Player Matchup

Artemis
Artemis
Gold I
BluetoothToaster
Artemis
Gold I
Level 107
God Stats
17W - 7L
1,500 SR
Queue Stats
338W - 313L
1,634 MMR
Solo
Sobek
Sobek
Gold I
DonkeyToboggan2
Sobek
Gold I
Level 116
God Stats
8W - 6L
1,877 SR
Queue Stats
142W - 145L
1,628 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Kumireí
Erlang Shen
Silver I
Level 68
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 11L
1,633 MMR
Party 2
Tyr
Tyr
Gold IV
LittleDiomedeh1
Tyr
Gold IV
Level 67
God Stats
10W - 11L
1,539 SR
Queue Stats
70W - 68L
1,633 MMR
Solo
Janus
Janus
Gold V
Speéd
Janus
Gold V
Level 159
God Stats
2W - 3L
1,738 SR
Queue Stats
115W - 92L
1,628 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,671 SR
1,631 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,461 SR
1,605 MMR
Jormungandr
Jormungandr
Gold V
C1trus0
Jormungandr
Gold V
Level 94
God Stats
19W - 20L
1,686 SR
Queue Stats
100W - 98L
1,631 MMR
Solo
Fenrir
Fenrir
Gold IV
FamousDеx
Fenrir
Gold IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Gold I
SerMoist0
King Arthur
Gold I
Level 125
God Stats
8W - 9L
1,236 SR
Queue Stats
119W - 113L
1,644 MMR
Party 1
Poseidon
Poseidon
Gold I
TaquitoDeCabeza
Poseidon
Gold I
Level 156
God Stats
0W - 2L
1,309 SR
Queue Stats
86W - 88L
1,626 MMR
Solo
Anhur
Anhur
Gold III
deathwarz
Anhur
Gold III
Level 154
God Stats
7W - 8L
1,574 SR
Queue Stats
81W - 79L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 11
12,995
591
25,818
17,390
7,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 20
12,341
561
11,349
24,717
33,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Erlang Shen
Kumireí
Erlang Shen
20
12 / 1 / 9
14,263
648
17,986
17,844
16,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 1 / 10
13,685
622
9,368
20,855
25,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Speéd
Janus
20
8 / 2 / 9
13,151
598
18,225
12,663
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
NemesisDanzaburouCu ChulainnApolloSet

VS

Bans
PersephoneYemojaScyllaSylvanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C1trus0
Jormungandr
15
2 / 9 / 6
9,955
453
11,811
20,863
14,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
FamousDеx
Fenrir
17
4 / 10 / 6
10,870
494
11,268
23,034
15,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
SerMoist0
King Arthur
15
0 / 6 / 2
9,565
435
11,382
28,114
27,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
17
1 / 4 / 4
11,220
510
9,480
9,763
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
deathwarz
Anhur
16
3 / 8 / 2
10,705
487
8,256
20,387
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
37
Kills
10
10
Deaths
37
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
4
11
3.38
L
Jormungandr
C1trus0
Jormungandr
2
9
6
0.56
W
6
2
20
8
L
Fenrir
FamousDеx
Fenrir
4
10
6
0.7
W
Erlang Shen
Kumireí
Erlang Shen
12
1
9
16.5
W
3
1
10
8
L
King Arthur
SerMoist0
King Arthur
0
6
2
0.17
W
Janus
Speéd
Janus
8
2
9
6.25
L
Poseidon
1
4
4
0.75
L
Anhur
deathwarz
Anhur
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,746
Damage
52,197
93,469
Taken
102,161
89,040
Mitigated
68,136
33,904
Healing
19,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,818
13,162
0
5,115
17,390
7,876
11,070
4,330
13,006
0
115,349
L
Jormungandr
C1trus0
Jormungandr
11,811
2,841
0
1,102
20,863
14,312
0
5,912
14,890
32,589
0
W
11,349
812
0
9,805
24,717
33,540
356
7,439
16,297
40,079
0
L
Fenrir
FamousDеx
Fenrir
11,268
3,377
0
5,274
23,034
15,679
0
8,344
14,424
0
66,133
W
Erlang Shen
Kumireí
Erlang Shen
17,986
9,498
0
5,283
17,844
16,838
503
3,575
13,907
11,442
100,584
W
9,368
944
0
9,554
20,855
25,582
0
4,433
15,646
0
91,654
L
King Arthur
SerMoist0
King Arthur
11,382
1,372
0
7,734
28,114
27,493
0
5,763
22,174
0
68,104
W
Janus
Speéd
Janus
18,225
1,004
143
4,004
12,663
5,204
861
2,110
10,440
101,962
0
L
Poseidon
9,480
1,123
0
411
9,763
3,638
74
3,293
6,366
81,995
0
L
Anhur
deathwarz
Anhur
8,256
4,148
0
4,684
20,387
7,014
0
6,380
13,949
0
57,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,435
Gold Earned
52,315
704
Minions Killed
568
0
Camps Cleared
0
2,320,656
Distance Traveled
2,034,458
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,995
591
154
7
0
363,327
2
L
Jormungandr
9,955
453
43
2
0
409,324
3
W
Sobek
12,341
561
39
2
0
462,042
2
L
Fenrir
10,870
494
119
5
0
401,638
1
W
Erlang Shen
14,263
648
169
8
0
521,578
3
W
Tyr
13,685
622
197
9
0
473,976
6
L
King Arthur
9,565
435
126
6
0
416,256
5
W
Janus
13,151
598
145
7
0
499,733
7
L
Poseidon
11,220
510
185
8
0
434,637
13
L
Anhur
10,705
487
95
4
0
372,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role