Player Matchup

Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ittsthefireking1
Sol
Level 25
God Stats
47W - 28L
1,516 SR
Queue Stats
56W - 53L
1,530 Elo+
Party 1
Merlin
Merlin
KAguilar17
Merlin
Level 10
God Stats
3W - 7L
1,711 SR
Queue Stats
14W - 21L
1,360 Elo+
Party 2
Nemesis
Nemesis
Khuatro
Nemesis
Level 26
God Stats
45W - 40L
1,645 SR
Queue Stats
535W - 632L
1,511 Elo+
Solo
Jing Wei
Jing Wei
pupoliguatd0
Jing Wei
Level 18
God Stats
4W - 7L
1,306 SR
Queue Stats
21W - 40L
1,252 Elo+
Party 2
Team Averages
Level 19
1,536 SR
1,431 Elo+

VS

Team Averages
Level 14
1,346 SR
1,172 Elo+
Baron Samedi
Baron Samedi
ChrisJacobz
Baron Samedi
Level 26
God Stats
5W - 11L
1,613 SR
Queue Stats
20W - 30L
1,383 Elo+
Solo
Cupid
Cupid
Mukzu26
Cupid
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 3
Achilles
Achilles
falcon_721
Achilles
Level 14
God Stats
0W - 4L
1,147 SR
Queue Stats
0W - 6L
1,046 Elo+
Party 3
Ymir
Ymir
huertas598
Ymir
Level 7
God Stats
0W - 3L
1,203 SR
Queue Stats
0W - 6L
1,046 Elo+
Party 3
Ullr
Ullr
joeyw67890
Ullr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 74L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
7 / 2 / 5
7,866
562
6,008
7,020
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 11
8,042
574
15,524
12,500
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
KAguilar17
Merlin
13
4 / 2 / 6
7,880
563
5,274
5,215
1,534
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Khuatro
Nemesis
12
4 / 0 / 5
7,770
555
3,035
7,635
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
pupoliguatd0
Jing Wei
14
2 / 0 / 2
8,458
604
6,551
5,834
1,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisJacobz
Baron Samedi
9
0 / 4 / 1
5,809
415
4,654
7,812
2,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Mukzu26
Cupid
9
0 / 5 / 1
5,202
372
4,831
7,987
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
falcon_721
Achilles
9
2 / 3 / 0
6,221
444
3,805
11,398
7,571
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 3 / 0
6,074
434
2,551
10,539
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 6 / 0
6,115
437
3,142
8,175
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
21
Kills
6
7
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
2
5
4.75
L
Baron Samedi
ChrisJacobz
Baron Samedi
0
4
1
0.13
W
4
3
11
3.17
W
Merlin
KAguilar17
Merlin
4
2
6
3.5
W
Nemesis
Khuatro
Nemesis
4
0
5
6.5
L
Cupid
Mukzu26
Cupid
0
5
1
0.1
L
Achilles
falcon_721
Achilles
2
3
0
0.67
L
2
3
0
0.67
L
2
6
0
0.33
W
Jing Wei
pupoliguatd0
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
18,983
38,204
Taken
45,911
12,284
Mitigated
20,619
16,836
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,008
2,570
72
2,788
7,020
2,458
1,498
1,690
5,174
28,379
0
L
Baron Samedi
ChrisJacobz
Baron Samedi
4,654
268
1,117
1,955
7,812
2,784
0
5,246
2,566
23,146
0
W
15,524
5,110
0
7,614
12,500
3,733
2,573
2,610
9,766
42,298
0
W
Merlin
KAguilar17
Merlin
5,274
589
0
1,029
5,215
1,534
958
1,869
2,944
24,765
0
W
Nemesis
Khuatro
Nemesis
3,035
1,038
0
2,992
7,635
2,569
1,557
257
7,338
0
36,443
L
Cupid
Mukzu26
Cupid
4,831
1,654
660
1,202
7,987
2,620
0
6,077
1,910
0
20,874
L
Achilles
falcon_721
Achilles
3,805
920
0
0
11,398
7,571
123
4,357
7,041
0
19,941
L
2,551
452
0
875
10,539
4,917
0
7,948
2,591
13,954
0
L
3,142
1,582
0
365
8,175
2,727
37
3,178
4,997
0
21,853
W
Jing Wei
pupoliguatd0
Jing Wei
6,551
5,056
0
2,341
5,834
1,990
1,564
57
5,777
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
29,421
327
Minions Killed
184
0
Camps Cleared
0
1,313,290
Distance Traveled
1,177,702
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,866
562
43
3
0
269,567
1
L
Baron Samedi
5,809
415
39
3
0
244,075
6
W
Sol
8,042
574
66
5
0
266,892
0
W
Merlin
7,880
563
50
4
0
222,563
3
W
Nemesis
7,770
555
73
5
0
304,650
0
L
Cupid
5,202
372
31
2
0
208,406
0
L
Achilles
6,221
444
41
3
0
240,634
1
L
Ymir
6,074
434
26
2
0
258,383
4
L
Ullr
6,115
437
47
3
0
226,204
0
W
Jing Wei
8,458
604
95
7
0
249,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role