Player Matchup

Bellona
Bellona
JeepinGinger534
Bellona
Level 36
God Stats
20W - 15L
1,195 SR
Queue Stats
285W - 287L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Prydeful Fenrir
Guan Yu
Level 122
God Stats
7W - 5L
1,769 SR
Queue Stats
52W - 56L
1,620 Elo+
Party 2
Loki
Loki
RyvonsScythe
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,603 Elo+
Party 2
Janus
Janus
TheBushTurtle69
Janus
Level 110
God Stats
9W - 9L
1,958 SR
Queue Stats
168W - 182L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
ninjaben11
Sylvanus
Level 108
God Stats
3W - 0L
1,704 SR
Queue Stats
77W - 54L
1,293 Elo+
Party 2
Team Averages
Level 88
1,625 SR
1,535 Elo+

VS

Team Averages
Level 66
1,790 SR
1,715 Elo+
Awilix
Awilix
AlphaCenturion0
Awilix
Level 13
God Stats
7W - 2L
1,911 SR
Queue Stats
34W - 21L
1,800 Elo+
Party 1
Hercules
Hercules
COI iKING
Hercules
Level 127
God Stats
6W - 4L
1,776 SR
Queue Stats
53W - 44L
1,822 Elo+
Party 1
Hachiman
Hachiman
Capalottay3117
Hachiman
Level 25
God Stats
2W - 5L
1,718 SR
Queue Stats
2W - 5L
1,609 Elo+
Party 1
Zeus
Zeus
hugh manny tee
Zeus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 35L
1,449 Elo+
Solo
Ymir
Ymir
rongbipper42016
Ymir
Level 128
God Stats
10W - 6L
2,044 SR
Queue Stats
16W - 19L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
9,344
934
4,980
8,103
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
13 / 1 / 11
12,313
1,231
21,479
22,410
24,316
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 1 / 16
11,213
1,121
14,206
8,407
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 13
10,657
1,066
24,356
5,663
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ninjaben11
Sylvanus
17
1 / 2 / 15
10,014
1,001
13,007
11,408
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

292

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
8,749
875
6,325
12,627
3,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
COI iKING
Hercules
15
0 / 2 / 3
8,708
871
5,367
24,643
13,480
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
15
1 / 5 / 2
8,933
893
7,100
15,426
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 2
9,371
937
18,181
13,676
3,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
9,752
975
8,632
18,341
14,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
26
Kills
5
5
Deaths
26
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
Hercules
COI iKING
Hercules
0
2
3
0.75
L
Hachiman
1
5
2
0.4
W
2
1
9
6.5
W
13
1
11
18.5
W
5
1
16
13
W
5
0
13
11.5
L
2
8
2
0.38
W
Sylvanus
ninjaben11
Sylvanus
1
2
15
4.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,028
Damage
45,605
55,991
Taken
84,713
41,724
Mitigated
39,628
17,088
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,325
1,376
0
110
12,627
3,540
0
7,262
5,233
0
8,355
L
Hercules
COI iKING
Hercules
5,367
1,310
0
7,544
24,643
13,480
0
10,958
13,259
0
10,860
L
Hachiman
7,100
4,171
551
1,180
15,426
4,421
0
7,285
7,952
0
23,166
W
4,980
1,169
0
1,002
8,103
4,373
0
4,068
3,795
0
15,333
W
21,479
5,910
3,497
5,900
22,410
24,316
0
7,726
13,891
223
33,990
W
14,206
1,755
0
1,166
8,407
5,757
0
6,148
2,259
5,322
19,188
W
24,356
307
402
416
5,663
2,019
0
2,172
3,491
43,821
0
L
18,181
2,189
414
585
13,676
3,913
0
4,680
8,878
30,830
0
W
Sylvanus
ninjaben11
Sylvanus
13,007
4,129
2,094
2,611
11,408
5,259
0
6,699
4,709
32,740
0
L
8,632
500
453
636
18,341
14,274
0
8,788
9,202
41,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,541
Gold Earned
45,513
183
Minions Killed
182
6
Camps Cleared
3
887,013
Distance Traveled
797,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,749
875
7
1
1
149,708
0
L
Hercules
8,708
871
11
1
1
175,750
0
L
Hachiman
8,933
893
33
3
1
147,034
0
W
Bellona
9,344
934
17
2
0
138,828
0
W
Guan Yu
12,313
1,231
31
3
3
211,535
0
W
Loki
11,213
1,121
19
2
0
181,033
0
W
Janus
10,657
1,066
70
7
0
205,251
0
L
Zeus
9,371
937
31
3
0
156,313
0
W
Sylvanus
10,014
1,001
46
5
3
150,366
0
L
Ymir
9,752
975
100
10
0
168,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role