Player Matchup

Cu Chulainn
Cu Chulainn
Brother_Honolulu
Cu Chulainn
Level 109
God Stats
10W - 6L
1,641 SR
Queue Stats
191W - 254L
1,359 Elo+
Party 4
Hera
Hera
Munior Jints
Hera
Level 28
God Stats
1W - 2L
1,150 SR
Queue Stats
43W - 48L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
RabidRabs
Sylvanus
Level 106
God Stats
68W - 69L
1,585 SR
Queue Stats
148W - 157L
1,413 Elo+
Party 4
Neith
Neith
immSam
Neith
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 4
Bastet
Bastet
nafar3
Bastet
Level 81
God Stats
7W - 3L
1,711 SR
Queue Stats
255W - 219L
1,447 Elo+
Party 2
Team Averages
Level 73
1,517 SR
1,486 Elo+

VS

Team Averages
Level 83
1,516 SR
1,478 Elo+
Janus
Janus
AlanCastro45
Janus
Level 158
God Stats
5W - 3L
1,499 SR
Queue Stats
330W - 323L
1,547 Elo+
Party 1
Ymir
Ymir
Elmntrix-HXB
Ymir
Level 106
God Stats
8W - 5L
1,719 SR
Queue Stats
453W - 428L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stoned42096
Tsukuyomi
Level 46
God Stats
4W - 6L
1,577 SR
Queue Stats
34W - 48L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
aegonFXT
Amaterasu
Level 48
God Stats
7W - 6L
1,499 SR
Queue Stats
120W - 137L
1,428 Elo+
Party 1
Ra
Ra
slugdaslugger
Ra
Level 56
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brother_Honolulu
Cu Chulainn
16
5 / 2 / 2
9,366
585
11,250
10,064
8,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 1 / 4
8,172
511
5,831
6,988
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
RabidRabs
Sylvanus
13
4 / 2 / 9
9,009
563
7,745
15,967
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
immSam
Neith
16
10 / 2 / 1
9,629
602
15,678
13,329
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
nafar3
Bastet
14
4 / 2 / 3
8,393
525
4,480
8,483
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,240
515
9,407
8,003
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 2
6,730
421
4,087
14,643
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Stoned42096
Tsukuyomi
13
2 / 5 / 4
7,504
469
7,524
13,972
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
aegonFXT
Amaterasu
11
1 / 4 / 3
7,286
455
6,458
16,208
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 7 / 2
7,216
451
7,207
10,833
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
23
Kills
9
9
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Cu Chulainn
Brother_Honolulu
Cu Chulainn
5
2
2
3
L
1
5
2
0.4
W
0
1
4
2
W
Sylvanus
RabidRabs
Sylvanus
4
2
9
4.25
L
Tsukuyomi
Stoned42096
Tsukuyomi
2
5
4
0.8
L
Amaterasu
aegonFXT
Amaterasu
1
4
3
0.63
W
Neith
immSam
Neith
10
2
1
5.25
W
Bastet
nafar3
Bastet
4
2
3
2.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,984
Damage
34,683
54,831
Taken
63,659
31,043
Mitigated
30,079
19,349
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,407
757
0
2,567
8,003
2,630
0
2,895
4,984
51,195
0
W
Cu Chulainn
Brother_Honolulu
Cu Chulainn
11,250
3,921
0
2,277
10,064
8,956
1,906
766
9,272
5,957
56,004
L
4,087
724
0
1,828
14,643
8,237
0
3,723
10,846
17,698
0
W
5,831
1,550
0
1,805
6,988
2,435
0
2,405
4,370
44,646
0
W
Sylvanus
RabidRabs
Sylvanus
7,745
1,481
2,527
5,734
15,967
11,715
0
7,012
8,489
21,925
0
L
Tsukuyomi
Stoned42096
Tsukuyomi
7,524
2,577
100
4,808
13,972
4,867
0
2,760
11,152
0
48,788
L
Amaterasu
aegonFXT
Amaterasu
6,458
2,463
0
4,952
16,208
10,755
730
3,334
12,821
5,027
26,137
W
Neith
immSam
Neith
15,678
8,312
0
5,846
13,329
4,971
2,263
8,410
4,489
0
63,791
W
Bastet
nafar3
Bastet
4,480
1,812
0
1,160
8,483
2,966
936
1,440
6,985
0
42,006
L
7,207
1,050
813
3,262
10,833
3,590
304
1,246
9,587
39,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
36,976
415
Minions Killed
334
0
Camps Cleared
0
1,437,437
Distance Traveled
1,425,132
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,240
515
100
6
0
306,845
4
W
Cu Chulainn
9,366
585
119
7
0
288,162
2
L
Ymir
6,730
421
37
2
0
266,581
5
W
Hera
8,172
511
101
6
0
280,136
2
W
Sylvanus
9,009
563
31
2
0
277,189
4
L
Tsukuyomi
7,504
469
78
5
0
299,340
2
L
Amaterasu
7,286
455
55
3
0
279,041
2
W
Neith
9,629
602
93
6
0
277,934
4
W
Bastet
8,393
525
71
4
0
314,016
0
L
Ra
7,216
451
64
4
0
273,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role