Player Matchup

Cthulhu
Cthulhu
Hoodie hunt
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,273 Elo+
Solo
Khepri
Khepri
MRHUNGRYRAY
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Ra
Ra
StainBang_jr
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Ymir
Ymir
Teariskatt
Ymir
Level 28
God Stats
20W - 21L
1,426 SR
Queue Stats
83W - 83L
1,460 Elo+
Party 1
Ullr
Ullr
gitmach
Ullr
Level 26
God Stats
4W - 6L
1,525 SR
Queue Stats
72W - 73L
1,539 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,454 Elo+

VS

Team Averages
Level 21
1,403 SR
1,399 Elo+
Artemis
Artemis
BloodiestIvan
Artemis
Level 28
God Stats
54W - 46L
1,502 SR
Queue Stats
189W - 186L
1,491 Elo+
Solo
King Arthur
King Arthur
ElBrayanOMG7571
King Arthur
Level 24
God Stats
16W - 31L
1,304 SR
Queue Stats
76W - 147L
1,272 Elo+
Solo
Anubis
Anubis
ROCEMMISQUAD
Anubis
Level 27
God Stats
18W - 19L
1,311 SR
Queue Stats
120W - 124L
1,493 Elo+
Solo
Cernunnos
Cernunnos
hypnotic_pasta3
Cernunnos
Level 18
God Stats
6W - 15L
1,396 SR
Queue Stats
51W - 63L
1,451 Elo+
Solo
Yemoja
Yemoja
z-iSupreme
Yemoja
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hoodie hunt
Cthulhu
14
0 / 12 / 4
8,703
870
9,128
22,534
9,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
13
0 / 6 / 2
8,404
840
2,254
9,271
2,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 9 / 3
8,964
896
2,304
9,638
2,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 5
10,959
1,096
22,054
22,490
8,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
gitmach
Ullr
16
5 / 5 / 3
10,815
1,082
13,529
19,785
6,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 2 / 21
11,094
1,109
18,984
10,767
4,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
ElBrayanOMG7571
King Arthur
17
8 / 4 / 19
11,336
1,134
16,537
13,143
6,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
17
7 / 2 / 20
11,500
1,150
12,038
7,679
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
hypnotic_pasta3
Cernunnos
18
10 / 1 / 25
12,275
1,228
22,891
12,126
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
z-iSupreme
Yemoja
18
8 / 1 / 23
12,060
1,206
8,473
10,328
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
148
10
Kills
40
40
Deaths
10
17
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
2
21
8.75
W
King Arthur
ElBrayanOMG7571
King Arthur
8
4
19
4.38
L
Cthulhu
Hoodie hunt
Cthulhu
0
12
4
0.17
L
Khepri
0
6
2
0.17
W
Anubis
7
2
20
8.5
L
2
9
3
0.39
L
3
8
5
0.69
L
Ullr
gitmach
Ullr
5
5
3
1.3
W
Cernunnos
hypnotic_pasta3
Cernunnos
10
1
25
22.5
W
Yemoja
z-iSupreme
Yemoja
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,269
Damage
78,923
83,718
Taken
54,043
30,544
Mitigated
29,413
335
Healing
23,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
18,984
15,529
425
3,306
10,767
4,174
0
6,822
3,873
0
33,444
W
King Arthur
ElBrayanOMG7571
King Arthur
16,537
2,867
486
2,894
13,143
6,491
0
6,641
6,472
0
31,666
L
Cthulhu
Hoodie hunt
Cthulhu
9,128
1,011
0
0
22,534
9,667
0
4,218
18,316
18,315
0
L
Khepri
2,254
152
0
100
9,271
2,951
0
3,071
6,200
4,357
0
W
Anubis
12,038
631
597
2,331
7,679
3,921
0
4,874
2,805
37,042
0
L
2,304
524
68
92
9,638
2,686
0
1,855
7,783
4,876
0
L
22,054
3,145
0
0
22,490
8,756
0
5,610
16,880
42,663
0
L
Ullr
gitmach
Ullr
13,529
3,922
0
75
19,785
6,484
0
5,757
14,028
0
23,905
W
Cernunnos
hypnotic_pasta3
Cernunnos
22,891
13,111
0
6,488
12,126
4,764
0
9,235
2,737
0
47,278
W
Yemoja
z-iSupreme
Yemoja
8,473
3,753
4,253
2,501
10,328
10,063
0
7,796
2,416
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,845
Gold Earned
58,265
124
Minions Killed
196
0
Camps Cleared
9
683,174
Distance Traveled
768,221
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,094
1,109
30
3
2
127,715
0
W
King Arthur
11,336
1,134
44
4
0
177,087
0
L
Cthulhu
8,703
870
24
2
0
134,152
2
L
Khepri
8,404
840
9
1
0
88,991
1
W
Anubis
11,500
1,150
65
7
6
147,296
0
L
Ra
8,964
896
9
1
0
100,097
0
L
Ymir
10,959
1,096
62
6
0
161,539
0
L
Ullr
10,815
1,082
20
2
0
198,395
0
W
Cernunnos
12,275
1,228
46
5
1
154,600
0
W
Yemoja
12,060
1,206
11
1
0
161,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role