Player Matchup

Izanami
Izanami
Chelsoa
Izanami
Level 121
God Stats
9W - 5L
1,515 SR
Queue Stats
191W - 129L
1,396 Elo+
Party 1
Pele
Pele
Cushdaddy
Pele
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 73L
1,563 Elo+
Party 1
Chang'e
Chang'e
Gornfal
Chang'e
Level 72
God Stats
16W - 5L
1,595 SR
Queue Stats
265W - 186L
1,439 Elo+
Party 1
Ganesha
Ganesha
OAKW
Ganesha
Level 69
God Stats
12W - 8L
1,497 SR
Queue Stats
315W - 211L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
gushhna
Kumbhakarna
Level 38
God Stats
20W - 10L
1,500 SR
Queue Stats
103W - 50L
1,535 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,480 Elo+

VS

Team Averages
Level 70
1,376 SR
1,468 Elo+
Ravana
Ravana
HAVEL52549398
Ravana
Level 121
God Stats
21W - 19L
1,159 SR
Queue Stats
443W - 474L
1,243 Elo+
Solo
Chernobog
Chernobog
MrFirework
Chernobog
Level 59
God Stats
2W - 5L
1,291 SR
Queue Stats
283W - 244L
1,522 Elo+
Party 3
Thoth
Thoth
NguyenTend0
Thoth
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
334W - 300L
1,699 Elo+
Party 2
Ymir
Ymir
PortalSMBX
Ymir
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Party 3
Thanatos
Thanatos
Tweedledeeee
Thanatos
Level 23
God Stats
4W - 4L
1,433 SR
Queue Stats
13W - 17L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chelsoa
Izanami
11
3 / 2 / 2
6,591
659
2,771
4,656
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
12
4 / 0 / 1
6,621
662
3,353
4,509
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Gornfal
Chang'e
11
1 / 1 / 1
6,142
614
2,026
5,490
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
OAKW
Ganesha
10
1 / 1 / 7
6,310
631
3,972
5,786
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
gushhna
Kumbhakarna
11
3 / 0 / 1
6,120
612
1,651
6,767
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,391
539
1,905
1,993
701
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
MrFirework
Chernobog
8
1 / 4 / 2
5,232
523
3,057
6,774
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,951
595
1,694
3,927
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,789
479
483
5,813
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Tweedledeeee
Thanatos
8
0 / 2 / 1
5,138
514
3,589
5,594
2,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chelsoa
Izanami
3
2
2
2
W
Pele
4
0
1
4.5
W
Chang'e
Gornfal
Chang'e
1
1
1
1.5
L
0
1
0
0
L
Chernobog
MrFirework
Chernobog
1
4
2
0.5
L
1
2
0
0.5
W
Ganesha
OAKW
Ganesha
1
1
7
4.5
L
0
3
0
0
L
Thanatos
Tweedledeeee
Thanatos
0
2
1
0.25
W
Kumbhakarna
gushhna
Kumbhakarna
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,773
Damage
10,728
27,208
Taken
24,101
10,313
Mitigated
8,513
11,613
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chelsoa
Izanami
2,771
1,598
0
824
4,656
1,361
625
99
4,557
0
40,535
W
Pele
3,353
1,153
0
2,800
4,509
2,426
518
31
4,478
0
36,932
W
Chang'e
Gornfal
Chang'e
2,026
125
49
2,788
5,490
1,471
756
1,501
3,727
32,509
0
L
1,905
231
0
65
1,993
701
0
365
1,600
0
25,711
L
Chernobog
MrFirework
Chernobog
3,057
2,078
0
1,854
6,774
1,706
0
1,936
4,838
0
22,328
L
1,694
51
0
929
3,927
1,114
180
1,235
2,581
29,882
0
W
Ganesha
OAKW
Ganesha
3,972
509
0
1,625
5,786
2,754
135
402
5,384
17,914
0
L
483
62
0
850
5,813
2,150
0
1,683
4,080
7,019
0
L
Thanatos
Tweedledeeee
Thanatos
3,589
1,025
0
4,122
5,594
2,842
0
2,296
3,228
4,555
19,936
W
Kumbhakarna
gushhna
Kumbhakarna
1,651
195
0
3,527
6,767
2,301
0
108
6,659
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
26,501
323
Minions Killed
229
0
Camps Cleared
0
1,045,570
Distance Traveled
874,271
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,591
659
101
10
0
191,141
5
W
Pele
6,621
662
80
8
0
209,271
2
W
Chang'e
6,142
614
70
7
0
209,692
2
L
Ravana
5,391
539
55
6
0
137,290
2
L
Chernobog
5,232
523
47
5
0
181,097
2
L
Thoth
5,951
595
62
6
0
169,310
2
W
Ganesha
6,310
631
6
1
0
218,633
2
L
Ymir
4,789
479
15
2
0
181,603
0
L
Thanatos
5,138
514
50
5
0
204,971
4
W
Kumbhakarna
6,120
612
66
7
0
216,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role