563
6,441
42,022
0
L
Cthulhu
BLOODHEART83
Cthulhu
8,857
662
199
1,030
12,848
13,684
254
2,377
10,471
37,059
0
W
Sylvanus
Downtownbr0wn
Sylvanus
7,758
1,087
3,889
5,473
15,693
13,016
222
3,512
12,181
27,798
0
L
Cerberus
EricJ231
Cerberus
7,591
547
709
3,448
16,107
12,186
0
5,286
10,821
25,250
0
W
Zhong Kui
KyrieBelzer
Zhong Kui
15,673
1,581
0
4,996
14,643
11,566
1,921
5,127
9,466
83,621
0
L
Danzaburou
Nollige
Danzaburou
8,179
2,512
357
2,181
14,599
3,837
0
7,609
6,990
0
42,213
L
Thanatos
Ryanj3
Thanatos
4,265
890
0
10,220
17,041
5,518
600
2,596
14,445
0
57,675
W
Ravana
Zenomm
Ravana
14,277
5,487
0
3,376
10,633
5,317
537
3,661
6,865
0
86,867
W
6,416
1,098
0
6,637
16,973
10,832
0
6,345
10,178
0
53,468
W
12,006
6,782
0
4,254
9,622
3,383
3,101
3,623
5,999
0
64,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
39,882
501
Minions Killed
416
0
Camps Cleared
0
1,835,879
Distance Traveled
1,656,237
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,940
471
80
4
0
352,378
5
L
Cthulhu
7,866
414
83
4
0
375,984
0
W
Sylvanus
9,597
505
33
2
0
319,710
9
L
Cerberus
6,877
362
58
3
0
295,728
1
W
Zhong Kui
12,021
633
133
7
0
362,821
3
L
Danzaburou
7,868
414
74
4
0
290,382
0
L
Thanatos
8,331
438
121
6
0
341,765
0
W
Ravana
11,860
624
132
7
0
383,898
2
W
Tyr
10,767
567
98
5
0
464,862
4
W
Anhur
9,563
503
105
6
0
304,588
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role