Player Matchup

Nox
Nox
Enerye
Nox
Level 123
God Stats
2W - 0L
1,757 SR
Queue Stats
5W - 3L
1,633 Elo+
Party 1
Hachiman
Hachiman
IReus 1sT
Hachiman
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
368W - 400L
1,556 Elo+
Solo
Loki
Loki
JamZKarma
Loki
Level 160
God Stats
10W - 2L
1,396 SR
Queue Stats
239W - 114L
1,949 Elo+
Party 1
King Arthur
King Arthur
Skrillmau
King Arthur
Level 141
God Stats
2W - 1L
1,821 SR
Queue Stats
49W - 41L
1,706 Elo+
Party 1
Raijin
Raijin
crustar63
Raijin
Level 155
God Stats
9W - 10L
1,500 SR
Queue Stats
529W - 438L
1,885 Elo+
Party 1
Team Averages
Level 137
1,595 SR
1,746 Elo+

VS

Team Averages
Level 150
1,690 SR
1,589 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CoachKaotic
Ares
Level 122
God Stats
21W - 15L
2,049 SR
Queue Stats
118W - 116L
1,601 Elo+
Party 2
Thoth
Thoth
Keeegan
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
TitanGoinIn
Vamana
Level 160
God Stats
8W - 4L
1,842 SR
Queue Stats
46W - 39L
1,714 Elo+
Party 2
Tyr
Tyr
WhosKron
Tyr
Level 148
God Stats
1W - 2L
1,557 SR
Queue Stats
3W - 4L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Enerye
Nox
12
3 / 1 / 5
7,932
496
4,200
9,490
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
IReus 1sT
Hachiman
13
0 / 0 / 3
7,560
473
3,765
7,449
3,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
11 / 1 / 3
9,994
625
14,787
11,750
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Skrillmau
King Arthur
15
0 / 2 / 2
8,132
508
7,644
10,438
4,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
crustar63
Raijin
17
4 / 2 / 4
9,978
624
7,704
7,573
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 3 / 1
7,792
487
5,738
8,956
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 0
7,353
460
5,511
10,543
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Keeegan
Thoth
14
1 / 3 / 0
8,036
502
3,553
8,195
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
13
0 / 4 / 4
7,938
496
4,208
15,569
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 3 / 1
8,747
547
7,970
14,745
10,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
6
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
L
3
5
0
0.6
W
Nox
Enerye
Nox
3
1
5
5.5
W
Hachiman
IReus 1sT
Hachiman
0
0
3
1.5
W
Loki
11
1
3
12.5
L
Thoth
Keeegan
Thoth
1
3
0
0.33
W
King Arthur
Skrillmau
King Arthur
0
2
2
0.5
L
Vamana
0
4
4
0.5
L
2
3
1
0.83
W
Raijin
crustar63
Raijin
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,100
Damage
26,980
46,700
Taken
58,008
21,283
Mitigated
31,899
16,484
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,738
2,606
0
2,926
8,956
5,011
0
1,420
7,536
54,886
0
L
5,511
123
0
1,873
10,543
7,112
0
1,306
9,151
20,204
0
W
Nox
Enerye
Nox
4,200
1,042
0
3,507
9,490
6,216
792
4,919
4,571
15,767
0
W
Hachiman
IReus 1sT
Hachiman
3,765
2,002
0
3,803
7,449
3,409
1,036
3,159
4,290
0
51,172
W
Loki
14,787
4,068
0
3,742
11,750
4,441
0
4,070
7,680
0
65,894
L
Thoth
Keeegan
Thoth
3,553
0
0
2,104
8,195
2,687
0
2,972
4,933
56,086
0
W
King Arthur
Skrillmau
King Arthur
7,644
999
0
3,607
10,438
4,412
360
0
10,438
0
57,921
L
Vamana
4,208
1,983
0
2,316
15,569
6,762
29
3,524
11,915
0
55,370
L
7,970
1,381
0
6,360
14,745
10,327
0
2,230
12,479
0
57,942
W
Raijin
crustar63
Raijin
7,704
745
0
1,825
7,573
2,805
468
2,654
4,919
77,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
39,866
517
Minions Killed
459
0
Camps Cleared
0
1,505,496
Distance Traveled
1,477,757
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,792
487
104
7
0
278,478
6
L
Ares
7,353
460
26
2
0
298,467
0
W
Nox
7,932
496
29
2
0
286,074
3
W
Hachiman
7,560
473
88
6
0
266,156
1
W
Loki
9,994
625
108
7
0
349,007
1
L
Thoth
8,036
502
114
7
0
294,961
8
W
King Arthur
8,132
508
123
8
0
320,658
4
L
Vamana
7,938
496
96
6
0
307,737
3
L
Tyr
8,747
547
119
7
0
298,114
3
W
Raijin
9,978
624
169
11
0
283,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role