Player Matchup

Danzaburou
Danzaburou
KnightDeLaDia
Danzaburou
Level 19
God Stats
17W - 10L
1,995 SR
Queue Stats
38W - 44L
1,542 Elo+
Party 1
Loki
Loki
MonsterDwarf17
Loki
Level 22
God Stats
131W - 92L
1,611 SR
Queue Stats
157W - 116L
1,622 Elo+
Solo
Odin
Odin
NKenobi
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 1
Arachne
Arachne
Ryuyamon
Arachne
Level 42
God Stats
5W - 4L
1,560 SR
Queue Stats
29W - 26L
1,604 Elo+
Party 1
Chang'e
Chang'e
maickdaidouji8
Chang'e
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,636 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,572 Elo+

VS

Team Averages
Level 20
1,622 SR
1,617 Elo+
Anhur
Anhur
Aap8
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,708 Elo+
Solo
King Arthur
King Arthur
Beralion
King Arthur
Level 30
God Stats
5W - 7L
1,704 SR
Queue Stats
33W - 38L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
Level 4
God Stats
3W - 4L
1,676 SR
Queue Stats
3W - 5L
1,643 Elo+
Solo
Vamana
Vamana
SenileVoyage866
Vamana
Level 26
God Stats
13W - 7L
1,721 SR
Queue Stats
139W - 115L
1,637 Elo+
Solo
Hercules
Hercules
Squeezytrigg22
Hercules
Level 28
God Stats
24W - 22L
1,509 SR
Queue Stats
92W - 120L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KnightDeLaDia
Danzaburou
20
14 / 7 / 18
14,650
1,221
29,186
19,570
7,772
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 1 / 16
11,986
999
13,715
9,336
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
NKenobi
Odin
19
1 / 4 / 28
12,071
1,006
9,370
15,806
18,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Ryuyamon
Arachne
20
9 / 1 / 23
13,664
1,139
30,784
19,844
9,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 21
13,763
1,147
22,506
17,426
6,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aap8
Anhur
18
3 / 10 / 10
11,843
987
14,429
22,896
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Beralion
King Arthur
18
4 / 4 / 11
12,441
1,037
14,631
18,552
23,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
17
0 / 11 / 9
10,621
885
7,081
18,664
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 9 / 9
12,918
1,077
29,714
32,019
21,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
18
3 / 3 / 7
12,274
1,023
9,179
21,077
27,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
62
37
Kills
16
16
Deaths
37
106
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aap8
Anhur
3
10
10
0.8
L
King Arthur
Beralion
King Arthur
4
4
11
2.38
L
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
0
11
9
0.41
W
Danzaburou
KnightDeLaDia
Danzaburou
14
7
18
3.29
W
5
1
16
13
W
Odin
NKenobi
Odin
1
4
28
3.75
W
Arachne
Ryuyamon
Arachne
9
1
23
20.5
L
6
9
9
1.17
L
Hercules
3
3
7
2.17
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,561
Damage
75,034
81,982
Taken
113,208
45,608
Mitigated
92,165
26,310
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aap8
Anhur
14,429
7,790
0
2,070
22,896
9,544
0
2,185
20,611
0
30,659
L
King Arthur
Beralion
King Arthur
14,631
2,091
0
524
18,552
23,112
0
4,507
13,979
823
33,459
L
Tsukuyomi
Hybrid_Alpha_24
Tsukuyomi
7,081
1,822
0
1,359
18,664
10,435
0
4,449
14,088
535
16,114
W
Danzaburou
KnightDeLaDia
Danzaburou
29,186
16,073
0
3,384
19,570
7,772
0
290
18,646
0
41,141
W
13,715
4,180
0
0
9,336
3,634
0
49
9,112
0
40,868
W
Odin
NKenobi
Odin
9,370
3,576
0
600
15,806
18,465
0
53
15,362
0
23,769
W
Arachne
Ryuyamon
Arachne
30,784
21,123
658
6,568
19,844
9,104
0
514
19,034
0
38,634
L
29,714
9,014
0
5,140
32,019
21,714
0
5,726
26,063
0
47,610
L
Hercules
9,179
2,735
0
3,920
21,077
27,360
0
5,639
15,210
0
42,505
W
22,506
4,370
5,592
9,508
17,426
6,633
0
302
16,485
53,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,134
Gold Earned
60,097
212
Minions Killed
246
7
Camps Cleared
2
1,188,463
Distance Traveled
1,052,447
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,843
987
48
4
0
202,462
0
L
King Arthur
12,441
1,037
43
4
0
221,431
0
L
Tsukuyomi
10,621
885
24
2
1
115,615
3
W
Danzaburou
14,650
1,221
24
2
0
194,808
0
W
Loki
11,986
999
57
5
1
256,354
0
W
Odin
12,071
1,006
35
3
0
254,479
0
W
Arachne
13,664
1,139
19
2
0
268,721
0
L
Vamana
12,918
1,077
43
4
0
273,182
0
L
Hercules
12,274
1,023
88
7
1
239,757
0
W
Chang'e
13,763
1,147
77
6
6
214,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role