Player Matchup

Cerberus
Cerberus
Gold V
Ryujan
Cerberus
Gold V
Level 145
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 0L
1,758 MMR
Party 2
Agni
Agni
Silver I
Sínce
Agni
Silver I
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,715 MMR
Party 2
Guan Yu
Guan Yu
Gold V
XJesus4444
Guan Yu
Gold V
Level 153
God Stats
3W - 0L
1,862 SR
Queue Stats
14W - 2L
1,758 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,692 SR
1,743 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,547 SR
1,518 MMR
Osiris
Osiris
Silver I
DarwinGod
Osiris
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
mpillapa
Nu Wa
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Silver I
tunegromasna
Ganesha
Silver I
Level 128
God Stats
21W - 19L
1,641 SR
Queue Stats
48W - 65L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ryujan
Cerberus
12
2 / 0 / 8
9,522
732
6,545
9,326
7,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
Sínce
Agni
13
6 / 0 / 3
9,344
719
10,116
6,048
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
XJesus4444
Guan Yu
12
2 / 0 / 7
8,279
637
7,440
9,880
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneThothBacchusAphroditeHe Bo

VS

Bans
SetDanzaburouScyllaCu ChulainnDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DarwinGod
Osiris
10
0 / 3 / 0
7,479
575
7,859
8,404
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
mpillapa
Nu Wa
10
0 / 4 / 0
7,464
574
6,050
5,633
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
tunegromasna
Ganesha
11
0 / 3 / 0
8,175
629
3,657
12,582
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
DarwinGod
Osiris
0
3
0
0
W
Cerberus
Ryujan
Cerberus
2
0
8
6
W
Agni
Sínce
Agni
6
0
3
7.5
W
Guan Yu
XJesus4444
Guan Yu
2
0
7
5.5
L
Nu Wa
mpillapa
Nu Wa
0
4
0
0
L
Ganesha
tunegromasna
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
17,566
25,254
Taken
26,619
18,469
Mitigated
20,040
8,577
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DarwinGod
Osiris
7,859
2,016
0
234
8,404
7,391
0
4,472
3,632
3,969
28,684
W
Cerberus
Ryujan
Cerberus
6,545
432
0
2,679
9,326
7,433
0
3,368
5,718
32,374
0
W
Agni
Sínce
Agni
10,116
750
317
1,362
6,048
1,873
72
1,794
4,086
50,445
0
W
Guan Yu
XJesus4444
Guan Yu
7,440
2,179
1,755
2,464
9,880
9,163
0
4,338
5,298
0
20,139
L
Nu Wa
mpillapa
Nu Wa
6,050
1,152
0
728
5,633
1,650
0
3,708
1,807
31,713
0
L
Ganesha
tunegromasna
Ganesha
3,657
354
0
3,298
12,582
10,999
0
7,836
4,081
21,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
23,118
199
Minions Killed
153
0
Camps Cleared
0
781,831
Distance Traveled
711,494
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,479
575
71
5
0
252,830
3
W
Cerberus
9,522
732
70
5
0
257,853
6
W
Agni
9,344
719
99
8
0
249,833
1
W
Guan Yu
8,279
637
30
2
0
274,145
0
L
Nu Wa
7,464
574
78
6
0
233,288
5
L
Ganesha
8,175
629
4
0
0
225,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role