Player Matchup

Hachiman
Hachiman
IssaSneakyBoi
Hachiman
Level 39
God Stats
8W - 18L
1,402 SR
Queue Stats
17W - 25L
1,291 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JordTheRPMLord
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,204 Elo+
Party 2
Ra
Ra
RandumbNAme221
Ra
Level 7
God Stats
0W - 5L
1,341 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 2
Team Averages
Level 24
1,414 SR
1,212 Elo+

VS

Team Averages
Level 81
1,553 SR
1,394 Elo+
Horus
Horus
BigHossPolar
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 146L
1,359 Elo+
Party 1
Achilles
Achilles
Opensight56
Achilles
Level 88
God Stats
140W - 145L
1,659 SR
Queue Stats
167W - 189L
1,637 Elo+
Solo
Hera
Hera
PinkRangerPower9
Hera
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 82L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IssaSneakyBoi
Hachiman
16
6 / 9 / 1
13,196
695
15,608
22,955
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
JordTheRPMLord
Cu Chulainn
13
1 / 12 / 3
10,538
555
7,385
23,252
14,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 10 / 4
10,309
543
7,157
17,315
7,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 13
14,170
746
13,941
17,763
20,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Opensight56
Achilles
17
8 / 2 / 13
13,534
712
10,814
17,916
28,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 3 / 10
13,863
730
31,914
17,138
7,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
31
31
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
2
13
9.75
L
Hachiman
IssaSneakyBoi
Hachiman
6
9
1
0.72
L
Cu Chulainn
JordTheRPMLord
Cu Chulainn
1
12
3
0.21
W
Achilles
Opensight56
Achilles
8
2
13
7.25
W
10
3
10
5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
56,669
63,522
Taken
52,817
30,690
Mitigated
56,216
7,399
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,941
7,284
3,087
4,228
17,763
20,324
631
1,785
15,978
2,273
26,869
L
Hachiman
IssaSneakyBoi
Hachiman
15,608
8,929
0
5,498
22,955
8,588
123
11,074
11,385
0
55,037
L
Cu Chulainn
JordTheRPMLord
Cu Chulainn
7,385
1,039
0
0
23,252
14,317
0
12,430
10,418
6,090
34,337
W
Achilles
Opensight56
Achilles
10,814
3,060
879
2,671
17,916
28,378
452
2,654
15,262
0
51,072
W
31,914
6,699
965
7,231
17,138
7,514
523
3,957
13,181
92,535
0
L
7,157
726
660
1,241
17,315
7,785
0
7,882
9,093
33,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
41,567
153
Minions Killed
179
0
Camps Cleared
0
844,896
Distance Traveled
1,047,171
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,170
746
15
1
0
357,242
1
L
Hachiman
13,196
695
61
3
0
284,548
0
L
Cu Chulainn
10,538
555
40
2
0
292,829
0
W
Achilles
13,534
712
50
3
0
364,614
3
W
Hera
13,863
730
114
6
0
325,315
1
L
Ra
10,309
543
52
3
0
267,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role