Player Matchup

Chaac
Chaac
FutureApollo815
Chaac
Level 84
God Stats
6W - 4L
1,343 SR
Queue Stats
317W - 310L
1,404 Elo+
Party 2
Neith
Neith
SokamorNaber
Neith
Level 5
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 13L
1,544 Elo+
Solo
Hades
Hades
WeEd_MaSteR-_-
Hades
Level 17
God Stats
7W - 5L
1,622 SR
Queue Stats
16W - 11L
1,706 Elo+
Solo
Anubis
Anubis
WilberJay
Anubis
Level 27
God Stats
35W - 32L
1,467 SR
Queue Stats
105W - 95L
1,488 Elo+
Solo
Cthulhu
Cthulhu
dynamitekhi
Cthulhu
Level 7
God Stats
2W - 2L
1,768 SR
Queue Stats
54W - 59L
1,625 Elo+
Party 2
Team Averages
Level 28
1,501 SR
1,554 Elo+

VS

Team Averages
Level 15
1,574 SR
1,426 Elo+
Medusa
Medusa
Brando_7500
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Solo
Yemoja
Yemoja
Ice_Saturos
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 181L
1,357 Elo+
Solo
Pele
Pele
Pinacalados
Pele
Level 17
God Stats
10W - 6L
1,686 SR
Queue Stats
61W - 56L
1,527 Elo+
Solo
Neith
Neith
Th3b0yw0nd3r883
Neith
Level 18
God Stats
1W - 2L
1,685 SR
Queue Stats
204W - 182L
1,551 Elo+
Party 1
He Bo
He Bo
TheScrubKing
He Bo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 145L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
6,012
547
3,947
5,526
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
2 / 2 / 1
5,226
475
3,607
3,212
739
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 1
6,157
560
3,803
6,981
2,240
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
WilberJay
Anubis
11
8 / 0 / 3
7,024
639
6,968
5,651
2,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
dynamitekhi
Cthulhu
7
0 / 1 / 2
5,121
466
426
3,272
1,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
2 / 5 / 1
4,874
443
1,948
6,867
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
7
0 / 3 / 1
4,489
408
1,082
4,663
1,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
5,911
537
3,248
7,256
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,179
471
2,636
6,087
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 2
4,842
440
3,413
6,273
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
5
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
1
0.5
W
3
1
4
5
L
Yemoja
0
3
1
0.17
L
2
0
1
2.5
W
2
2
1
1.25
L
1
3
0
0.33
L
0
5
2
0.2
W
3
1
1
3.5
W
Anubis
WilberJay
Anubis
8
0
3
9.5
W
Cthulhu
dynamitekhi
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,751
Damage
12,327
24,642
Taken
31,146
10,280
Mitigated
8,574
7,552
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,948
976
0
1,511
6,867
1,576
34
2,512
4,305
0
13,819
W
3,947
1,245
0
1,581
5,526
2,894
439
1,530
3,894
0
22,430
L
Yemoja
1,082
168
772
507
4,663
1,908
105
2,792
1,771
10,274
0
L
3,248
1,076
0
4,087
7,256
1,984
0
1,822
5,334
0
31,572
W
3,607
1,689
0
257
3,212
739
866
591
2,531
0
11,863
L
2,636
880
0
271
6,087
1,641
437
2,080
3,982
0
24,995
L
3,413
206
0
1,000
6,273
1,465
395
1,991
4,182
19,441
0
W
3,803
706
92
3,036
6,981
2,240
0
867
6,080
28,217
0
W
Anubis
WilberJay
Anubis
6,968
430
0
2,452
5,651
2,489
256
1,255
4,370
40,139
0
W
Cthulhu
dynamitekhi
Cthulhu
426
102
0
134
3,272
1,918
476
0
3,272
11,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
25,295
206
Minions Killed
212
0
Camps Cleared
0
900,775
Distance Traveled
984,949
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,874
443
21
2
0
186,128
0
W
Chaac
6,012
547
36
3
0
214,474
0
L
Yemoja
4,489
408
22
2
0
202,148
2
L
Pele
5,911
537
78
7
0
238,113
2
W
Neith
5,226
475
24
2
0
181,767
0
L
Neith
5,179
471
54
5
0
168,083
0
L
He Bo
4,842
440
37
3
0
190,477
0
W
Hades
6,157
560
53
5
0
204,147
0
W
Anubis
7,024
639
66
6
0
183,396
0
W
Cthulhu
5,121
466
27
2
0
116,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role