Player Matchup

Neith
Neith
Chavener
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Limplication
Heimdallr
Level 23
God Stats
35W - 24L
1,509 SR
Queue Stats
108W - 128L
1,368 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rockroo
Tsukuyomi
Level 29
God Stats
12W - 15L
1,572 SR
Queue Stats
225W - 232L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Rytoro
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
swilli1122
Bellona
Level 21
God Stats
10W - 7L
1,500 SR
Queue Stats
85W - 91L
1,225 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,420 Elo+

VS

Team Averages
Level 21
1,469 SR
1,314 Elo+
Danzaburou
Danzaburou
Cheefkweef420
Danzaburou
Level 21
God Stats
18W - 24L
1,566 SR
Queue Stats
42W - 68L
1,350 Elo+
Party 1
Poseidon
Poseidon
Hur1can3
Poseidon
Level 17
God Stats
9W - 8L
1,182 SR
Queue Stats
173W - 199L
1,253 Elo+
Solo
Bacchus
Bacchus
Lazuliloop76
Bacchus
Level 31
God Stats
0W - 1L
1,711 SR
Queue Stats
81W - 129L
1,325 Elo+
Party 1
Set
Set
bossgc
Set
Level 28
God Stats
4W - 4L
1,643 SR
Queue Stats
141W - 141L
1,471 Elo+
Solo
Odin
Odin
nacrosis
Odin
Level 7
God Stats
1W - 2L
1,243 SR
Queue Stats
18W - 23L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chavener
Neith
15
8 / 4 / 5
9,804
545
19,128
11,305
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Limplication
Heimdallr
15
2 / 5 / 5
9,492
527
5,978
12,554
4,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Rockroo
Tsukuyomi
16
8 / 2 / 4
10,107
562
6,175
11,895
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Rytoro
Cthulhu
13
2 / 8 / 12
9,137
508
6,400
14,846
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
swilli1122
Bellona
17
4 / 1 / 2
10,627
590
5,173
9,166
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheefkweef420
Danzaburou
15
7 / 6 / 9
10,234
569
14,157
17,012
7,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hur1can3
Poseidon
14
6 / 5 / 2
8,876
493
9,585
9,823
3,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Lazuliloop76
Bacchus
12
1 / 9 / 6
8,112
451
3,179
19,577
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
bossgc
Set
15
4 / 3 / 3
9,329
518
5,530
11,043
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
3
1 / 1 / 0
5,506
306
662
1,547
810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
24
Kills
19
20
Deaths
24
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Chavener
Neith
8
4
5
2.63
L
Danzaburou
Cheefkweef420
Danzaburou
7
6
9
1.92
L
Poseidon
Hur1can3
Poseidon
6
5
2
1.4
L
Bacchus
Lazuliloop76
Bacchus
1
9
6
0.44
W
Heimdallr
Limplication
Heimdallr
2
5
5
0.9
W
Tsukuyomi
Rockroo
Tsukuyomi
8
2
4
5
W
Cthulhu
Rytoro
Cthulhu
2
8
12
1
L
Set
bossgc
Set
4
3
3
1.83
L
Odin
1
1
0
1
W
Bellona
swilli1122
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
33,113
59,766
Taken
59,002
33,135
Mitigated
38,555
16,773
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chavener
Neith
19,128
12,267
0
5,102
11,305
4,098
2,088
2,200
9,105
0
54,276
L
Danzaburou
Cheefkweef420
Danzaburou
14,157
7,444
0
5,742
17,012
7,133
1,194
2,182
14,830
0
59,451
L
Poseidon
Hur1can3
Poseidon
9,585
1,201
0
812
9,823
3,059
27
977
8,742
45,544
0
L
Bacchus
Lazuliloop76
Bacchus
3,179
632
0
2,158
19,577
19,475
107
2,748
16,829
17,334
0
W
Heimdallr
Limplication
Heimdallr
5,978
2,674
0
4,553
12,554
4,950
821
4,720
7,834
0
51,098
W
Tsukuyomi
Rockroo
Tsukuyomi
6,175
1,192
0
3,668
11,895
4,651
117
942
10,953
0
48,738
W
Cthulhu
Rytoro
Cthulhu
6,400
656
0
834
14,846
11,443
175
2,443
12,403
19,391
0
L
Set
bossgc
Set
5,530
2,221
0
3,647
11,043
8,078
368
567
10,476
7,075
49,718
L
Odin
662
276
0
625
1,547
810
120
110
1,437
0
2,408
W
Bellona
swilli1122
Bellona
5,173
1,116
0
2,616
9,166
7,993
599
2,698
6,358
6,418
62,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,167
Gold Earned
42,057
439
Minions Killed
302
0
Camps Cleared
0
1,651,878
Distance Traveled
1,341,664
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,804
545
77
4
0
291,269
1
L
Danzaburou
10,234
569
93
5
0
265,223
0
L
Poseidon
8,876
493
76
4
0
362,098
1
L
Bacchus
8,112
451
20
1
0
306,385
0
W
Heimdallr
9,492
527
94
5
0
279,659
1
W
Tsukuyomi
10,107
562
84
5
0
376,152
0
W
Cthulhu
9,137
508
38
2
0
357,939
0
L
Set
9,329
518
110
6
0
371,186
6
L
Odin
5,506
306
3
0
0
36,772
0
W
Bellona
10,627
590
146
8
0
346,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role