Player Matchup

Ymir
Ymir
DummyDoDo916
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,595 Elo+
Party 2
King Arthur
King Arthur
Jupchoo
King Arthur
Level 26
God Stats
18W - 25L
1,586 SR
Queue Stats
107W - 102L
1,549 Elo+
Solo
Kukulkan
Kukulkan
atksoccer
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 2
Skadi
Skadi
blkfranksinatra
Skadi
Level 28
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 16L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
iSpyStormy
Tsukuyomi
Level 32
God Stats
3W - 5L
1,463 SR
Queue Stats
43W - 35L
1,584 Elo+
Party 2
Team Averages
Level 28
1,468 SR
1,509 Elo+

VS

Team Averages
Level 54
1,668 SR
1,595 Elo+
Ymir
Ymir
BlindSidedStorm
Ymir
Level 8
God Stats
8W - 1L
1,864 SR
Queue Stats
11W - 6L
2,002 Elo+
Party 3
Arachne
Arachne
HoldMyLane
Arachne
Level 116
God Stats
27W - 14L
1,672 SR
Queue Stats
128W - 104L
1,550 Elo+
Party 3
Medusa
Medusa
TheFlyingEStorm
Medusa
Level 105
God Stats
5W - 6L
1,791 SR
Queue Stats
179W - 155L
1,389 Elo+
Party 1
Hel
Hel
UnveiIs
Hel
Level 11
God Stats
2W - 5L
1,512 SR
Queue Stats
128W - 105L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
poegizmo
Cu Chulainn
Level 28
God Stats
39W - 34L
1,500 SR
Queue Stats
161W - 165L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,270
428
6,378
15,012
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Jupchoo
King Arthur
15
4 / 4 / 3
9,002
530
10,530
18,189
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
atksoccer
Kukulkan
13
0 / 2 / 1
7,602
447
2,259
8,355
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
7,373
434
2,820
11,093
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
iSpyStormy
Tsukuyomi
15
8 / 5 / 2
9,258
545
11,772
13,801
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
9,234
543
10,321
15,505
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
HoldMyLane
Arachne
17
10 / 1 / 2
10,817
636
12,065
10,965
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 1 / 4
9,733
573
13,367
7,279
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
1 / 3 / 2
8,583
505
4,633
9,121
3,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
poegizmo
Cu Chulainn
16
2 / 5 / 2
9,480
558
11,529
10,944
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
14
Kills
23
23
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
2
6
2
0.5
W
Arachne
HoldMyLane
Arachne
10
1
2
11
L
King Arthur
Jupchoo
King Arthur
4
4
3
1.38
W
7
1
4
9
W
Hel
1
3
2
0.67
L
Kukulkan
atksoccer
Kukulkan
0
2
1
0.25
L
0
6
2
0.17
L
Tsukuyomi
iSpyStormy
Tsukuyomi
8
5
2
1.8
W
Cu Chulainn
poegizmo
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
51,915
66,450
Taken
53,814
36,093
Mitigated
36,203
16,737
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,321
1,694
975
2,635
15,505
12,400
0
4,314
11,124
27,842
0
L
6,378
631
0
2,036
15,012
7,918
198
5,283
9,729
22,471
0
W
Arachne
HoldMyLane
Arachne
12,065
8,093
0
5,408
10,965
7,413
599
528
10,161
8,621
62,893
L
King Arthur
Jupchoo
King Arthur
10,530
1,230
0
7,119
18,189
16,609
0
1,319
16,259
0
51,969
W
13,367
5,362
0
2,229
7,279
4,147
2,724
2,106
5,173
4,187
66,317
W
Hel
4,633
837
1,087
3,188
9,121
3,184
211
1,689
7,407
49,556
0
L
Kukulkan
atksoccer
Kukulkan
2,259
404
0
1,568
8,355
3,077
194
5,226
3,129
38,391
0
L
2,820
1,537
0
2,291
11,093
2,940
864
2,126
8,967
0
45,335
L
Tsukuyomi
iSpyStormy
Tsukuyomi
11,772
3,084
0
3,723
13,801
5,549
628
2,491
11,235
0
57,502
W
Cu Chulainn
poegizmo
Cu Chulainn
11,529
3,194
0
2,100
10,944
9,059
90
0
10,472
0
60,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
47,847
420
Minions Killed
484
0
Camps Cleared
0
1,477,131
Distance Traveled
1,600,676
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,234
543
23
1
0
317,267
1
L
Ymir
7,270
428
41
2
0
316,237
2
W
Arachne
10,817
636
116
7
0
341,008
0
L
King Arthur
9,002
530
104
6
0
300,948
1
W
Medusa
9,733
573
119
7
0
333,217
0
W
Hel
8,583
505
103
6
0
304,719
2
L
Kukulkan
7,602
447
90
5
0
281,392
1
L
Skadi
7,373
434
82
5
0
241,323
2
L
Tsukuyomi
9,258
545
103
6
0
337,231
4
W
Cu Chulainn
9,480
558
123
7
0
304,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role